Player Matchup

Thor
Thor
Caballo-andy1
Thor
Level 60
God Stats
5W - 9L
1,403 SR
Queue Stats
58W - 87L
1,389 Elo+
Solo
Hachiman
Hachiman
WisiiicK M12
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 172L
1,436 Elo+
Solo
Discordia
Discordia
khalilous
Discordia
Level 149
God Stats
11W - 10L
1,605 SR
Queue Stats
387W - 370L
1,438 Elo+
Solo
Atlas
Atlas
squirrel_lover26
Atlas
Level 68
God Stats
17W - 15L
1,472 SR
Queue Stats
25W - 37L
1,325 Elo+
Solo
Yemoja
Yemoja
xS1LENTSTORMx
Yemoja
Level 82
God Stats
6W - 7L
1,356 SR
Queue Stats
171W - 175L
1,415 Elo+
Solo
Team Averages
Level 85
1,467 SR
1,401 Elo+

VS

Team Averages
Level 70
1,409 SR
1,437 Elo+
Janus
Janus
Anti_Sober_
Janus
Level 64
God Stats
23W - 23L
1,484 SR
Queue Stats
737W - 683L
1,463 Elo+
Solo
Fenrir
Fenrir
XIIIYagami
Fenrir
Level 96
God Stats
5W - 6L
1,349 SR
Queue Stats
335W - 372L
1,433 Elo+
Solo
Nemesis
Nemesis
brodydk
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,507 Elo+
Solo
Persephone
Persephone
emofryguy
Persephone
Level 68
God Stats
59W - 48L
1,510 SR
Queue Stats
234W - 236L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
taco07ofthebell
Danzaburou
Level 55
God Stats
16W - 7L
1,200 SR
Queue Stats
237W - 232L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,496
450
2,873
9,633
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
WisiiicK M12
Hachiman
6
0 / 2 / 0
4,063
406
3,319
7,635
2,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
khalilous
Discordia
9
0 / 2 / 0
4,941
494
3,288
5,043
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,298
430
2,468
5,345
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,895
490
1,515
6,247
3,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,119
612
4,514
4,324
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XIIIYagami
Fenrir
11
3 / 0 / 0
6,065
607
4,515
5,471
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
brodydk
Nemesis
10
3 / 0 / 2
5,777
578
5,396
6,206
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
emofryguy
Persephone
10
0 / 0 / 4
5,902
590
2,455
4,785
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
taco07ofthebell
Danzaburou
9
4 / 0 / 2
5,944
594
5,926
7,339
2,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
12
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
5
0
0
L
Hachiman
WisiiicK M12
Hachiman
0
2
0
0
W
Fenrir
XIIIYagami
Fenrir
3
0
0
3
W
Nemesis
brodydk
Nemesis
3
0
2
4
W
Persephone
emofryguy
Persephone
0
0
4
2
L
Discordia
khalilous
Discordia
0
2
0
0
L
0
2
0
0
W
Danzaburou
taco07ofthebell
Danzaburou
4
0
2
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,463
Damage
22,806
33,903
Taken
28,125
13,338
Mitigated
10,539
6,549
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,514
265
0
706
4,324
1,195
0
451
3,873
38,968
0
L
2,873
1,032
0
222
9,633
2,942
0
514
8,939
0
25,511
L
Hachiman
WisiiicK M12
Hachiman
3,319
1,941
0
2,610
7,635
2,010
0
4,057
3,538
0
16,378
W
Fenrir
XIIIYagami
Fenrir
4,515
1,127
0
2,559
5,471
3,238
0
1,439
4,032
0
31,718
W
Nemesis
brodydk
Nemesis
5,396
3,002
0
894
6,206
2,013
138
702
5,504
0
35,859
W
Persephone
emofryguy
Persephone
2,455
216
0
1,856
4,785
1,553
129
2,210
2,575
37,771
0
L
Discordia
khalilous
Discordia
3,288
185
0
761
5,043
1,518
0
1,514
3,497
30,370
0
L
2,468
1,425
0
955
5,345
3,277
0
768
4,577
9,754
0
W
Danzaburou
taco07ofthebell
Danzaburou
5,926
2,178
0
3,516
7,339
2,540
201
2,469
4,870
0
23,839
L
1,515
754
548
1,453
6,247
3,591
0
0
5,867
17,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,693
Gold Earned
29,807
148
Minions Killed
267
0
Camps Cleared
0
913,674
Distance Traveled
995,146
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,119
612
65
7
0
210,588
2
L
Thor
4,496
450
32
3
0
219,960
5
L
Hachiman
4,063
406
35
4
0
155,700
3
W
Fenrir
6,065
607
41
4
0
160,120
0
W
Nemesis
5,777
578
56
6
0
252,390
1
W
Persephone
5,902
590
64
6
0
175,027
0
L
Discordia
4,941
494
52
5
0
175,000
1
L
Atlas
4,298
430
6
1
0
201,213
2
W
Danzaburou
5,944
594
41
4
0
197,021
2
L
Yemoja
4,895
490
23
2
0
161,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role