Player Matchup

Ares
Ares
Alicia_wrecked_u
Ares
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 105L
1,399 Elo+
Solo
Hachiman
Hachiman
incgamer51
Hachiman
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 120L
1,334 Elo+
Party 2
Discordia
Discordia
nzn_nx
Discordia
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
134W - 136L
1,376 Elo+
Party 2
Team Averages
Level 45
1,572 SR
1,370 Elo+

VS

Team Averages
Level 60
1,529 SR
1,351 Elo+
Hou Yi
Hou Yi
Alysondem31
Hou Yi
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
53W - 86L
1,213 Elo+
Party 1
Maui
Maui
ScheiseBrockenHD
Maui
Level 94
God Stats
3W - 2L
1,589 SR
Queue Stats
23W - 20L
1,466 Elo+
Solo
Ix Chel
Ix Chel
SvenBrow
Ix Chel
Level 62
God Stats
6W - 7L
1,497 SR
Queue Stats
27W - 31L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
10,113
778
6,242
13,272
15,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
incgamer51
Hachiman
13
4 / 3 / 6
9,938
764
13,517
9,025
3,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
nzn_nx
Discordia
13
6 / 1 / 3
10,542
811
11,270
6,820
2,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 5 / 0
8,500
654
3,373
12,716
5,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 2
8,662
666
5,023
14,309
18,017
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
SvenBrow
Ix Chel
11
2 / 6 / 2
9,095
700
8,557
10,539
4,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
4
4
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Hou Yi
1
5
0
0.2
L
1
2
2
1
L
Ix Chel
SvenBrow
Ix Chel
2
6
2
0.5
W
Hachiman
incgamer51
Hachiman
4
3
6
2.33
W
Discordia
nzn_nx
Discordia
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,029
Damage
16,953
29,117
Taken
37,564
21,838
Mitigated
27,912
4,877
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,242
284
0
2,806
13,272
15,061
368
5,989
7,283
17,888
0
L
Hou Yi
3,373
1,534
0
1,317
12,716
5,299
0
4,820
7,896
0
24,469
L
5,023
951
0
1,000
14,309
18,017
0
8,057
6,252
22,455
0
L
Ix Chel
SvenBrow
Ix Chel
8,557
1,300
149
522
10,539
4,596
0
5,003
5,536
25,336
0
W
Hachiman
incgamer51
Hachiman
13,517
8,799
0
1,151
9,025
3,891
516
4,166
4,859
0
27,111
W
Discordia
nzn_nx
Discordia
11,270
696
176
744
6,820
2,886
557
3,915
2,905
54,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
26,257
119
Minions Killed
86
0
Camps Cleared
0
717,929
Distance Traveled
620,416
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,113
778
12
1
0
249,254
0
L
Hou Yi
8,500
654
38
3
0
168,831
0
L
Maui
8,662
666
26
2
0
245,886
3
L
Ix Chel
9,095
700
22
2
0
205,699
3
W
Hachiman
9,938
764
25
2
0
234,883
0
W
Discordia
10,542
811
82
6
0
233,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role