Player Matchup

Ganesha
Ganesha
Silver III
AkyJlaBuguT
Ganesha
Silver III
Level 125
God Stats
5W - 6L
1,617 SR
Queue Stats
62W - 84L
1,317 MMR
Solo
Hera
Hera
Gold V
AlphaRaptor
Hera
Gold V
Level 146
God Stats
3W - 3L
1,514 SR
Queue Stats
27W - 25L
1,316 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
F1nuTz
Hou Yi
Bronze IV
Level 100
God Stats
1W - 4L
1,274 SR
Queue Stats
33W - 40L
1,314 MMR
Solo
Serqet
Serqet
Bronze IV
TheGod500
Serqet
Bronze IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,317 MMR
Solo
Vamana
Vamana
Bronze III
jorgemm19
Vamana
Bronze III
Level 42
God Stats
0W - 1L
1,564 SR
Queue Stats
306W - 308L
1,307 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,494 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,430 SR
1,315 MMR
Maui
Maui
Gold V
GodlyVax
Maui
Gold V
Level 97
God Stats
1W - 1L
1,349 SR
Queue Stats
87W - 77L
1,281 MMR
Solo
Jormungandr
Jormungandr
Gold III
Pajkulos
Jormungandr
Gold III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 95L
1,282 MMR
Solo
Rama
Rama
Gold V
Secretly slimey
Rama
Gold V
Level 193
God Stats
26W - 20L
1,566 SR
Queue Stats
156W - 162L
1,290 MMR
Solo
Janus
Janus
Silver I
llsystemicll
Janus
Silver I
Level 129
God Stats
4W - 7L
1,237 SR
Queue Stats
286W - 284L
1,123 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
vivalatriplejota
Tsukuyomi
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AkyJlaBuguT
Ganesha
11
0 / 3 / 0
7,994
470
2,657
15,471
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 0
9,544
561
11,915
10,896
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
F1nuTz
Hou Yi
13
1 / 4 / 1
8,516
501
8,782
14,196
5,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
TheGod500
Serqet
10
0 / 6 / 0
7,298
429
3,095
13,875
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
jorgemm19
Vamana
14
0 / 5 / 0
8,525
501
6,768
14,666
10,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TyrAo KuangFenrirHel

VS

Bans
ThorHe BoSusanoHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
2 / 0 / 12
9,619
566
5,367
11,371
12,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Pajkulos
Jormungandr
15
4 / 1 / 4
9,747
573
10,732
14,211
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 0 / 3
11,344
667
8,610
7,895
3,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 2 / 4
9,706
571
15,944
10,548
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Tsukuyomi
18
4 / 1 / 3
10,555
621
8,881
13,149
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
4
Kills
20
20
Deaths
4
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AkyJlaBuguT
Ganesha
0
3
0
0
L
3
2
0
1.5
L
Hou Yi
F1nuTz
Hou Yi
1
4
1
0.38
W
Maui
2
0
12
8
W
Jormungandr
Pajkulos
Jormungandr
4
1
4
6
W
4
0
3
5.5
L
Serqet
TheGod500
Serqet
0
6
0
0
L
Vamana
jorgemm19
Vamana
0
5
0
0
W
6
2
4
4
W
Tsukuyomi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,217
Damage
49,534
69,104
Taken
57,174
39,846
Mitigated
44,975
10,730
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AkyJlaBuguT
Ganesha
2,657
251
0
2,121
15,471
12,993
0
7,910
7,083
27,084
0
L
11,915
3,198
0
2,708
10,896
5,136
14
5,003
5,504
91,710
0
L
Hou Yi
F1nuTz
Hou Yi
8,782
6,169
0
4,309
14,196
5,613
0
4,120
9,798
0
54,507
W
Maui
5,367
618
2,618
3,212
11,371
12,830
0
3,320
7,793
19,791
0
W
Jormungandr
Pajkulos
Jormungandr
10,732
2,307
0
2,696
14,211
17,473
328
2,416
11,795
66,427
45
W
8,610
7,662
0
3,343
7,895
3,826
4,380
527
7,200
0
111,163
L
Serqet
TheGod500
Serqet
3,095
474
0
250
13,875
5,142
0
5,895
7,779
0
30,930
L
Vamana
jorgemm19
Vamana
6,768
3,898
0
1,342
14,666
10,962
568
6,847
6,942
0
69,105
W
15,944
930
0
1,057
10,548
4,638
0
6,998
3,550
88,836
0
W
Tsukuyomi
8,881
2,169
0
5,098
13,149
6,208
0
2,234
10,633
0
109,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
50,971
457
Minions Killed
593
0
Camps Cleared
0
1,681,297
Distance Traveled
1,762,301
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,994
470
8
0
0
334,013
9
L
Hera
9,544
561
172
10
0
333,872
1
L
Hou Yi
8,516
501
104
6
0
343,963
0
W
Maui
9,619
566
24
1
0
367,857
2
W
Jormungandr
9,747
573
99
6
0
295,785
2
W
Rama
11,344
667
182
11
0
318,770
3
L
Serqet
7,298
429
63
4
0
343,030
0
L
Vamana
8,525
501
110
6
0
326,419
0
W
Janus
9,706
571
135
8
0
367,858
1
W
Tsukuyomi
10,555
621
153
9
0
412,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role