Player Matchup

Ah Puch
Ah Puch
CarolusRex__
Ah Puch
Level 124
God Stats
3W - 1L
1,660 SR
Queue Stats
105W - 107L
1,506 Elo+
Party 2
Yu Huang
Yu Huang
IamMrFroiden
Yu Huang
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,412 Elo+
Party 2
Cerberus
Cerberus
JanosikNH
Cerberus
Level 170
God Stats
5W - 1L
1,651 SR
Queue Stats
454W - 468L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
Jepejo
Erlang Shen
Level 58
God Stats
2W - 1L
1,264 SR
Queue Stats
82W - 85L
1,498 Elo+
Party 2
Merlin
Merlin
Knacke_
Merlin
Level 83
God Stats
2W - 1L
1,588 SR
Queue Stats
106W - 106L
1,507 Elo+
Party 2
Team Averages
Level 96
1,533 SR
1,489 Elo+

VS

Team Averages
Level 120
1,431 SR
1,526 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DEATHVASIL
Charybdis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,546 Elo+
Party 1
Apollo
Apollo
DrDemn
Apollo
Level 139
God Stats
0W - 3L
1,156 SR
Queue Stats
48W - 41L
1,546 Elo+
Party 1
Yu Huang
Yu Huang
FEODAJI
Yu Huang
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 114L
1,536 Elo+
Party 1
Nox
Nox
Kukushka123
Nox
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 117L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CarolusRex__
Ah Puch
20
14 / 6 / 10
14,175
834
28,886
18,253
10,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yu Huang
IamMrFroiden
Yu Huang
20
3 / 6 / 18
12,297
723
6,662
16,358
9,482
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JanosikNH
Cerberus
20
6 / 8 / 17
13,103
771
9,903
30,370
45,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Jepejo
Erlang Shen
19
3 / 5 / 25
12,182
717
12,712
21,318
22,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Knacke_
Merlin
20
9 / 4 / 16
13,332
784
16,102
14,094
8,250
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 6 / 9
12,676
746
22,618
16,432
7,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DEATHVASIL
Charybdis
20
8 / 8 / 12
12,615
742
16,198
19,191
8,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
DrDemn
Apollo
18
10 / 11 / 10
12,431
731
19,289
20,033
9,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
FEODAJI
Yu Huang
16
1 / 6 / 7
10,602
624
7,463
10,376
4,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
5 / 4 / 14
12,552
738
14,196
13,290
6,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
80
35
Kills
28
29
Deaths
35
86
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
6
9
1.42
W
Ah Puch
CarolusRex__
Ah Puch
14
6
10
3.17
L
Charybdis
DEATHVASIL
Charybdis
8
8
12
1.75
L
Apollo
DrDemn
Apollo
10
11
10
1.36
L
Yu Huang
FEODAJI
Yu Huang
1
6
7
0.75
W
Yu Huang
IamMrFroiden
Yu Huang
3
6
18
2
W
Cerberus
JanosikNH
Cerberus
6
8
17
1.81
W
Erlang Shen
Jepejo
Erlang Shen
3
5
25
3.1
W
Merlin
Knacke_
Merlin
9
4
16
4.25
L
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,265
Damage
79,764
100,393
Taken
79,322
96,261
Mitigated
35,516
28,159
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
22,618
586
0
4,158
16,432
7,162
136
13,047
2,760
46,921
0
W
Ah Puch
CarolusRex__
Ah Puch
28,886
959
1,038
3,648
18,253
10,715
2,197
9,811
8,442
55,556
0
L
Charybdis
DEATHVASIL
Charybdis
16,198
11,345
996
3,952
19,191
8,694
1,057
13,963
4,291
0
27,781
L
Apollo
DrDemn
Apollo
19,289
11,277
740
852
20,033
9,182
112
13,840
5,033
0
30,038
L
Yu Huang
FEODAJI
Yu Huang
7,463
1,389
1,853
858
10,376
4,129
0
7,318
2,297
17,072
0
W
Yu Huang
IamMrFroiden
Yu Huang
6,662
972
1,971
2,926
16,358
9,482
1,689
8,495
7,863
22,369
0
W
Cerberus
JanosikNH
Cerberus
9,903
735
953
4,789
30,370
45,350
525
11,492
18,878
26,207
0
W
Erlang Shen
Jepejo
Erlang Shen
12,712
5,528
3,652
5,486
21,318
22,464
930
7,951
13,367
0
22,361
W
Merlin
Knacke_
Merlin
16,102
614
1,580
2,116
14,094
8,250
2,384
6,528
7,566
38,122
0
L
14,196
1,055
1,011
3,327
13,290
6,349
548
10,393
2,261
37,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,089
Gold Earned
60,876
229
Minions Killed
192
0
Camps Cleared
0
1,408,673
Distance Traveled
1,322,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,676
746
45
3
0
316,882
0
W
Ah Puch
14,175
834
66
4
0
265,374
0
L
Charybdis
12,615
742
28
2
0
266,606
0
L
Apollo
12,431
731
30
2
0
247,325
0
L
Yu Huang
10,602
624
22
1
0
172,877
0
W
Yu Huang
12,297
723
38
2
0
262,115
0
W
Cerberus
13,103
771
46
3
0
280,272
0
W
Erlang Shen
12,182
717
18
1
0
310,909
0
W
Merlin
13,332
784
61
4
0
290,003
0
L
Nox
12,552
738
67
4
0
318,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role