Player Matchup

Pele
Pele
 
Pele
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Chiiip
Charybdis
Level 157
God Stats
1W - 0L
1,294 SR
Queue Stats
5W - 0L
1,937 Elo+
Party 1
Yemoja
Yemoja
PedePraNerfaNoob
Yemoja
Level 184
God Stats
2W - 1L
1,505 SR
Queue Stats
63W - 46L
1,301 Elo+
Party 1
Erlang Shen
Erlang Shen
ToNINHoH
Erlang Shen
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 17L
1,752 Elo+
Party 1
Persephone
Persephone
UrsoPolarSnufles
Persephone
Level 148
God Stats
1W - 0L
1,196 SR
Queue Stats
185W - 158L
1,531 Elo+
Party 1
Team Averages
Level 165
1,399 SR
1,604 Elo+

VS

Team Averages
Level 115
1,547 SR
1,482 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
SGthomas2
Surtr
Level 103
God Stats
0W - 3L
1,202 SR
Queue Stats
13W - 19L
1,391 Elo+
Solo
Bakasura
Bakasura
gus23
Bakasura
Level 83
God Stats
8W - 7L
1,754 SR
Queue Stats
248W - 251L
1,536 Elo+
Solo
Cernunnos
Cernunnos
nigh7mare123
Cernunnos
Level 151
God Stats
3W - 6L
1,778 SR
Queue Stats
216W - 222L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 4 / 5
9,048
646
10,573
15,082
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Chiiip
Charybdis
15
7 / 3 / 1
9,192
657
16,805
15,216
7,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 6
7,878
563
2,779
16,419
11,813
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
ToNINHoH
Erlang Shen
15
3 / 1 / 0
9,436
674
8,985
12,143
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
UrsoPolarSnufles
Persephone
14
5 / 1 / 7
9,299
664
10,835
6,595
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 4 / 7
7,593
542
5,896
12,648
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
 
Hera
11
1 / 5 / 3
6,934
495
4,911
7,552
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
SGthomas2
Surtr
14
3 / 1 / 1
8,366
598
7,975
11,681
8,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
gus23
Bakasura
13
3 / 5 / 3
7,484
535
10,525
18,061
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Cernunnos
nigh7mare123
Cernunnos
12
4 / 6 / 0
7,721
552
8,395
14,828
5,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
21
Kills
11
11
Deaths
21
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
4
5
2.13
L
Aphrodite
 
Aphrodite
0
4
7
0.88
L
Hera
 
Hera
1
5
3
0.5
W
Charybdis
Chiiip
Charybdis
7
3
1
2.5
W
0
2
6
1.5
L
Surtr
SGthomas2
Surtr
3
1
1
3.5
W
Erlang Shen
ToNINHoH
Erlang Shen
3
1
0
3
W
Persephone
UrsoPolarSnufles
Persephone
5
1
7
8.5
L
Bakasura
gus23
Bakasura
3
5
3
0.9
L
Cernunnos
nigh7mare123
Cernunnos
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,977
Damage
37,702
65,455
Taken
64,770
38,205
Mitigated
33,577
27,628
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,573
3,258
0
4,612
15,082
5,912
490
1,775
11,859
0
67,879
L
Aphrodite
 
Aphrodite
5,896
1,145
2,936
5,705
12,648
9,273
0
4,670
7,937
29,388
0
L
Hera
 
Hera
4,911
1,533
0
650
7,552
2,635
0
2,320
5,187
48,006
0
W
Charybdis
Chiiip
Charybdis
16,805
9,791
0
6,821
15,216
7,461
625
3,169
11,836
0
89,387
W
2,779
710
3,712
5,363
16,419
11,813
38
3,770
12,091
27,981
0
L
Surtr
SGthomas2
Surtr
7,975
4,258
0
4,480
11,681
8,970
0
571
10,182
390
44,394
W
Erlang Shen
ToNINHoH
Erlang Shen
8,985
3,898
0
5,750
12,143
10,313
0
606
11,537
0
78,110
W
Persephone
UrsoPolarSnufles
Persephone
10,835
561
0
1,370
6,595
2,706
335
2,359
3,776
73,306
0
L
Bakasura
gus23
Bakasura
10,525
7,243
0
3,840
18,061
7,013
0
3,283
14,692
0
46,727
L
Cernunnos
nigh7mare123
Cernunnos
8,395
4,625
0
3,319
14,828
5,686
0
2,770
12,058
0
53,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
38,098
523
Minions Killed
399
0
Camps Cleared
0
1,429,697
Distance Traveled
1,434,299
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,048
646
84
6
0
314,741
2
L
Aphrodite
7,593
542
42
3
0
265,781
2
L
Hera
6,934
495
83
6
0
269,089
0
W
Charybdis
9,192
657
123
9
0
248,751
0
W
Yemoja
7,878
563
35
3
0
280,506
1
L
Surtr
8,366
598
90
6
0
306,490
4
W
Erlang Shen
9,436
674
136
10
0
276,784
2
W
Persephone
9,299
664
145
10
0
308,915
0
L
Bakasura
7,484
535
105
8
0
333,162
0
L
Cernunnos
7,721
552
79
6
0
259,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role