Player Matchup

Medusa
Medusa
EleanorNW
Medusa
Level 108
God Stats
10W - 2L
1,805 SR
Queue Stats
292W - 284L
1,472 Elo+
Solo
Ah Puch
Ah Puch
KHainzz
Ah Puch
Level 90
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 109L
1,185 Elo+
Solo
Achilles
Achilles
MrKING998
Achilles
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,538 Elo+
Party 2
Geb
Geb
TeskiDrogerash01
Geb
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 27L
1,421 Elo+
Party 2
Cupid
Cupid
Z00M2k
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,466 Elo+
Solo
Team Averages
Level 82
1,561 SR
1,416 Elo+

VS

Team Averages
Level 50
1,618 SR
1,255 Elo+
Bacchus
Bacchus
ALLFOUD
Bacchus
Level 31
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 12L
1,190 Elo+
Party 1
Vulcan
Vulcan
Adaptyy
Vulcan
Level 128
God Stats
2W - 1L
1,833 SR
Queue Stats
109W - 104L
1,500 Elo+
Solo
Artio
Artio
NamiriaDragao
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,166 Elo+
Party 1
Ganesha
Ganesha
Quifz
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,251 Elo+
Party 1
Agni
Agni
TrelaEimai
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EleanorNW
Medusa
18
8 / 3 / 21
11,307
870
18,285
11,982
6,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
KHainzz
Ah Puch
19
5 / 1 / 20
11,356
874
20,373
8,565
4,233
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
MrKING998
Achilles
19
16 / 2 / 14
11,956
920
18,241
18,317
27,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 24
10,220
786
12,356
21,286
25,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Z00M2k
Cupid
17
5 / 2 / 17
10,751
827
16,452
13,037
6,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALLFOUD
Bacchus
16
5 / 6 / 3
9,793
753
6,940
20,170
20,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Adaptyy
Vulcan
18
6 / 4 / 3
10,938
841
13,655
14,393
9,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 8 / 7
8,453
650
5,316
20,043
26,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Quifz
Ganesha
17
0 / 6 / 9
9,561
735
9,133
22,507
34,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 11 / 5
8,243
634
12,604
14,806
7,472
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
39
35
Kills
12
13
Deaths
35
96
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ALLFOUD
Bacchus
5
6
3
1.08
L
Vulcan
Adaptyy
Vulcan
6
4
3
1.88
W
Medusa
EleanorNW
Medusa
8
3
21
6.17
W
Ah Puch
KHainzz
Ah Puch
5
1
20
15
W
Achilles
MrKING998
Achilles
16
2
14
11.5
L
0
8
7
0.44
L
Ganesha
Quifz
Ganesha
0
6
9
0.75
W
1
5
24
2.6
L
1
11
5
0.32
W
Cupid
Z00M2k
Cupid
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,707
Damage
47,648
73,187
Taken
91,919
70,248
Mitigated
97,963
25,380
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ALLFOUD
Bacchus
6,940
407
134
2,891
20,170
20,738
0
7,263
12,642
11,684
0
L
Vulcan
Adaptyy
Vulcan
13,655
2,274
698
3,182
14,393
9,186
0
4,637
9,600
28,166
0
W
Medusa
EleanorNW
Medusa
18,285
7,097
3,923
2,116
11,982
6,178
3,230
6,938
4,910
0
44,536
W
Ah Puch
KHainzz
Ah Puch
20,373
757
584
2,890
8,565
4,233
1,396
5,444
3,075
46,836
0
W
Achilles
MrKING998
Achilles
18,241
3,218
1,943
3,756
18,317
27,614
946
12,063
6,046
0
22,604
L
5,316
1,219
2,158
1,969
20,043
26,103
0
7,784
11,849
9,928
0
L
Ganesha
Quifz
Ganesha
9,133
573
1,033
2,525
22,507
34,464
0
8,070
14,164
23,032
362
W
12,356
1,311
1,235
3,221
21,286
25,464
424
11,528
9,580
17,564
0
L
12,604
888
233
433
14,806
7,472
0
4,975
9,597
24,908
0
W
Cupid
Z00M2k
Cupid
16,452
8,637
2,337
3,375
13,037
6,759
2,653
10,598
2,290
0
31,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,590
Gold Earned
46,988
154
Minions Killed
129
0
Camps Cleared
0
1,344,943
Distance Traveled
984,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,793
753
20
2
0
211,459
0
L
Vulcan
10,938
841
52
4
0
164,538
0
W
Medusa
11,307
870
41
3
0
272,430
0
W
Ah Puch
11,356
874
63
5
0
251,103
0
W
Achilles
11,956
920
8
1
0
294,438
0
L
Artio
8,453
650
17
1
0
212,568
0
L
Ganesha
9,561
735
6
0
0
206,142
0
W
Geb
10,220
786
4
0
0
248,756
0
L
Agni
8,243
634
34
3
0
190,237
0
W
Cupid
10,751
827
38
3
0
278,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role