Player Matchup

Persephone
Persephone
Kanuvi
Persephone
Level 39
God Stats
0W - 1L
1,387 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
Kekwdesu
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Mercut
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ravana
Ravana
TrueHekke
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 1
Mulan
Mulan
Zilibobus
Mulan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 1
Team Averages
Level 22
1,477 SR
1,486 Elo+

VS

Team Averages
Level 129
1,496 SR
1,501 Elo+
Hercules
Hercules
Aritz17
Hercules
Level 105
God Stats
1W - 2L
1,320 SR
Queue Stats
10W - 16L
1,307 Elo+
Solo
Kukulkan
Kukulkan
DarkScreak
Kukulkan
Level 146
God Stats
19W - 13L
1,662 SR
Queue Stats
273W - 253L
1,496 Elo+
Solo
Jormungandr
Jormungandr
NecroQuake
Jormungandr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 63L
1,573 Elo+
Solo
Thanatos
Thanatos
WithexSM
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,652 Elo+
Party 2
Hachiman
Hachiman
opelmanta742
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kanuvi
Persephone
10
0 / 6 / 1
7,174
448
7,585
10,549
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Kekwdesu
Nu Wa
11
0 / 9 / 0
6,586
412
3,109
12,948
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Mercut
Jing Wei
11
1 / 6 / 1
7,179
449
4,578
10,901
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
TrueHekke
Ravana
12
3 / 6 / 0
7,612
476
4,553
13,635
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Zilibobus
Mulan
13
0 / 5 / 0
7,728
483
5,645
19,087
11,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aritz17
Hercules
12
2 / 0 / 9
8,587
537
4,876
13,404
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
DarkScreak
Kukulkan
16
5 / 1 / 10
10,717
670
15,027
7,761
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
NecroQuake
Jormungandr
17
2 / 1 / 2
10,290
643
11,340
10,889
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
WithexSM
Thanatos
16
18 / 0 / 6
11,235
702
14,048
12,200
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
opelmanta742
Hachiman
14
5 / 2 / 7
8,910
557
7,409
11,233
4,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
4
Kills
32
32
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aritz17
Hercules
2
0
9
6.5
W
Kukulkan
DarkScreak
Kukulkan
5
1
10
10
L
Persephone
Kanuvi
Persephone
0
6
1
0.08
L
Nu Wa
Kekwdesu
Nu Wa
0
9
0
0
L
Jing Wei
Mercut
Jing Wei
1
6
1
0.25
W
Jormungandr
NecroQuake
Jormungandr
2
1
2
3
L
Ravana
TrueHekke
Ravana
3
6
0
0.5
W
Thanatos
WithexSM
Thanatos
18
0
6
21
L
Mulan
Zilibobus
Mulan
0
5
0
0
W
Hachiman
opelmanta742
Hachiman
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,470
Damage
52,700
67,120
Taken
55,487
27,105
Mitigated
36,589
9,256
Healing
23,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aritz17
Hercules
4,876
1,327
0
3,527
13,404
14,313
30
4,895
8,509
0
19,006
W
Kukulkan
DarkScreak
Kukulkan
15,027
1,117
0
1,915
7,761
3,207
164
2,066
5,695
94,521
0
L
Persephone
Kanuvi
Persephone
7,585
1,072
0
1,525
10,549
4,231
48
1,341
9,105
36,386
0
L
Nu Wa
Kekwdesu
Nu Wa
3,109
379
0
234
12,948
3,149
0
6,217
6,483
27,772
0
L
Jing Wei
Mercut
Jing Wei
4,578
3,521
0
1,375
10,901
3,141
147
1,895
8,888
0
35,044
W
Jormungandr
NecroQuake
Jormungandr
11,340
2,361
0
1,663
10,889
9,300
56
426
10,463
87,088
223
L
Ravana
TrueHekke
Ravana
4,553
1,388
0
398
13,635
5,256
0
5,452
7,850
0
50,828
W
Thanatos
WithexSM
Thanatos
14,048
4,147
0
10,900
12,200
5,258
0
842
11,358
0
84,663
L
Mulan
Zilibobus
Mulan
5,645
606
0
5,724
19,087
11,328
0
9,291
8,571
0
60,089
W
Hachiman
opelmanta742
Hachiman
7,409
3,882
0
5,588
11,233
4,511
200
2,878
8,355
0
69,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
49,739
342
Minions Killed
519
0
Camps Cleared
0
1,559,144
Distance Traveled
1,606,243
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,587
537
26
2
0
322,962
4
W
Kukulkan
10,717
670
172
11
0
323,930
6
L
Persephone
7,174
448
41
3
0
328,822
2
L
Nu Wa
6,586
412
39
2
0
290,250
0
L
Jing Wei
7,179
449
73
5
0
315,536
0
W
Jormungandr
10,290
643
140
9
0
293,931
2
L
Ravana
7,612
476
83
5
0
308,429
0
W
Thanatos
11,235
702
93
6
0
372,930
0
L
Mulan
7,728
483
106
7
0
316,107
0
W
Hachiman
8,910
557
88
6
0
292,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role