Player Matchup

Sol
Sol
 
Sol
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Madara_Uchiha776
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 193L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
SpawnPeakKiddy
Jormungandr
Level 73
God Stats
6W - 3L
1,622 SR
Queue Stats
54W - 69L
1,388 Elo+
Party 2
Skadi
Skadi
SpawnPeakMumma
Skadi
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 87L
1,484 Elo+
Party 2
Team Averages
Level 103
1,524 SR
1,456 Elo+

VS

Team Averages
Level 112
1,544 SR
1,470 Elo+
Bastet
Bastet
 
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Byda806vid98
Chang'e
Level 157
God Stats
5W - 5L
1,559 SR
Queue Stats
119W - 108L
1,526 Elo+
Solo
Ix Chel
Ix Chel
LudexGundyr1
Ix Chel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 91L
1,476 Elo+
Solo
Jing Wei
Jing Wei
boyflash1234
Jing Wei
Level 55
God Stats
1W - 0L
1,659 SR
Queue Stats
83W - 97L
1,412 Elo+
Solo
Cerberus
Cerberus
lukyanenka
Cerberus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
403W - 385L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 0
6,267
570
6,792
8,976
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
 
Bellona
8
0 / 6 / 0
4,915
447
2,722
11,498
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 1
4,855
441
3,679
10,265
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
SpawnPeakKiddy
Jormungandr
7
0 / 2 / 3
5,072
461
3,356
7,659
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 0
5,796
527
7,294
7,583
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
5 / 0 / 2
6,082
553
9,302
8,413
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Byda806vid98
Chang'e
13
7 / 0 / 1
8,057
732
9,587
6,526
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
LudexGundyr1
Ix Chel
11
1 / 0 / 1
6,108
555
5,716
4,670
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
boyflash1234
Jing Wei
9
0 / 1 / 1
5,276
480
3,386
6,098
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
lukyanenka
Cerberus
8
1 / 2 / 2
5,357
487
4,095
10,868
7,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
14
14
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
Bellona
 
Bellona
0
6
0
0
W
Bastet
 
Bastet
5
0
2
6
W
Chang'e
Byda806vid98
Chang'e
7
0
1
7.5
W
Ix Chel
LudexGundyr1
Ix Chel
1
0
1
1.5
L
0
3
1
0.17
L
Jormungandr
SpawnPeakKiddy
Jormungandr
0
2
3
0.75
L
2
2
0
1
W
Jing Wei
boyflash1234
Jing Wei
0
1
1
0.5
W
Cerberus
lukyanenka
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
32,086
45,981
Taken
36,575
21,127
Mitigated
16,250
14,192
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,792
2,328
0
6,034
8,976
3,132
811
4,686
4,290
57,951
0
L
Bellona
 
Bellona
2,722
1,320
0
1,721
11,498
6,987
0
7,883
3,615
0
26,017
W
Bastet
 
Bastet
9,302
2,401
0
4,250
8,413
2,766
0
2,963
5,450
0
34,850
W
Chang'e
Byda806vid98
Chang'e
9,587
1,233
40
3,813
6,526
2,288
102
0
6,526
61,570
0
W
Ix Chel
LudexGundyr1
Ix Chel
5,716
615
350
885
4,670
1,760
0
2,753
1,917
42,018
0
L
3,679
3,282
0
2,625
10,265
2,919
0
2,869
7,396
0
28,210
L
Jormungandr
SpawnPeakKiddy
Jormungandr
3,356
1,197
302
2,039
7,659
5,514
0
2,658
5,001
17,590
0
L
7,294
3,101
0
1,471
7,583
2,575
7
1,302
6,281
0
45,920
W
Jing Wei
boyflash1234
Jing Wei
3,386
2,862
0
1,737
6,098
1,995
0
647
5,451
0
31,181
W
Cerberus
lukyanenka
Cerberus
4,095
540
108
2,702
10,868
7,441
0
3,785
7,083
21,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
30,880
294
Minions Killed
330
0
Camps Cleared
0
993,300
Distance Traveled
1,086,269
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,267
570
103
9
0
188,011
1
L
Bellona
4,915
447
47
4
0
207,624
0
W
Bastet
6,082
553
49
4
0
265,448
0
W
Chang'e
8,057
732
106
10
0
202,296
0
W
Ix Chel
6,108
555
83
8
0
211,103
4
L
Arachne
4,855
441
51
5
0
217,184
0
L
Jormungandr
5,072
461
30
3
0
193,823
5
L
Skadi
5,796
527
63
6
0
186,658
0
W
Jing Wei
5,276
480
62
6
0
210,081
0
W
Cerberus
5,357
487
30
3
0
197,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role