Player Matchup

Surtr
Surtr
 
Surtr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Aibesell
Kukulkan
Level 81
God Stats
6W - 7L
1,423 SR
Queue Stats
78W - 71L
1,509 Elo+
Party 2
Sobek
Sobek
Keprsoft
Sobek
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Loki
Loki
MonsterGyre
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Medusa
Medusa
StingCZE
Medusa
Level 119
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Team Averages
Level 87
1,451 SR
1,373 Elo+

VS

Team Averages
Level 163
1,499 SR
1,497 Elo+
Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DwightSchruteVns
Sylvanus
Level 234
God Stats
248W - 225L
1,543 SR
Queue Stats
438W - 406L
1,511 Elo+
Solo
Chang'e
Chang'e
KyraniJ
Chang'e
Level 171
God Stats
8W - 9L
1,407 SR
Queue Stats
123W - 115L
1,467 Elo+
Solo
The Morrigan
The Morrigan
grayparker
The Morrigan
Level 157
God Stats
3W - 2L
1,470 SR
Queue Stats
119W - 100L
1,518 Elo+
Solo
Odin
Odin
kingens3
Odin
Level 100
God Stats
6W - 5L
1,576 SR
Queue Stats
386W - 335L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 4 / 0
6,068
607
9,193
11,068
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Aibesell
Kukulkan
10
0 / 1 / 0
5,605
561
1,472
3,507
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Keprsoft
Sobek
7
2 / 3 / 0
4,834
483
2,332
9,604
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 1
4,968
497
396
6,786
2,080
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
StingCZE
Medusa
9
0 / 3 / 2
5,048
505
3,431
6,849
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
4 / 1 / 2
6,147
615
6,053
6,331
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 2
6,996
700
8,168
11,565
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
KyraniJ
Chang'e
10
2 / 1 / 5
6,405
641
3,841
5,797
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
grayparker
The Morrigan
12
1 / 0 / 0
6,402
640
1,909
4,028
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
4 / 0 / 3
6,246
625
4,174
6,164
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
0
0.25
W
Ishtar
 
Ishtar
4
1
2
5
L
Kukulkan
Aibesell
Kukulkan
0
1
0
0
W
3
1
2
4
L
Sobek
Keprsoft
Sobek
2
3
0
0.67
W
Chang'e
KyraniJ
Chang'e
2
1
5
4.5
L
0
3
1
0.17
L
Medusa
StingCZE
Medusa
0
3
2
0.33
W
The Morrigan
grayparker
The Morrigan
1
0
0
1
W
Odin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
24,145
37,814
Taken
33,885
18,744
Mitigated
17,010
10,100
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,193
4,794
0
2,533
11,068
5,467
0
6,559
4,509
427
44,328
W
Ishtar
 
Ishtar
6,053
4,007
0
1,748
6,331
2,779
351
975
5,356
0
43,416
L
Kukulkan
Aibesell
Kukulkan
1,472
47
0
250
3,507
1,499
0
1,758
1,749
41,483
0
W
8,168
3,354
0
6,256
11,565
8,117
0
504
11,061
43,545
11,630
L
Sobek
Keprsoft
Sobek
2,332
690
0
2,367
9,604
7,501
0
2,651
6,953
11,920
0
W
Chang'e
KyraniJ
Chang'e
3,841
476
1,449
3,333
5,797
2,341
220
839
4,958
23,500
0
L
396
65
0
2,769
6,786
2,080
0
640
6,146
0
30,760
L
Medusa
StingCZE
Medusa
3,431
2,014
0
2,181
6,849
2,197
0
1,338
5,511
0
31,649
W
The Morrigan
grayparker
The Morrigan
1,909
288
0
1,000
4,028
1,433
0
1,205
2,823
48,570
1,044
W
Odin
4,174
942
0
143
6,164
2,340
0
1,395
4,769
0
37,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
32,196
292
Minions Killed
343
0
Camps Cleared
0
944,897
Distance Traveled
978,240
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,068
607
84
8
0
189,280
3
W
Ishtar
6,147
615
63
6
0
178,544
1
L
Kukulkan
5,605
561
78
8
0
189,731
3
W
Sylvanus
6,996
700
100
10
0
176,114
3
L
Sobek
4,834
483
10
1
0
199,692
2
W
Chang'e
6,405
641
27
3
0
201,037
2
L
Loki
4,968
497
63
6
0
192,211
0
L
Medusa
5,048
505
57
6
0
173,983
0
W
The Morrigan
6,402
640
95
10
0
197,394
3
W
Odin
6,246
625
58
6
0
225,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role