Player Matchup

Artemis
Artemis
GDS Seven
Artemis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,483 Elo+
Solo
Bakasura
Bakasura
UltraBeastzz
Bakasura
Level 126
God Stats
5W - 1L
1,313 SR
Queue Stats
480W - 433L
1,579 Elo+
Solo
Ix Chel
Ix Chel
YingTheBoy
Ix Chel
Level 136
God Stats
2W - 4L
1,285 SR
Queue Stats
48W - 47L
1,471 Elo+
Solo
Ymir
Ymir
oPanduh
Ymir
Level 170
God Stats
12W - 12L
1,551 SR
Queue Stats
346W - 321L
1,564 Elo+
Solo
Bellona
Bellona
uK xX L3GEND
Bellona
Level 123
God Stats
13W - 10L
1,323 SR
Queue Stats
129W - 136L
1,462 Elo+
Solo
Team Averages
Level 120
1,395 SR
1,512 Elo+

VS

Team Averages
Level 147
1,412 SR
1,523 Elo+
Hachiman
Hachiman
CoakMachine
Hachiman
Level 142
God Stats
17W - 11L
1,600 SR
Queue Stats
116W - 108L
1,438 Elo+
Solo
King Arthur
King Arthur
God_Cookie_0
King Arthur
Level 155
God Stats
1W - 8L
1,280 SR
Queue Stats
289W - 265L
1,533 Elo+
Solo
Scylla
Scylla
Nova Deadly
Scylla
Level 147
God Stats
7W - 6L
1,443 SR
Queue Stats
234W - 226L
1,551 Elo+
Solo
Hun Batz
Hun Batz
SuperDuperGLA
Hun Batz
Level 132
God Stats
2W - 3L
1,571 SR
Queue Stats
149W - 160L
1,509 Elo+
Solo
Nox
Nox
ToxiicBayoune
Nox
Level 157
God Stats
0W - 3L
1,167 SR
Queue Stats
517W - 491L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GDS Seven
Artemis
15
4 / 3 / 3
9,670
604
8,929
13,443
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
UltraBeastzz
Bakasura
17
6 / 1 / 5
10,243
640
10,072
12,880
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
YingTheBoy
Ix Chel
15
2 / 2 / 0
9,254
578
3,474
8,713
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
oPanduh
Ymir
13
1 / 0 / 6
8,916
557
3,770
8,334
8,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
uK xX L3GEND
Bellona
15
1 / 3 / 4
9,408
588
8,675
12,667
12,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CoakMachine
Hachiman
15
3 / 2 / 0
8,914
557
10,453
10,576
3,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
God_Cookie_0
King Arthur
15
4 / 3 / 0
9,072
567
8,570
15,782
16,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
14
1 / 1 / 1
8,205
513
7,389
7,299
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
SuperDuperGLA
Hun Batz
13
1 / 5 / 2
8,025
502
3,745
13,772
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 2
6,743
421
3,327
7,511
6,079
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
9
9
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CoakMachine
Hachiman
3
2
0
1.5
W
Artemis
GDS Seven
Artemis
4
3
3
1.83
L
King Arthur
God_Cookie_0
King Arthur
4
3
0
1.33
L
Scylla
1
1
1
1.5
L
Hun Batz
SuperDuperGLA
Hun Batz
1
5
2
0.4
L
0
4
2
0.25
W
Bakasura
UltraBeastzz
Bakasura
6
1
5
8.5
W
Ix Chel
YingTheBoy
Ix Chel
2
2
0
1
W
Ymir
oPanduh
Ymir
1
0
6
4
W
Bellona
uK xX L3GEND
Bellona
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
33,484
56,037
Taken
54,940
36,727
Mitigated
34,132
17,907
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CoakMachine
Hachiman
10,453
6,721
0
3,891
10,576
3,887
603
1,049
9,125
0
77,521
W
Artemis
GDS Seven
Artemis
8,929
4,727
0
5,846
13,443
6,128
1,697
935
12,508
0
72,451
L
King Arthur
God_Cookie_0
King Arthur
8,570
488
0
3,076
15,782
16,241
0
516
13,924
471
72,766
L
Scylla
7,389
453
0
1,250
7,299
2,354
246
3,826
3,238
73,422
0
L
Hun Batz
SuperDuperGLA
Hun Batz
3,745
1,413
0
340
13,772
5,571
207
1,402
12,240
0
70,961
L
3,327
536
0
1,429
7,511
6,079
9
451
6,753
15,252
0
W
Bakasura
UltraBeastzz
Bakasura
10,072
7,969
0
3,752
12,880
6,354
0
2,168
10,712
0
80,669
W
Ix Chel
YingTheBoy
Ix Chel
3,474
640
503
2,691
8,713
3,583
1,106
5,489
3,224
74,858
0
W
Ymir
oPanduh
Ymir
3,770
1,178
0
1,508
8,334
8,335
141
2,416
5,918
27,775
0
W
Bellona
uK xX L3GEND
Bellona
8,675
3,345
0
3,607
12,667
12,327
175
188
12,479
0
74,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,491
Gold Earned
40,959
546
Minions Killed
480
0
Camps Cleared
0
1,589,857
Distance Traveled
1,519,529
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,914
557
124
8
0
284,097
0
W
Artemis
9,670
604
123
8
0
259,403
0
L
King Arthur
9,072
567
115
7
0
318,946
4
L
Scylla
8,205
513
118
7
0
288,993
0
L
Hun Batz
8,025
502
102
6
0
346,796
4
L
Nox
6,743
421
21
1
0
280,697
9
W
Bakasura
10,243
640
131
8
0
376,279
3
W
Ix Chel
9,254
578
137
9
0
321,283
3
W
Ymir
8,916
557
31
2
0
319,976
8
W
Bellona
9,408
588
124
8
0
312,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role