Player Matchup

Bacchus
Bacchus
EatTheclippp
Bacchus
Level 15
God Stats
10W - 9L
1,513 SR
Queue Stats
10W - 9L
1,615 Elo+
Party 1
Chiron
Chiron
isaiah4pf
Chiron
Level 140
God Stats
11W - 3L
1,869 SR
Queue Stats
158W - 159L
1,583 Elo+
Party 1
Geb
Geb
o Clampz o
Geb
Level 79
God Stats
28W - 23L
1,754 SR
Queue Stats
160W - 157L
1,556 Elo+
Party 1
Team Averages
Level 78
1,712 SR
1,585 Elo+

VS

Team Averages
Level 118
1,654 SR
1,531 Elo+
Agni
Agni
Chris_svart258
Agni
Level 119
God Stats
8W - 5L
1,654 SR
Queue Stats
133W - 136L
1,576 Elo+
Solo
Tyr
Tyr
Lil I3oss 20
Tyr
Level 88
God Stats
2W - 3L
1,665 SR
Queue Stats
200W - 200L
1,523 Elo+
Solo
Arachne
Arachne
RipLegends999
Arachne
Level 147
God Stats
93W - 64L
1,642 SR
Queue Stats
487W - 480L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EatTheclippp
Bacchus
9
1 / 2 / 4
8,301
692
3,032
7,833
9,193
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
isaiah4pf
Chiron
14
9 / 1 / 2
10,675
890
15,425
10,731
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 7
8,868
739
4,417
13,397
11,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,874
740
12,001
8,651
3,467
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 4 / 1
8,557
713
11,001
13,750
15,083
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
9
0 / 4 / 4
7,922
660
3,548
6,327
4,767
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
5
5
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Bacchus
EatTheclippp
Bacchus
1
2
4
1.5
L
4
4
1
1.13
L
Arachne
0
4
4
0.5
W
Chiron
isaiah4pf
Chiron
9
1
2
10
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,874
Damage
26,550
31,961
Taken
28,728
26,257
Mitigated
23,317
4,349
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,001
2,700
0
1,343
8,651
3,467
457
2,757
5,894
53,469
0
W
Bacchus
EatTheclippp
Bacchus
3,032
242
0
349
7,833
9,193
0
4,005
3,828
5,355
0
L
11,001
2,025
0
1,845
13,750
15,083
263
3,329
10,421
0
21,956
L
Arachne
3,548
3,060
0
322
6,327
4,767
25
1,833
4,494
0
18,505
W
Chiron
isaiah4pf
Chiron
15,425
6,712
427
2,801
10,731
5,299
0
2,643
8,088
0
46,916
W
4,417
943
79
693
13,397
11,765
0
5,353
8,044
22,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,844
Gold Earned
25,353
99
Minions Killed
124
0
Camps Cleared
0
622,845
Distance Traveled
586,903
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,874
740
78
7
0
194,092
0
W
Bacchus
8,301
692
8
1
0
180,892
0
L
Tyr
8,557
713
20
2
0
224,585
1
L
Arachne
7,922
660
26
2
0
168,226
0
W
Chiron
10,675
890
62
5
0
220,513
0
W
Geb
8,868
739
29
2
0
221,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role