Player Matchup

Yu Huang
Yu Huang
Silver V
 
Yu Huang
Silver V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
ConvincedGoat
Nemesis
Silver I
Level 127
God Stats
32W - 27L
1,577 SR
Queue Stats
465W - 481L
1,261 MMR
Solo
Skadi
Skadi
Silver I
JayNiiSan
Skadi
Silver I
Level 87
God Stats
5W - 11L
1,654 SR
Queue Stats
48W - 62L
1,264 MMR
Solo
Cerberus
Cerberus
Gold V
Jenos143
Cerberus
Gold V
Level 106
God Stats
6W - 7L
1,827 SR
Queue Stats
302W - 315L
1,288 MMR
Solo
Hades
Hades
Silver IV
YeetWoodMac69
Hades
Silver IV
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
15W - 32L
1,266 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,612 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,461 SR
1,275 MMR
Odin
Odin
Gold IV
DIeguillito
Odin
Gold IV
Level 146
God Stats
4W - 3L
1,625 SR
Queue Stats
683W - 696L
1,446 MMR
Party 2
Tyr
Tyr
Silver I
Danseb03
Tyr
Silver I
Level 128
God Stats
2W - 2L
1,160 SR
Queue Stats
106W - 114L
1,158 MMR
Party 2
Chiron
Chiron
Gold V
RTC Abyss
Chiron
Gold V
Level 152
God Stats
4W - 2L
1,657 SR
Queue Stats
327W - 324L
1,173 MMR
Solo
Janus
Janus
Gold IV
YDK_LUHJ
Janus
Gold IV
Level 128
God Stats
7W - 7L
1,282 SR
Queue Stats
167W - 172L
1,360 MMR
Party 1
He Bo
He Bo
Gold IV
chubbyappIesauce
He Bo
Gold IV
Level 177
God Stats
4W - 2L
1,582 SR
Queue Stats
122W - 122L
1,239 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 4 / 1
6,508
542
4,546
10,086
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
8
0 / 4 / 2
5,397
450
2,558
7,800
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
JayNiiSan
Skadi
11
1 / 2 / 1
6,320
527
5,856
6,995
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Jenos143
Cerberus
11
3 / 1 / 1
6,869
572
3,544
10,616
7,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 0
7,381
615
5,753
10,231
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Baba YagaHachimanAwilix

VS

Bans
VamanaBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,144
512
4,971
10,013
8,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 3
6,247
521
4,457
11,172
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
RTC Abyss
Chiron
12
3 / 0 / 1
7,393
616
5,931
9,696
3,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
YDK_LUHJ
Janus
12
2 / 2 / 3
7,106
592
6,717
7,615
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 1
7,773
648
8,281
7,893
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
12
12
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
1
0.13
L
Nemesis
0
4
2
0.25
W
1
3
1
0.5
W
0
3
3
0.5
L
Skadi
JayNiiSan
Skadi
1
2
1
0.75
L
Cerberus
Jenos143
Cerberus
3
1
1
3.5
W
Chiron
RTC Abyss
Chiron
3
0
1
3.5
W
Janus
YDK_LUHJ
Janus
2
2
3
1.75
L
4
1
0
4
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
30,357
45,728
Taken
46,389
20,760
Mitigated
22,214
11,397
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,546
318
0
2,430
10,086
3,728
0
6,716
3,160
49,087
0
L
Nemesis
2,558
1,007
0
390
7,800
2,639
0
2,914
4,804
0
30,341
W
4,971
1,067
0
2,400
10,013
8,744
10
3,734
6,279
0
36,989
W
4,457
592
1,188
2,611
11,172
4,916
0
2,923
8,249
0
26,467
L
Skadi
JayNiiSan
Skadi
5,856
2,510
0
442
6,995
2,069
0
569
6,386
0
48,566
L
Cerberus
Jenos143
Cerberus
3,544
314
1,099
3,348
10,616
7,064
0
2,895
7,637
29,617
0
W
Chiron
RTC Abyss
Chiron
5,931
2,769
101
6,942
9,696
3,663
524
784
8,912
0
59,824
W
Janus
YDK_LUHJ
Janus
6,717
703
0
1,487
7,615
2,452
0
5,038
2,577
50,297
0
L
5,753
280
0
3,688
10,231
5,260
0
1,446
8,743
44,593
0
W
8,281
464
0
3,889
7,893
2,439
0
1,364
6,529
56,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
34,663
358
Minions Killed
363
0
Camps Cleared
0
1,125,476
Distance Traveled
1,317,517
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,508
542
78
7
0
218,461
0
L
Nemesis
5,397
450
54
5
0
186,113
0
W
Odin
6,144
512
51
4
0
263,873
0
W
Tyr
6,247
521
41
3
0
280,626
0
L
Skadi
6,320
527
68
6
0
249,030
3
L
Cerberus
6,869
572
65
5
0
254,709
9
W
Chiron
7,393
616
97
8
0
226,818
0
W
Janus
7,106
592
88
7
0
254,576
1
L
Hades
7,381
615
93
8
0
217,163
6
W
He Bo
7,773
648
86
7
0
291,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role