Player Matchup

Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Platinum II
 
Anubis
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
Fizlongpong
Ymir
Platinum V
Level 51
God Stats
0W - 2L
1,529 SR
Queue Stats
84W - 63L
1,835 MMR
Party 3
Janus
Janus
Platinum II
UenalYaaya
Janus
Platinum II
Level 156
God Stats
23W - 20L
1,617 SR
Queue Stats
346W - 323L
1,922 MMR
Party 1
Rama
Rama
Platinum V
bursburs
Rama
Platinum V
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 31L
1,886 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,529 SR
1,728 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,662 SR
1,885 MMR
Ne Zha
Ne Zha
Platinum V
Chompaaa
Ne Zha
Platinum V
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 7L
1,886 MMR
Solo
Ra
Ra
Platinum I
DarkkArtist
Ra
Platinum I
Level 206
God Stats
25W - 16L
1,697 SR
Queue Stats
261W - 257L
1,892 MMR
Solo
Ganesha
Ganesha
Platinum V
HeinzKetchup2
Ganesha
Platinum V
Level 158
God Stats
10W - 2L
1,757 SR
Queue Stats
149W - 142L
1,924 MMR
Party 2
Hachiman
Hachiman
Platinum IV
Kim-Jonas-Un
Hachiman
Platinum IV
Level 158
God Stats
15W - 15L
1,607 SR
Queue Stats
161W - 150L
1,861 MMR
Party 2
Tyr
Tyr
Platinum V
SALTYbois
Tyr
Platinum V
Level 65
God Stats
2W - 0L
1,746 SR
Queue Stats
32W - 17L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 0
6,473
588
3,921
8,713
5,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
 
Anubis
11
2 / 5 / 1
6,413
583
5,340
7,250
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
5,304
482
2,212
7,289
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
11
0 / 5 / 2
6,181
562
3,176
8,714
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
0 / 3 / 1
5,263
478
4,927
8,555
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SerqetKaliMartichorasThor

VS

Bans
NoxThanatosVamanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chompaaa
Ne Zha
12
7 / 1 / 4
7,406
673
9,897
10,420
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 5
7,518
683
6,014
6,045
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
10
0 / 0 / 6
6,082
553
2,127
6,975
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Kim-Jonas-Un
Hachiman
12
4 / 1 / 0
6,743
613
6,745
5,614
2,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
6,859
624
6,832
7,503
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
16
16
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Anubis
 
Anubis
2
5
1
0.5
W
Ne Zha
Chompaaa
Ne Zha
7
1
4
9
W
4
1
5
6.5
L
0
2
1
0.25
W
Ganesha
0
0
6
3
W
Hachiman
Kim-Jonas-Un
Hachiman
4
1
0
4
W
1
0
2
2
L
Janus
0
5
2
0.2
L
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,576
Damage
31,615
40,521
Taken
36,557
19,064
Mitigated
18,864
11,512
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,921
1,320
0
3,564
8,713
5,956
0
190
8,523
0
47,243
L
Anubis
 
Anubis
5,340
94
0
1,645
7,250
2,815
0
1,566
5,576
43,558
0
W
Ne Zha
Chompaaa
Ne Zha
9,897
4,010
0
2,367
10,420
4,146
0
3,042
7,308
0
57,937
W
6,014
781
653
1,991
6,045
2,064
0
3,515
2,404
56,396
0
L
2,212
1,033
0
2,448
7,289
5,399
0
1,011
6,238
13,996
0
W
Ganesha
2,127
353
0
2,693
6,975
4,830
0
1,824
5,127
16,232
0
W
Hachiman
Kim-Jonas-Un
Hachiman
6,745
3,895
0
2,773
5,614
2,042
0
1,141
4,449
0
52,324
W
6,832
1,065
0
3,316
7,503
5,782
0
962
6,541
0
49,528
L
Janus
3,176
221
0
854
8,714
2,251
0
3,971
4,498
46,943
0
L
Rama
4,927
3,916
0
3,001
8,555
2,643
0
988
7,545
0
37,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
34,608
357
Minions Killed
379
0
Camps Cleared
0
1,075,118
Distance Traveled
1,194,153
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,473
588
92
8
0
228,327
2
L
Anubis
6,413
583
69
6
0
227,279
0
W
Ne Zha
7,406
673
80
7
0
271,135
0
W
Ra
7,518
683
110
10
0
242,154
2
L
Ymir
5,304
482
10
1
0
205,565
5
W
Ganesha
6,082
553
3
0
0
235,464
2
W
Hachiman
6,743
613
99
9
0
204,844
1
W
Tyr
6,859
624
87
8
0
240,556
1
L
Janus
6,181
562
112
10
0
226,757
1
L
Rama
5,263
478
74
7
0
187,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role