Player Matchup

Thoth
Thoth
 
Thoth
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Left0ver
Horus
Level 139
God Stats
0W - 1L
1,864 SR
Queue Stats
22W - 33L
1,447 Elo+
Solo
Chernobog
Chernobog
Pleoxe
Chernobog
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Solo
Geb
Geb
SirCaptainKevin
Geb
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 243L
1,583 Elo+
Solo
Team Averages
Level 151
1,573 SR
1,506 Elo+

VS

Team Averages
Level 128
1,420 SR
1,526 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BusenGrapscher69
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,661 Elo+
Party 1
Kukulkan
Kukulkan
Eierknautscher
Kukulkan
Level 154
God Stats
6W - 6L
1,257 SR
Queue Stats
201W - 214L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
LimburgseSjeng
Sylvanus
Level 155
God Stats
3W - 0L
1,344 SR
Queue Stats
214W - 237L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 3 / 1
7,734
773
5,298
6,333
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
 
Heimdallr
10
0 / 5 / 1
6,188
619
5,644
8,443
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Left0ver
Horus
9
0 / 2 / 1
5,996
600
2,447
7,242
6,489
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Pleoxe
Chernobog
15
1 / 1 / 1
7,256
726
8,070
6,144
3,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 1
6,825
683
2,393
9,858
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 0 / 6
9,414
941
10,314
3,959
2,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
 
Ares
14
1 / 1 / 13
7,764
776
5,718
12,169
10,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 10
8,324
832
8,673
7,149
3,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
14
1 / 0 / 11
8,129
813
8,484
5,562
3,044
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sylvanus
14
2 / 0 / 12
7,939
794
2,620
6,078
5,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
2
Kills
15
15
Deaths
2
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
1
0.5
L
Heimdallr
 
Heimdallr
0
5
1
0.1
W
Zeus
 
Zeus
8
0
6
11
W
Ares
 
Ares
1
1
13
7.5
W
3
1
10
8
W
Kukulkan
1
0
11
6.5
L
Horus
Left0ver
Horus
0
2
1
0.25
W
Sylvanus
2
0
12
8
L
Chernobog
Pleoxe
Chernobog
1
1
1
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
35,809
38,020
Taken
34,917
28,746
Mitigated
25,808
8,732
Healing
22,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,298
67
0
64
6,333
3,095
0
5,007
1,326
29,102
0
L
Heimdallr
 
Heimdallr
5,644
879
383
373
8,443
4,259
0
6,069
2,374
0
8,619
W
Zeus
 
Zeus
10,314
1,076
1,030
180
3,959
2,130
840
1,216
2,743
25,139
0
W
Ares
 
Ares
5,718
42
2,378
1,690
12,169
10,869
250
2,342
9,827
6,590
0
W
8,673
5,249
698
727
7,149
3,956
2,468
2,137
5,012
0
16,701
W
Kukulkan
8,484
493
627
1,079
5,562
3,044
832
501
5,061
28,143
0
L
Horus
Left0ver
Horus
2,447
1,080
1,208
2,860
7,242
6,489
0
5,934
1,308
0
2,837
W
Sylvanus
2,620
634
10,658
3,082
6,078
5,809
445
1,495
4,583
5,292
0
L
Chernobog
Pleoxe
Chernobog
8,070
3,554
311
2,378
6,144
3,537
0
4,557
1,587
0
21,207
L
2,393
168
230
925
9,858
11,366
0
5,569
4,289
2,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
41,570
111
Minions Killed
112
0
Camps Cleared
0
879,909
Distance Traveled
1,030,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,734
773
52
5
0
176,774
0
L
Heimdallr
6,188
619
14
1
0
173,471
0
W
Zeus
9,414
941
38
4
0
193,231
0
W
Ares
7,764
776
2
0
0
198,698
0
W
Jing Wei
8,324
832
14
1
0
193,267
0
W
Kukulkan
8,129
813
53
5
0
236,987
0
L
Horus
5,996
600
2
0
0
152,997
0
W
Sylvanus
7,939
794
5
1
0
207,905
0
L
Chernobog
7,256
726
37
4
0
193,299
0
L
Geb
6,825
683
6
1
0
183,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role