Player Matchup

Bakasura
Bakasura
Gold III
Acitjooo
Bakasura
Gold III
Level 108
God Stats
7W - 3L
1,797 SR
Queue Stats
66W - 74L
1,156 MMR
Party 2
Aphrodite
Aphrodite
Gold II
Delirium-937
Aphrodite
Gold II
Level 159
God Stats
7W - 3L
1,465 SR
Queue Stats
550W - 545L
1,331 MMR
Solo
Hachiman
Hachiman
Platinum V
Lock0310
Hachiman
Platinum V
Level 158
God Stats
11W - 8L
1,584 SR
Queue Stats
127W - 145L
1,491 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,615 SR
1,326 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,571 SR
1,248 MMR
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
AinzOoalGown_3
Cthulhu
Silver IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,187 MMR
Party 1
Janus
Janus
Bronze II
sleyer-353
Janus
Bronze II
Level 149
God Stats
1W - 2L
1,712 SR
Queue Stats
70W - 81L
1,056 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Acitjooo
Bakasura
14
4 / 0 / 9
10,273
856
5,652
13,423
9,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Delirium-937
Aphrodite
14
2 / 0 / 9
10,216
851
9,871
9,542
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Lock0310
Hachiman
14
9 / 0 / 6
10,728
894
19,246
11,762
5,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesNoxThothAnubisKuzenbo

VS

Bans
AthenaDiscordiaChaacAgniHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 8 / 0
7,911
659
3,821
11,913
5,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 0
8,027
669
10,027
15,478
18,001
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
10
0 / 5 / 0
7,917
660
7,545
9,329
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
0
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
8
0
0
W
Bakasura
Acitjooo
Bakasura
4
0
9
8.5
L
0
2
0
0
W
Aphrodite
Delirium-937
Aphrodite
2
0
9
6.5
W
Hachiman
Lock0310
Hachiman
9
0
6
12
L
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,769
Damage
21,393
34,727
Taken
36,720
19,097
Mitigated
27,303
22,996
Healing
1,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,821
1,731
0
729
11,913
5,024
0
2,461
8,727
0
22,905
W
Bakasura
Acitjooo
Bakasura
5,652
4,381
0
4,648
13,423
9,392
994
6,828
6,595
0
23,440
L
10,027
405
0
240
15,478
18,001
0
5,587
9,835
30,878
1,773
W
Aphrodite
Delirium-937
Aphrodite
9,871
1,862
7,620
7,334
9,542
4,633
1,078
4,957
4,585
58,836
0
W
Hachiman
Lock0310
Hachiman
19,246
12,351
0
3,394
11,762
5,072
783
4,687
7,075
0
52,144
L
Janus
7,545
49
0
410
9,329
4,278
0
1,915
7,414
33,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
23,855
180
Minions Killed
122
0
Camps Cleared
0
739,274
Distance Traveled
676,793
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,911
659
42
4
0
202,405
0
W
Bakasura
10,273
856
58
5
0
272,723
2
L
Cthulhu
8,027
669
37
3
0
258,091
0
W
Aphrodite
10,216
851
83
7
0
226,530
0
W
Hachiman
10,728
894
39
3
0
240,021
2
L
Janus
7,917
660
43
4
0
216,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role