Player Matchup

Anubis
Anubis
Andy251
Anubis
Level 176
God Stats
11W - 14L
1,553 SR
Queue Stats
154W - 129L
1,637 Elo+
Solo
Nu Wa
Nu Wa
Animez9
Nu Wa
Level 100
God Stats
47W - 21L
1,811 SR
Queue Stats
224W - 219L
1,578 Elo+
Solo
Mercury
Mercury
MrCoolio
Mercury
Level 104
God Stats
3W - 1L
1,627 SR
Queue Stats
162W - 137L
1,547 Elo+
Solo
Danzaburou
Danzaburou
VibnNinja
Danzaburou
Level 88
God Stats
91W - 64L
1,618 SR
Queue Stats
158W - 182L
1,507 Elo+
Solo
Maui
Maui
ZHONGDID911
Maui
Level 171
God Stats
16W - 17L
1,517 SR
Queue Stats
176W - 202L
1,529 Elo+
Solo
Team Averages
Level 128
1,625 SR
1,560 Elo+

VS

Team Averages
Level 135
1,469 SR
1,501 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IkitClawYesYes
Merlin
Level 137
God Stats
8W - 18L
1,466 SR
Queue Stats
195W - 171L
1,560 Elo+
Solo
Serqet
Serqet
PenguinCrewYT
Serqet
Level 142
God Stats
0W - 1L
1,512 SR
Queue Stats
172W - 141L
1,521 Elo+
Solo
Rama
Rama
RURiURU2Ri
Rama
Level 29
God Stats
12W - 23L
1,369 SR
Queue Stats
304W - 316L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andy251
Anubis
16
8 / 2 / 5
8,778
878
14,278
7,635
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Animez9
Nu Wa
15
2 / 0 / 8
8,379
838
7,682
5,993
3,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MrCoolio
Mercury
14
2 / 2 / 11
7,609
761
6,451
7,652
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
VibnNinja
Danzaburou
15
4 / 0 / 9
8,402
840
8,443
8,885
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 10
6,761
676
3,620
8,093
7,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 3 / 1
6,682
668
7,482
10,337
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
 
King Arthur
12
0 / 4 / 2
6,466
647
5,039
15,013
10,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 1
7,505
751
10,768
7,803
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
6,908
691
5,396
8,509
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 1
7,011
701
3,928
4,965
1,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
16
Kills
4
4
Deaths
16
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
L
King Arthur
 
King Arthur
0
4
2
0.25
W
Anubis
Andy251
Anubis
8
2
5
5.25
W
Nu Wa
Animez9
Nu Wa
2
0
8
6
L
1
3
1
0.5
W
Mercury
MrCoolio
Mercury
2
2
11
3.75
L
2
4
2
0.75
L
1
2
1
0.75
W
Danzaburou
VibnNinja
Danzaburou
4
0
9
8.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,474
Damage
32,613
38,258
Taken
46,627
23,130
Mitigated
24,103
9,653
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,482
123
3,035
5,220
10,337
4,467
0
5,602
4,735
26,686
0
L
King Arthur
 
King Arthur
5,039
197
0
968
15,013
10,037
0
9,321
5,692
0
16,927
W
Anubis
Andy251
Anubis
14,278
832
0
3,001
7,635
4,532
0
3,644
3,706
38,053
0
W
Nu Wa
Animez9
Nu Wa
7,682
2,563
0
2,735
5,993
3,278
1,336
4,620
1,373
30,332
0
L
10,768
562
0
875
7,803
3,118
0
4,655
3,148
50,201
0
W
Mercury
MrCoolio
Mercury
6,451
2,698
0
840
7,652
3,299
0
3,170
4,314
0
22,904
L
5,396
110
0
232
8,509
4,802
0
3,515
4,994
0
11,464
L
3,928
3,254
0
780
4,965
1,679
0
2,487
2,478
0
22,545
W
Danzaburou
VibnNinja
Danzaburou
8,443
3,210
0
2,251
8,885
4,297
0
3,505
5,212
0
32,377
W
3,620
631
0
826
8,093
7,724
0
3,311
4,512
10,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
34,572
227
Minions Killed
231
0
Camps Cleared
0
1,054,189
Distance Traveled
986,412
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,682
668
44
4
0
203,836
0
L
King Arthur
6,466
647
26
3
0
193,367
0
W
Anubis
8,778
878
62
6
0
194,029
0
W
Nu Wa
8,379
838
61
6
0
194,907
3
L
Merlin
7,505
751
85
9
0
190,170
2
W
Mercury
7,609
761
47
5
0
241,234
0
L
Serqet
6,908
691
23
2
0
215,556
0
L
Rama
7,011
701
53
5
0
183,483
0
W
Danzaburou
8,402
840
45
5
0
216,036
0
W
Maui
6,761
676
12
1
0
207,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role