Player Matchup

Horus
Horus
ImGabri3
Horus
Level 24
God Stats
8W - 3L
1,692 SR
Queue Stats
18W - 18L
1,352 Elo+
Party 1
Baron Samedi
Baron Samedi
T4kT
Baron Samedi
Level 13
God Stats
1W - 2L
1,377 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 1
Serqet
Serqet
alexazor
Serqet
Level 87
God Stats
2W - 3L
1,426 SR
Queue Stats
31W - 29L
1,438 Elo+
Party 1
Team Averages
Level 41
1,498 SR
1,388 Elo+

VS

Team Averages
Level 100
1,502 SR
1,493 Elo+
Olorun
Olorun
Cebarkos
Olorun
Level 110
God Stats
4W - 5L
1,304 SR
Queue Stats
388W - 388L
1,422 Elo+
Solo
Cupid
Cupid
TheRemnage
Cupid
Level 87
God Stats
6W - 5L
1,650 SR
Queue Stats
105W - 94L
1,514 Elo+
Solo
Odin
Odin
supersoys
Odin
Level 102
God Stats
3W - 0L
1,553 SR
Queue Stats
88W - 40L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ImGabri3
Horus
13
2 / 1 / 6
10,279
685
6,936
18,319
22,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
T4kT
Baron Samedi
13
1 / 5 / 6
10,316
688
8,164
13,048
7,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
alexazor
Serqet
13
5 / 4 / 1
10,727
715
10,318
15,678
11,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cebarkos
Olorun
14
3 / 4 / 4
11,559
771
14,301
10,297
5,313
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
14
5 / 1 / 5
11,531
769
17,108
11,045
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
14
2 / 3 / 8
10,911
727
9,423
13,808
14,837
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
10
10
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cebarkos
Olorun
3
4
4
1.25
L
Horus
ImGabri3
Horus
2
1
6
5
L
Baron Samedi
T4kT
Baron Samedi
1
5
6
0.8
W
Cupid
5
1
5
7.5
L
Serqet
alexazor
Serqet
5
4
1
1.38
W
Odin
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,418
Damage
40,832
47,045
Taken
35,150
41,064
Mitigated
25,128
11,187
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cebarkos
Olorun
14,301
4,926
60
1,781
10,297
5,313
1,629
2,003
8,294
69,836
0
L
Horus
ImGabri3
Horus
6,936
3,507
3,230
5,053
18,319
22,219
0
6,507
11,812
0
17,135
L
Baron Samedi
T4kT
Baron Samedi
8,164
399
877
1,327
13,048
7,546
0
4,418
8,630
34,838
0
W
Cupid
17,108
9,138
710
5,861
11,045
4,978
803
2,374
7,502
0
55,532
L
Serqet
alexazor
Serqet
10,318
2,614
0
700
15,678
11,299
0
4,165
11,513
0
48,215
W
Odin
9,423
1,870
0
1,689
13,808
14,837
182
4,150
9,122
1,817
21,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
34,001
122
Minions Killed
175
0
Camps Cleared
0
791,552
Distance Traveled
795,549
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,559
771
101
7
0
254,142
0
L
Horus
10,279
685
12
1
0
278,723
0
L
Baron Samedi
10,316
688
32
2
0
223,708
0
W
Cupid
11,531
769
51
3
0
273,510
1
L
Serqet
10,727
715
78
5
0
289,121
0
W
Odin
10,911
727
23
2
0
267,897
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role