Player Matchup

Vamana
Vamana
Platinum V
DarrenCNC
Vamana
Platinum V
Level 119
God Stats
2W - 1L
1,682 SR
Queue Stats
83W - 61L
1,849 MMR
Solo
Medusa
Medusa
Platinum II
EstherHicks
Medusa
Platinum II
Level 109
God Stats
10W - 19L
1,438 SR
Queue Stats
169W - 154L
1,979 MMR
Solo
Thoth
Thoth
Platinum I
Its-sheck-wess
Thoth
Platinum I
Level 58
God Stats
2W - 3L
1,540 SR
Queue Stats
59W - 48L
1,994 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Yizera
Xbalanque
Diamond V
Level 155
God Stats
9W - 11L
1,506 SR
Queue Stats
629W - 620L
1,887 MMR
Solo
Geb
Geb
Platinum II
iZulx
Geb
Platinum II
Level 148
God Stats
5W - 3L
1,845 SR
Queue Stats
392W - 388L
1,865 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,602 SR
1,915 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,515 SR
1,773 MMR
Ishtar
Ishtar
Platinum II
 
Ishtar
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
 
Khepri
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
LifelessOlive
Sun Wukong
Platinum III
Level 181
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 111L
1,896 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
ManuOrtega11
Baba Yaga
Platinum II
Level 122
God Stats
4W - 3L
1,469 SR
Queue Stats
171W - 170L
1,976 MMR
Solo
Fenrir
Fenrir
Diamond V
Réber
Fenrir
Diamond V
Level 242
God Stats
56W - 59L
1,606 SR
Queue Stats
1,044W - 1,041L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DarrenCNC
Vamana
10
0 / 2 / 0
5,445
545
5,927
9,058
4,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
0 / 2 / 0
5,548
555
3,869
5,859
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 0
5,686
569
3,138
4,177
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Yizera
Xbalanque
11
0 / 1 / 1
5,909
591
1,956
6,277
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
iZulx
Geb
9
0 / 2 / 0
5,422
542
1,791
7,656
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorHe BoSusanoIzanami

VS

Bans
SerqetKaliNe ZhaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 0 / 1
6,803
680
4,276
5,296
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
 
Khepri
9
0 / 0 / 2
5,704
570
2,782
4,372
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
LifelessOlive
Sun Wukong
12
0 / 0 / 2
6,816
682
6,549
8,191
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
ManuOrtega11
Baba Yaga
10
0 / 1 / 1
5,800
580
3,268
4,905
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Réber
Fenrir
12
5 / 0 / 1
6,726
673
3,227
6,385
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
1
2.5
W
Khepri
 
Khepri
0
0
2
1
L
Vamana
DarrenCNC
Vamana
0
2
0
0
L
Medusa
0
2
0
0
L
1
0
0
1
W
Sun Wukong
LifelessOlive
Sun Wukong
0
0
2
1
W
Baba Yaga
ManuOrtega11
Baba Yaga
0
1
1
0.5
W
Fenrir
Réber
Fenrir
5
0
1
5.5
L
Xbalanque
Yizera
Xbalanque
0
1
1
0.5
L
Geb
iZulx
Geb
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,681
Damage
20,102
33,027
Taken
29,149
16,342
Mitigated
14,407
9,042
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,276
2,578
0
3,346
5,296
2,128
472
366
4,930
0
52,323
W
Khepri
 
Khepri
2,782
310
0
1,825
4,372
3,029
0
906
3,466
20,491
0
L
Vamana
DarrenCNC
Vamana
5,927
2,248
0
3,305
9,058
4,963
0
0
9,058
0
41,206
L
Medusa
3,869
2,344
0
625
5,859
2,114
0
645
5,214
0
39,344
L
3,138
37
0
1,338
4,177
1,507
0
2,860
1,317
48,830
0
W
Sun Wukong
LifelessOlive
Sun Wukong
6,549
1,271
0
4,258
8,191
4,916
0
0
7,419
0
57,290
W
Baba Yaga
ManuOrtega11
Baba Yaga
3,268
94
0
1,729
4,905
1,690
0
2,681
2,224
46,204
0
W
Fenrir
Réber
Fenrir
3,227
537
0
2,115
6,385
2,644
396
976
5,409
0
43,935
L
Xbalanque
Yizera
Xbalanque
1,956
779
0
709
6,277
2,290
0
405
5,872
0
52,185
L
Geb
iZulx
Geb
1,791
195
0
3,065
7,656
5,468
0
2,140
5,516
11,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
31,849
358
Minions Killed
390
0
Camps Cleared
0
1,058,163
Distance Traveled
1,107,507
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,803
680
108
11
0
207,378
4
W
Khepri
5,704
570
22
2
0
231,234
0
L
Vamana
5,445
545
75
8
0
195,634
0
L
Medusa
5,548
555
90
9
0
196,878
1
L
Thoth
5,686
569
92
9
0
222,860
5
W
Sun Wukong
6,816
682
95
10
0
212,315
0
W
Baba Yaga
5,800
580
95
10
0
214,704
2
W
Fenrir
6,726
673
70
7
0
241,876
1
L
Xbalanque
5,909
591
97
10
0
216,568
1
L
Geb
5,422
542
4
0
0
226,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role