Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ailuridae585
Ah Muzen Cab
Level 39
God Stats
1W - 0L
1,581 SR
Queue Stats
35W - 23L
1,578 Elo+
Party 1
Chang'e
Chang'e
Noodlz95
Chang'e
Level 88
God Stats
2W - 0L
1,764 SR
Queue Stats
49W - 35L
1,550 Elo+
Party 1
Tiamat
Tiamat
PlsFdreamer
Tiamat
Level 68
God Stats
1W - 0L
1,700 SR
Queue Stats
16W - 18L
1,455 Elo+
Party 3
Achilles
Achilles
Suzarius
Achilles
Level 69
God Stats
1W - 0L
1,360 SR
Queue Stats
50W - 32L
1,561 Elo+
Party 1
Skadi
Skadi
callmegingey
Skadi
Level 127
God Stats
19W - 14L
1,695 SR
Queue Stats
835W - 807L
1,465 Elo+
Party 3
Team Averages
Level 78
1,620 SR
1,522 Elo+

VS

Team Averages
Level 90
1,592 SR
1,522 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
EADHawk1
Apollo
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,500 Elo+
Solo
Chang'e
Chang'e
StreuFam
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Tiamat
Tiamat
TstrStreudel
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Anhur
Anhur
xDahling
Anhur
Level 145
God Stats
8W - 5L
1,960 SR
Queue Stats
450W - 399L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ailuridae585
Ah Muzen Cab
17
8 / 2 / 12
9,648
877
16,025
11,649
7,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Noodlz95
Chang'e
16
5 / 2 / 15
9,674
879
15,331
11,596
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
2 / 2 / 14
8,479
771
12,531
9,781
7,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Suzarius
Achilles
15
6 / 4 / 14
8,722
793
15,858
15,690
22,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 2 / 15
8,659
787
11,741
8,959
4,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 5 / 9
7,702
700
10,786
21,342
26,510
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
EADHawk1
Apollo
17
3 / 3 / 8
9,523
866
12,273
13,789
6,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
StreuFam
Chang'e
15
4 / 4 / 3
8,772
797
6,914
15,160
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
12
0 / 7 / 3
7,373
670
4,657
12,974
6,834
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
xDahling
Anhur
16
5 / 4 / 6
9,366
851
16,311
13,697
5,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
23
Kills
12
12
Deaths
23
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
9
0.9
W
Ah Muzen Cab
Ailuridae585
Ah Muzen Cab
8
2
12
7
L
Apollo
EADHawk1
Apollo
3
3
8
2.33
W
Chang'e
Noodlz95
Chang'e
5
2
15
6.25
W
Tiamat
2
2
14
4.5
L
Chang'e
StreuFam
Chang'e
4
4
3
1.38
W
Achilles
Suzarius
Achilles
6
4
14
3.25
L
Tiamat
0
7
3
0.21
W
2
2
15
4.75
L
Anhur
xDahling
Anhur
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,486
Damage
50,941
57,675
Taken
76,962
47,847
Mitigated
51,943
22,629
Healing
35,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,786
2,668
977
9,386
21,342
26,510
152
7,182
13,543
14
16,672
W
Ah Muzen Cab
Ailuridae585
Ah Muzen Cab
16,025
5,121
771
1,194
11,649
7,783
597
2,311
9,338
0
34,020
L
Apollo
EADHawk1
Apollo
12,273
9,454
590
2,995
13,789
6,634
1,500
4,535
8,975
0
26,101
W
Chang'e
Noodlz95
Chang'e
15,331
770
6,322
5,839
11,596
5,812
320
2,390
9,206
25,135
0
W
Tiamat
12,531
1,246
239
1,973
9,781
7,196
76
1,255
8,526
22,654
0
L
Chang'e
StreuFam
Chang'e
6,914
978
8,275
7,407
15,160
6,271
40
5,599
9,427
15,051
0
W
Achilles
Suzarius
Achilles
15,858
1,931
1,131
2,191
15,690
22,422
0
4,485
11,205
0
17,150
L
Tiamat
4,657
925
468
898
12,974
6,834
0
4,519
8,250
10,335
0
W
11,741
5,099
479
2,490
8,959
4,634
864
1,144
7,815
0
22,203
L
Anhur
xDahling
Anhur
16,311
11,627
731
4,092
13,697
5,694
0
6,027
7,534
0
31,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,182
Gold Earned
42,736
116
Minions Killed
143
0
Camps Cleared
0
1,099,397
Distance Traveled
1,014,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,702
700
8
1
0
226,401
0
W
Ah Muzen Cab
9,648
877
40
4
0
237,040
0
L
Apollo
9,523
866
47
4
0
208,658
0
W
Chang'e
9,674
879
26
2
0
224,969
0
W
Tiamat
8,479
771
20
2
0
213,172
0
L
Chang'e
8,772
797
20
2
0
211,988
0
W
Achilles
8,722
793
2
0
0
231,600
0
L
Tiamat
7,373
670
21
2
0
182,142
0
W
Skadi
8,659
787
28
3
0
192,616
0
L
Anhur
9,366
851
47
4
0
184,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role