Player Matchup

Ra
Ra
Diamond III
BizzyVizzy
Ra
Diamond III
Level 103
God Stats
3W - 0L
1,825 SR
Queue Stats
170W - 150L
2,077 MMR
Solo
Chernobog
Chernobog
Platinum II
ItsMeSickTV
Chernobog
Platinum II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
2,143 MMR
Party 1
Odin
Odin
Platinum II
Phantom_Plmpig
Odin
Platinum II
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 115L
2,003 MMR
Solo
Ix Chel
Ix Chel
Diamond V
ThatFbomb
Ix Chel
Diamond V
Level 204
God Stats
9W - 7L
1,665 SR
Queue Stats
200W - 182L
2,035 MMR
Solo
Anubis
Anubis
Platinum III
Tr1n1tyy
Anubis
Platinum III
Level 117
God Stats
12W - 1L
2,119 SR
Queue Stats
80W - 66L
1,992 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,722 SR
2,050 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,597 SR
2,051 MMR
Ao Kuang
Ao Kuang
Diamond IV
Fynlo
Ao Kuang
Diamond IV
Level 162
God Stats
12W - 8L
1,654 SR
Queue Stats
239W - 216L
2,146 MMR
Party 2
Fafnir
Fafnir
Masters
Intxnse
Fafnir
Masters
Level 159
God Stats
0W - 4L
1,314 SR
Queue Stats
583W - 567L
2,068 MMR
Solo
Ullr
Ullr
Diamond V
MidOrThroww
Ullr
Diamond V
Level 158
God Stats
13W - 16L
1,617 SR
Queue Stats
149W - 148L
1,987 MMR
Solo
Nu Wa
Nu Wa
Diamond V
MisterScruffy
Nu Wa
Diamond V
Level 104
God Stats
12W - 11L
1,706 SR
Queue Stats
325W - 310L
2,024 MMR
Solo
Hercules
Hercules
Diamond V
na13andre
Hercules
Diamond V
Level 129
God Stats
20W - 17L
1,692 SR
Queue Stats
515W - 506L
2,029 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 11
11,420
571
8,444
16,780
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ItsMeSickTV
Chernobog
20
14 / 1 / 7
14,015
701
20,288
18,921
10,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 2 / 13
12,453
623
12,180
15,660
17,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
ThatFbomb
Ix Chel
16
1 / 4 / 15
11,156
558
8,213
22,602
22,761
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Tr1n1tyy
Anubis
19
14 / 5 / 12
13,421
671
27,062
18,487
10,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HachimanMartichorasAgniKaliNe Zha

VS

Bans
SusanoNoxHe BoVamanaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fynlo
Ao Kuang
18
9 / 8 / 6
11,767
588
14,063
20,769
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Intxnse
Fafnir
16
1 / 4 / 8
10,694
535
9,808
21,227
25,927
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 7 / 6
10,229
511
11,501
17,336
8,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 4
10,192
510
9,457
13,919
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
na13andre
Hercules
14
0 / 8 / 1
9,769
488
6,014
24,584
23,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
35
Kills
16
16
Deaths
35
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Ao Kuang
Fynlo
Ao Kuang
9
8
6
1.5
L
Fafnir
Intxnse
Fafnir
1
4
8
1.25
W
Chernobog
ItsMeSickTV
Chernobog
14
1
7
17.5
L
4
7
6
1
L
2
8
4
0.5
W
4
2
13
5.25
W
Ix Chel
ThatFbomb
Ix Chel
1
4
15
2.13
W
Anubis
Tr1n1tyy
Anubis
14
5
12
4
L
Hercules
na13andre
Hercules
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,187
Damage
50,843
92,450
Taken
97,835
69,812
Mitigated
69,362
41,339
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,444
613
4,084
4,888
16,780
8,896
1,403
8,077
8,703
100,410
0
L
Ao Kuang
Fynlo
Ao Kuang
14,063
1,762
0
2,971
20,769
7,820
0
9,637
11,018
96,164
0
L
Fafnir
Intxnse
Fafnir
9,808
1,878
0
4,352
21,227
25,927
8
10,386
10,228
29,246
0
W
Chernobog
ItsMeSickTV
Chernobog
20,288
13,180
0
10,784
18,921
10,297
7,174
9,608
9,313
0
156,972
L
11,501
4,433
0
530
17,336
8,223
0
8,343
8,938
0
89,880
L
9,457
1,627
0
1,545
13,919
4,251
138
7,725
6,194
81,230
0
W
12,180
2,199
0
3,453
15,660
17,243
617
2,491
13,169
0
79,793
W
Ix Chel
ThatFbomb
Ix Chel
8,213
1,844
4,162
8,126
22,602
22,761
720
9,126
13,476
44,179
0
W
Anubis
Tr1n1tyy
Anubis
27,062
1,870
0
5,842
18,487
10,615
692
7,728
10,759
100,553
157
L
Hercules
na13andre
Hercules
6,014
1,659
0
6,182
24,584
23,141
753
7,250
17,334
0
75,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,465
Gold Earned
52,651
611
Minions Killed
562
0
Camps Cleared
0
1,942,323
Distance Traveled
1,827,779
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,420
571
180
9
0
396,158
4
L
Ao Kuang
11,767
588
145
7
0
418,542
3
L
Fafnir
10,694
535
19
1
0
370,523
3
W
Chernobog
14,015
701
172
9
0
398,718
0
L
Ullr
10,229
511
131
7
0
346,762
1
L
Nu Wa
10,192
510
137
7
0
347,479
3
W
Odin
12,453
623
126
6
0
408,559
5
W
Ix Chel
11,156
558
33
2
0
353,309
2
W
Anubis
13,421
671
100
5
0
385,579
0
L
Hercules
9,769
488
130
7
0
344,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role