Player Matchup

Horus
Horus
DaNkdOuT420
Horus
Level 158
God Stats
4W - 5L
1,715 SR
Queue Stats
168W - 163L
1,513 Elo+
Party 2
Anubis
Anubis
Mundanous
Anubis
Level 62
God Stats
175W - 127L
1,630 SR
Queue Stats
301W - 265L
1,556 Elo+
Solo
Jormungandr
Jormungandr
QdizzyQ
Jormungandr
Level 94
God Stats
1W - 1L
1,743 SR
Queue Stats
94W - 55L
1,605 Elo+
Solo
Hou Yi
Hou Yi
UnCutKang
Hou Yi
Level 47
God Stats
0W - 3L
1,467 SR
Queue Stats
7W - 10L
1,437 Elo+
Party 2
Ix Chel
Ix Chel
coldpepper24
Ix Chel
Level 235
God Stats
5W - 11L
1,423 SR
Queue Stats
45W - 46L
1,455 Elo+
Party 2
Team Averages
Level 119
1,596 SR
1,513 Elo+

VS

Team Averages
Level 127
1,578 SR
1,479 Elo+
Medusa
Medusa
Das_Hamma
Medusa
Level 109
God Stats
10W - 8L
1,500 SR
Queue Stats
261W - 263L
1,479 Elo+
Solo
Da Ji
Da Ji
Kagameme02
Da Ji
Level 120
God Stats
3W - 4L
1,499 SR
Queue Stats
115W - 91L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
TitianDawn79253
Baron Samedi
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
86W - 74L
1,428 Elo+
Party 1
Achilles
Achilles
WILLYNILLYROB
Achilles
Level 153
God Stats
3W - 0L
1,830 SR
Queue Stats
88W - 91L
1,514 Elo+
Solo
Cabrakan
Cabrakan
ogYungCloud
Cabrakan
Level 126
God Stats
21W - 22L
1,560 SR
Queue Stats
505W - 510L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
9,331
444
8,670
25,367
35,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
Mundanous
Anubis
14
2 / 7 / 1
8,795
419
10,279
18,749
10,683
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
QdizzyQ
Jormungandr
15
4 / 5 / 2
10,223
487
18,269
22,174
22,078
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
UnCutKang
Hou Yi
14
3 / 4 / 2
9,018
429
10,152
15,152
5,496
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
coldpepper24
Ix Chel
16
0 / 4 / 3
9,664
460
9,170
14,217
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Das_Hamma
Medusa
15
2 / 3 / 7
9,807
467
10,078
17,079
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
18
12 / 1 / 7
11,759
560
24,489
17,911
8,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TitianDawn79253
Baron Samedi
18
7 / 1 / 10
11,413
543
19,991
16,419
8,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
WILLYNILLYROB
Achilles
17
1 / 4 / 9
10,410
496
8,442
19,635
25,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
ogYungCloud
Cabrakan
15
2 / 3 / 16
10,199
486
7,429
25,663
29,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
12
Kills
24
24
Deaths
12
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Medusa
Das_Hamma
Medusa
2
3
7
1.83
W
Da Ji
12
1
7
15.5
L
Anubis
Mundanous
Anubis
2
7
1
0.36
L
Jormungandr
QdizzyQ
Jormungandr
4
5
2
1
W
Baron Samedi
TitianDawn79253
Baron Samedi
7
1
10
12
L
Hou Yi
UnCutKang
Hou Yi
3
4
2
1
W
Achilles
WILLYNILLYROB
Achilles
1
4
9
1.38
L
Ix Chel
coldpepper24
Ix Chel
0
4
3
0.38
W
Cabrakan
ogYungCloud
Cabrakan
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,540
Damage
70,429
95,659
Taken
96,707
79,257
Mitigated
78,007
22,586
Healing
30,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,670
3,458
1,823
7,218
25,367
35,123
52
7,118
17,949
0
39,918
W
Medusa
Das_Hamma
Medusa
10,078
6,075
0
7,609
17,079
6,594
488
5,194
11,584
0
81,360
W
Da Ji
24,489
6,365
0
3,008
17,911
8,309
230
5,095
12,642
0
89,928
L
Anubis
Mundanous
Anubis
10,279
674
679
4,897
18,749
10,683
0
6,688
11,960
82,643
0
L
Jormungandr
QdizzyQ
Jormungandr
18,269
2,319
0
2,238
22,174
22,078
24
7,010
14,541
69,172
1,350
W
Baron Samedi
TitianDawn79253
Baron Samedi
19,991
2,359
3,091
9,206
16,419
8,263
196
9,912
6,174
89,128
0
L
Hou Yi
UnCutKang
Hou Yi
10,152
3,659
0
1,078
15,152
5,496
440
2,702
12,450
0
51,180
W
Achilles
WILLYNILLYROB
Achilles
8,442
1,668
0
3,005
19,635
25,648
159
7,421
11,864
0
66,972
L
Ix Chel
coldpepper24
Ix Chel
9,170
996
1,032
3,621
14,217
5,877
613
3,902
10,213
74,232
0
W
Cabrakan
ogYungCloud
Cabrakan
7,429
711
0
4,289
25,663
29,193
326
7,928
17,424
39,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,031
Gold Earned
53,588
443
Minions Killed
472
0
Camps Cleared
0
1,804,858
Distance Traveled
1,863,356
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,331
444
35
2
0
404,694
9
W
Medusa
9,807
467
93
4
0
358,497
0
W
Da Ji
11,759
560
105
5
0
430,416
6
L
Anubis
8,795
419
100
5
0
338,983
0
L
Jormungandr
10,223
487
98
5
0
321,249
0
W
Baron Samedi
11,413
543
124
6
0
383,051
2
L
Hou Yi
9,018
429
72
3
0
356,955
4
W
Achilles
10,410
496
102
5
0
376,962
0
L
Ix Chel
9,664
460
138
7
0
382,977
2
W
Cabrakan
10,199
486
48
2
0
314,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role