Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MeeTee
Neith
Level 129
God Stats
0W - 1L
1,370 SR
Queue Stats
60W - 42L
1,582 Elo+
Party 1
Thanatos
Thanatos
Merkucjo
Thanatos
Level 148
God Stats
9W - 6L
1,761 SR
Queue Stats
174W - 179L
1,586 Elo+
Solo
Izanami
Izanami
Nif6i4
Izanami
Level 129
God Stats
6W - 11L
1,519 SR
Queue Stats
541W - 541L
1,573 Elo+
Solo
Ganesha
Ganesha
Pityundra1999
Ganesha
Level 143
God Stats
0W - 2L
1,815 SR
Queue Stats
40W - 33L
1,484 Elo+
Party 1
Team Averages
Level 135
1,593 SR
1,545 Elo+

VS

Team Averages
Level 125
1,561 SR
1,546 Elo+
Neith
Neith
Adewalde
Neith
Level 169
God Stats
4W - 3L
1,130 SR
Queue Stats
884W - 863L
1,614 Elo+
Solo
Cernunnos
Cernunnos
PapaMailaender
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,553 Elo+
Solo
Sol
Sol
Robber
Sol
Level 146
God Stats
3W - 1L
1,684 SR
Queue Stats
37W - 31L
1,534 Elo+
Solo
Heimdallr
Heimdallr
Softynator
Heimdallr
Level 160
God Stats
8W - 1L
1,967 SR
Queue Stats
219W - 209L
1,502 Elo+
Party 2
Artemis
Artemis
theBioWolV
Artemis
Level 136
God Stats
3W - 1L
1,526 SR
Queue Stats
105W - 88L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
4 / 3 / 4
9,953
711
11,279
10,401
8,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
MeeTee
Neith
16
2 / 3 / 5
9,858
704
10,556
11,190
5,032
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Merkucjo
Thanatos
14
2 / 5 / 6
9,049
646
11,410
12,537
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Nif6i4
Izanami
17
1 / 4 / 4
9,495
678
7,414
11,099
4,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
16
0 / 5 / 9
9,892
707
5,801
16,245
21,029
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adewalde
Neith
18
1 / 1 / 14
11,394
814
5,736
13,925
19,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
PapaMailaender
Cernunnos
16
0 / 1 / 12
9,735
695
4,310
8,943
4,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Robber
Sol
19
9 / 3 / 9
11,672
834
24,072
10,020
4,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Softynator
Heimdallr
16
5 / 3 / 5
10,108
722
9,697
11,924
7,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
theBioWolV
Artemis
18
5 / 2 / 10
10,525
752
11,853
9,265
4,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
9
Kills
20
20
Deaths
10
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
3
4
2
W
Neith
Adewalde
Neith
1
1
14
8
L
Neith
MeeTee
Neith
2
3
5
1.5
L
Thanatos
Merkucjo
Thanatos
2
5
6
1
L
Izanami
Nif6i4
Izanami
1
4
4
0.75
W
Cernunnos
PapaMailaender
Cernunnos
0
1
12
6
L
Ganesha
0
5
9
0.9
W
Sol
Robber
Sol
9
3
9
4.5
W
Heimdallr
Softynator
Heimdallr
5
3
5
2.5
W
Artemis
theBioWolV
Artemis
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,460
Damage
55,668
61,472
Taken
54,077
45,424
Mitigated
39,530
18,020
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,279
567
1,616
942
10,401
8,543
0
4,010
6,264
0
19,810
W
Neith
Adewalde
Neith
5,736
1,745
387
4,782
13,925
19,115
826
1,148
12,777
0
16,825
L
Neith
MeeTee
Neith
10,556
5,878
2,711
3,721
11,190
5,032
969
5,598
5,557
0
24,053
L
Thanatos
Merkucjo
Thanatos
11,410
163
73
4,991
12,537
5,823
152
3,243
9,225
0
15,093
L
Izanami
Nif6i4
Izanami
7,414
4,455
0
1,379
11,099
4,997
571
4,520
6,576
0
32,109
W
Cernunnos
PapaMailaender
Cernunnos
4,310
1,086
813
1,997
8,943
4,382
1,601
1,902
7,041
0
22,879
L
Ganesha
5,801
96
1,028
1,559
16,245
21,029
0
6,701
9,485
19,592
0
W
Sol
Robber
Sol
24,072
4,462
851
2,288
10,020
4,262
3,168
953
9,067
42,659
0
W
Heimdallr
Softynator
Heimdallr
9,697
5,680
1,565
2,212
11,924
7,277
209
552
11,372
0
23,555
W
Artemis
theBioWolV
Artemis
11,853
4,283
659
1,301
9,265
4,494
2,610
1,246
8,019
0
28,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,247
Gold Earned
53,434
152
Minions Killed
165
0
Camps Cleared
0
1,255,341
Distance Traveled
1,226,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,953
711
28
2
0
227,378
0
W
Neith
11,394
814
17
1
0
210,983
0
L
Neith
9,858
704
44
3
0
239,240
0
L
Thanatos
9,049
646
16
1
0
278,643
0
L
Izanami
9,495
678
63
5
0
260,406
0
W
Cernunnos
9,735
695
36
3
0
249,763
0
L
Ganesha
9,892
707
1
0
0
249,674
0
W
Sol
11,672
834
52
4
0
271,252
0
W
Heimdallr
10,108
722
28
2
0
236,858
0
W
Artemis
10,525
752
32
2
0
257,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role