Player Matchup

Thanatos
Thanatos
DaNkdOuT420
Thanatos
Level 158
God Stats
8W - 4L
1,476 SR
Queue Stats
168W - 163L
1,501 Elo+
Party 2
Bastet
Bastet
Knight_Brisk
Bastet
Level 147
God Stats
66W - 52L
1,662 SR
Queue Stats
419W - 434L
1,562 Elo+
Solo
Olorun
Olorun
MonkeyĐLuffy
Olorun
Level 153
God Stats
1W - 3L
1,579 SR
Queue Stats
58W - 58L
1,421 Elo+
Solo
Ix Chel
Ix Chel
UnCutKang
Ix Chel
Level 47
God Stats
1W - 0L
1,443 SR
Queue Stats
7W - 10L
1,381 Elo+
Party 2
Horus
Horus
coldpepper24
Horus
Level 235
God Stats
1W - 0L
1,329 SR
Queue Stats
45W - 46L
1,441 Elo+
Party 2
Team Averages
Level 148
1,498 SR
1,461 Elo+

VS

Team Averages
Level 112
1,362 SR
1,525 Elo+
King Arthur
King Arthur
ArtieCarrillo
King Arthur
Level 108
God Stats
6W - 13L
1,230 SR
Queue Stats
234W - 223L
1,516 Elo+
Solo
Scylla
Scylla
DBDxIceVein
Scylla
Level 119
God Stats
0W - 3L
1,291 SR
Queue Stats
342W - 301L
1,557 Elo+
Party 1
Serqet
Serqet
Discomanx5O6O9
Serqet
Level 155
God Stats
17W - 29L
1,289 SR
Queue Stats
757W - 853L
1,506 Elo+
Solo
Cthulhu
Cthulhu
FatefulWinter
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,457 Elo+
Solo
Xbalanque
Xbalanque
IdealALLSTAR
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaNkdOuT420
Thanatos
10
2 / 1 / 1
5,550
617
2,638
8,098
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
12
4 / 0 / 1
6,912
768
5,018
5,611
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
2 / 0 / 2
5,413
601
8,651
6,553
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
UnCutKang
Ix Chel
9
1 / 4 / 1
5,043
560
2,873
5,380
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 2
5,605
623
1,976
6,205
3,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtieCarrillo
King Arthur
6
0 / 4 / 0
4,133
459
1,527
6,454
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
0 / 2 / 3
5,328
592
2,132
4,335
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
5 / 1 / 0
5,854
650
3,783
6,194
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
6
0 / 3 / 0
4,326
481
3,787
9,078
5,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
IdealALLSTAR
Xbalanque
7
0 / 1 / 1
4,602
511
3,907
6,502
2,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
5
5
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArtieCarrillo
King Arthur
0
4
0
0
L
Scylla
0
2
3
0.75
W
Thanatos
DaNkdOuT420
Thanatos
2
1
1
2.5
L
5
1
0
5
L
Cthulhu
0
3
0
0
L
Xbalanque
IdealALLSTAR
Xbalanque
0
1
1
0.5
W
Bastet
4
0
1
4.5
W
2
0
2
3
W
Ix Chel
UnCutKang
Ix Chel
1
4
1
0.38
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
15,136
31,847
Taken
32,563
12,498
Mitigated
14,402
16,717
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArtieCarrillo
King Arthur
1,527
261
0
760
6,454
3,885
0
0
6,454
0
16,645
L
Scylla
2,132
484
0
750
4,335
1,201
0
2,474
1,861
35,125
0
W
Thanatos
DaNkdOuT420
Thanatos
2,638
650
0
6,042
8,098
2,683
0
345
7,354
0
37,468
L
3,783
1,139
0
730
6,194
2,105
0
399
5,795
0
28,670
L
Cthulhu
3,787
535
836
1,895
9,078
5,169
0
5,003
4,075
11,922
0
L
Xbalanque
IdealALLSTAR
Xbalanque
3,907
2,159
0
1,517
6,502
2,042
0
3,648
2,854
0
24,356
W
Bastet
5,018
980
0
2,573
5,611
1,833
0
0
5,611
0
49,203
W
8,651
5,330
589
3,069
6,553
2,695
0
2,523
4,030
44,819
0
W
Ix Chel
UnCutKang
Ix Chel
2,873
354
135
175
5,380
1,784
0
1,787
3,593
26,559
0
W
1,976
725
1,359
2,775
6,205
3,503
0
1,264
4,941
0
5,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
24,243
282
Minions Killed
175
0
Camps Cleared
0
952,089
Distance Traveled
852,596
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,133
459
19
2
0
117,611
0
L
Scylla
5,328
592
54
6
0
162,754
0
W
Thanatos
5,550
617
61
7
0
213,441
3
L
Serqet
5,854
650
58
6
0
213,117
0
L
Cthulhu
4,326
481
8
1
0
193,543
3
L
Xbalanque
4,602
511
36
4
0
165,571
0
W
Bastet
6,912
768
95
11
0
198,799
0
W
Olorun
5,413
601
72
8
0
181,017
2
W
Ix Chel
5,043
560
49
5
0
164,118
4
W
Horus
5,605
623
5
1
0
194,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role