Player Matchup

Artio
Artio
Inari1608
Artio
Level 18
God Stats
4W - 5L
1,596 SR
Queue Stats
20W - 23L
1,538 Elo+
Party 2
Shiva
Shiva
JimmyTheWaffle
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,453 Elo+
Party 2
Ullr
Ullr
MaskedMagician4
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,538 Elo+
Party 2
Arachne
Arachne
TheChiSuckaMe
Arachne
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,461 Elo+
Party 2
Merlin
Merlin
Thechi
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,473 Elo+
Party 2
Team Averages
Level 61
1,519 SR
1,492 Elo+

VS

Team Averages
Level 47
1,505 SR
1,564 Elo+
Thanatos
Thanatos
Kolbu2
Thanatos
Level 33
God Stats
16W - 11L
1,685 SR
Queue Stats
118W - 76L
1,615 Elo+
Party 1
Scylla
Scylla
LoliCûnt
Scylla
Level 58
God Stats
16W - 8L
1,590 SR
Queue Stats
155W - 128L
1,580 Elo+
Party 1
Horus
Horus
MantleofDust
Horus
Level 69
God Stats
1W - 0L
1,184 SR
Queue Stats
216W - 196L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
Transwrongs
Zhong Kui
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 8L
1,580 Elo+
Party 1
Bellona
Bellona
Ärkedemon
Bellona
Level 66
God Stats
25W - 18L
1,566 SR
Queue Stats
177W - 170L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Inari1608
Artio
12
2 / 8 / 6
8,274
487
3,910
18,281
15,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
2 / 5 / 2
7,683
452
11,129
15,769
6,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 7 / 0
8,899
523
6,750
14,610
5,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
14
5 / 5 / 3
9,023
531
13,290
17,741
7,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Thechi
Merlin
14
3 / 8 / 4
8,720
513
9,675
11,972
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kolbu2
Thanatos
16
8 / 6 / 4
9,960
586
9,300
16,635
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
LoliCûnt
Scylla
15
7 / 2 / 4
9,866
580
10,358
8,809
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 4 / 15
9,689
570
13,759
22,891
18,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Zhong Kui
Transwrongs
Zhong Kui
18
11 / 3 / 3
11,728
690
16,562
11,863
8,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Ärkedemon
Bellona
15
2 / 2 / 4
9,153
538
8,451
15,955
15,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
17
Kills
33
33
Deaths
17
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
Inari1608
Artio
2
8
6
0.63
L
2
5
2
0.6
W
Thanatos
Kolbu2
Thanatos
8
6
4
1.67
W
Scylla
LoliCûnt
Scylla
7
2
4
4.5
W
5
4
15
3.13
L
5
7
0
0.71
L
Arachne
5
5
3
1.3
L
Merlin
Thechi
Merlin
3
8
4
0.63
W
Zhong Kui
Transwrongs
Zhong Kui
11
3
3
4.17
W
Bellona
Ärkedemon
Bellona
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,754
Damage
58,430
78,373
Taken
76,153
39,589
Mitigated
53,152
12,456
Healing
29,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Inari1608
Artio
3,910
873
233
1,567
18,281
15,534
252
6,791
11,490
13,269
0
L
11,129
2,765
357
1,506
15,769
6,834
0
4,072
11,697
0
46,332
W
Thanatos
Kolbu2
Thanatos
9,300
2,919
0
11,258
16,635
6,774
0
1,839
14,796
0
77,598
W
Scylla
LoliCûnt
Scylla
10,358
1,681
0
750
8,809
3,435
20
3,204
5,605
70,363
0
W
13,759
6,705
744
6,155
22,891
18,653
46
4,475
18,416
0
39,660
L
6,750
4,169
0
3,406
14,610
5,573
931
8,051
6,559
0
56,293
L
Arachne
13,290
8,586
0
4,873
17,741
7,275
0
2,985
14,756
0
80,169
L
Merlin
Thechi
Merlin
9,675
301
0
514
11,972
4,373
613
5,021
6,951
55,275
0
W
Zhong Kui
Transwrongs
Zhong Kui
16,562
6,858
0
4,119
11,863
8,587
578
2,032
9,831
109,519
0
W
Bellona
Ärkedemon
Bellona
8,451
2,910
0
6,743
15,955
15,703
1,212
2,087
13,868
0
68,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
50,396
387
Minions Killed
542
0
Camps Cleared
0
1,650,717
Distance Traveled
1,655,452
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,274
487
14
1
0
356,323
0
L
Shiva
7,683
452
72
4
0
317,262
0
W
Thanatos
9,960
586
95
6
0
355,123
0
W
Scylla
9,866
580
120
7
0
347,019
2
W
Horus
9,689
570
24
1
0
345,247
2
L
Ullr
8,899
523
101
6
0
290,969
0
L
Arachne
9,023
531
105
6
0
360,980
0
L
Merlin
8,720
513
95
6
0
325,183
0
W
Zhong Kui
11,728
690
189
11
0
299,612
0
W
Bellona
9,153
538
114
7
0
308,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role