Player Matchup

Hachiman
Hachiman
BilalM-123
Hachiman
Level 59
God Stats
25W - 18L
1,550 SR
Queue Stats
68W - 56L
1,472 Elo+
Solo
Scylla
Scylla
Jaja0704
Scylla
Level 25
God Stats
2W - 0L
1,479 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Mercury
Mercury
JeZz_PiccoloRi
Mercury
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,169 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kashak74
Kumbhakarna
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 267L
1,441 Elo+
Solo
Chaac
Chaac
temp-716779
Chaac
Level 48
God Stats
2W - 6L
1,744 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Team Averages
Level 60
1,555 SR
1,417 Elo+

VS

Team Averages
Level 91
1,392 SR
1,410 Elo+
Raijin
Raijin
Crazy-_-Diamondx
Raijin
Level 101
God Stats
3W - 7L
1,164 SR
Queue Stats
73W - 118L
1,268 Elo+
Solo
Ishtar
Ishtar
Mayuri2
Ishtar
Level 65
God Stats
5W - 11L
1,476 SR
Queue Stats
230W - 242L
1,424 Elo+
Party 2
Fenrir
Fenrir
RIVOTRIL1847
Fenrir
Level 26
God Stats
2W - 3L
1,148 SR
Queue Stats
6W - 13L
1,394 Elo+
Party 2
Awilix
Awilix
SancheZ2047
Awilix
Level 106
God Stats
80W - 60L
1,645 SR
Queue Stats
186W - 198L
1,520 Elo+
Solo
Sylvanus
Sylvanus
SayianHun
Sylvanus
Level 156
God Stats
6W - 4L
1,527 SR
Queue Stats
286W - 279L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BilalM-123
Hachiman
12
1 / 1 / 1
7,035
440
7,597
7,045
2,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Jaja0704
Scylla
15
3 / 0 / 1
8,693
543
4,947
6,262
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 2
8,034
502
1,922
10,339
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Kashak74
Kumbhakarna
11
0 / 2 / 2
7,128
446
2,563
11,377
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 1 / 0
9,656
604
5,140
10,573
6,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,039
440
2,568
4,420
1,307
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Mayuri2
Ishtar
11
2 / 2 / 2
6,735
421
7,579
7,539
2,980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
12
0 / 2 / 1
7,135
446
151
7,526
5,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
15
5 / 0 / 2
8,871
554
9,344
11,370
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
SayianHun
Sylvanus
11
0 / 1 / 4
7,678
480
5,929
12,366
10,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
7
7
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BilalM-123
Hachiman
1
1
1
1.5
L
0
2
1
0.25
W
Scylla
Jaja0704
Scylla
3
0
1
3.5
W
0
3
2
0.33
W
Kumbhakarna
Kashak74
Kumbhakarna
0
2
2
0.5
L
Ishtar
Mayuri2
Ishtar
2
2
2
1.5
L
Fenrir
0
2
1
0.25
L
Awilix
5
0
2
6
L
Sylvanus
SayianHun
Sylvanus
0
1
4
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
25,571
45,596
Taken
43,221
23,364
Mitigated
24,514
13,673
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BilalM-123
Hachiman
7,597
4,966
0
3,484
7,045
2,141
539
1,726
5,319
0
45,703
L
2,568
137
0
860
4,420
1,307
0
2,097
2,147
44,653
0
W
Scylla
Jaja0704
Scylla
4,947
255
0
1,875
6,262
2,297
869
3,275
2,987
61,481
0
W
1,922
649
0
818
10,339
3,624
0
410
9,929
0
76,021
W
Kumbhakarna
Kashak74
Kumbhakarna
2,563
257
263
3,938
11,377
8,328
77
3,086
8,291
28,210
0
L
Ishtar
Mayuri2
Ishtar
7,579
4,918
0
1,934
7,539
2,980
180
1,715
5,824
0
38,816
L
Fenrir
151
97
0
1,469
7,526
5,050
0
0
7,526
0
37,523
L
Awilix
9,344
4,306
0
2,000
11,370
4,509
0
1,235
10,085
0
85,640
L
Sylvanus
SayianHun
Sylvanus
5,929
1,505
1,941
5,157
12,366
10,668
28
2,187
10,129
29,892
0
W
5,140
521
0
3,295
10,573
6,974
342
0
10,573
0
75,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,546
Gold Earned
37,458
480
Minions Killed
401
0
Camps Cleared
0
1,541,511
Distance Traveled
1,392,107
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,035
440
72
5
0
310,536
4
L
Raijin
7,039
440
82
5
0
174,570
0
W
Scylla
8,693
543
108
7
0
298,758
4
W
Mercury
8,034
502
114
7
0
338,830
0
W
Kumbhakarna
7,128
446
39
2
0
280,084
2
L
Ishtar
6,735
421
84
5
0
313,209
0
L
Fenrir
7,135
446
89
6
0
242,100
0
L
Awilix
8,871
554
115
7
0
392,264
0
L
Sylvanus
7,678
480
31
2
0
269,964
4
W
Chaac
9,656
604
147
9
0
313,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role