Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Its-Kyan
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,341 Elo+
Solo
Freya
Freya
maxergud
Freya
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 185L
1,481 Elo+
Solo
Loki
Loki
turicchiu
Loki
Level 128
God Stats
13W - 7L
1,457 SR
Queue Stats
699W - 716L
1,476 Elo+
Solo
Team Averages
Level 108
1,491 SR
1,459 Elo+

VS

Team Averages
Level 126
1,533 SR
1,492 Elo+
Hercules
Hercules
 
Hercules
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BettyWild
Hades
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 71L
1,489 Elo+
Party 1
Chaac
Chaac
Linkina89
Chaac
Level 155
God Stats
2W - 1L
1,555 SR
Queue Stats
191W - 197L
1,529 Elo+
Solo
Sol
Sol
MVeto
Sol
Level 129
God Stats
9W - 4L
1,608 SR
Queue Stats
449W - 434L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 7 / 0
7,460
746
10,785
11,614
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
 
Tiamat
13
1 / 5 / 1
6,871
687
10,526
9,689
6,429
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
Its-Kyan
Sylvanus
12
0 / 6 / 3
6,823
682
3,731
15,159
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
maxergud
Freya
12
1 / 5 / 2
6,978
698
7,103
8,837
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
0 / 6 / 4
6,554
655
8,834
11,670
10,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 1 / 20
9,056
906
12,724
14,322
16,754
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
 
Ra
15
2 / 0 / 22
8,505
851
9,538
6,817
2,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
BettyWild
Hades
16
9 / 0 / 14
9,654
965
9,413
9,980
5,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Linkina89
Chaac
14
5 / 3 / 21
8,774
877
11,427
13,468
18,705
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
MVeto
Sol
15
7 / 1 / 13
9,073
907
9,832
9,700
3,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
119
5
Kills
29
29
Deaths
5
10
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
7
0
0.43
L
Tiamat
 
Tiamat
1
5
1
0.3
W
Hercules
 
Hercules
6
1
20
16
W
Ra
 
Ra
2
0
22
13
W
Hades
BettyWild
Hades
9
0
14
16
L
Sylvanus
Its-Kyan
Sylvanus
0
6
3
0.25
W
Chaac
Linkina89
Chaac
5
3
21
5.17
W
Sol
MVeto
Sol
7
1
13
13.5
L
Freya
maxergud
Freya
1
5
2
0.4
L
Loki
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,979
Damage
52,934
56,969
Taken
54,287
40,935
Mitigated
47,448
7,387
Healing
35,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,785
3,574
0
1,365
11,614
5,761
0
5,540
6,074
0
17,741
L
Tiamat
 
Tiamat
10,526
690
133
1,417
9,689
6,429
0
4,775
4,858
20,699
0
W
Hercules
 
Hercules
12,724
2,495
2,236
4,217
14,322
16,754
704
5,735
8,587
1,980
14,933
W
Ra
 
Ra
9,538
343
9,757
3,622
6,817
2,739
1,218
2,539
4,278
23,135
0
W
Hades
BettyWild
Hades
9,413
1,681
4,275
3,795
9,980
5,660
1,360
4,455
5,525
14,827
0
L
Sylvanus
Its-Kyan
Sylvanus
3,731
1,580
507
1,602
15,159
14,384
0
8,177
6,877
7,720
0
W
Chaac
Linkina89
Chaac
11,427
777
958
2,075
13,468
18,705
136
5,727
7,741
85
22,374
W
Sol
MVeto
Sol
9,832
3,079
1,621
3,089
9,700
3,590
2,373
2,904
6,796
23,555
0
L
Freya
maxergud
Freya
7,103
1,782
195
1,444
8,837
3,721
0
4,669
4,168
12,269
0
L
Loki
8,834
530
66
658
11,670
10,640
0
6,229
5,248
0
16,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,686
Gold Earned
45,062
70
Minions Killed
140
0
Camps Cleared
0
796,497
Distance Traveled
1,026,279
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,460
746
9
1
0
158,626
0
L
Tiamat
6,871
687
29
3
0
171,885
3
W
Hercules
9,056
906
17
2
0
228,237
0
W
Ra
8,505
851
27
3
0
244,142
0
W
Hades
9,654
965
34
3
0
190,713
0
L
Sylvanus
6,823
682
10
1
0
129,206
0
W
Chaac
8,774
877
18
2
0
184,225
0
W
Sol
9,073
907
44
4
0
178,962
0
L
Freya
6,978
698
13
1
0
149,518
0
L
Loki
6,554
655
9
1
0
187,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role