Player Matchup

Poseidon
Poseidon
Jackal322
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,545 Elo+
Party 1
Hachiman
Hachiman
McMurcy
Hachiman
Level 86
God Stats
0W - 3L
1,226 SR
Queue Stats
62W - 68L
1,484 Elo+
Party 1
Izanami
Izanami
Ninjasquad1
Izanami
Level 75
God Stats
5W - 4L
1,611 SR
Queue Stats
49W - 49L
1,496 Elo+
Party 1
Ymir
Ymir
WilzonVz
Ymir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 2
Tyr
Tyr
leonelalejo10
Tyr
Level 23
God Stats
1W - 1L
1,516 SR
Queue Stats
5W - 7L
1,523 Elo+
Party 2
Team Averages
Level 68
1,470 SR
1,484 Elo+

VS

Team Averages
Level 124
1,531 SR
1,511 Elo+
King Arthur
King Arthur
Fwom
King Arthur
Level 133
God Stats
8W - 11L
1,382 SR
Queue Stats
267W - 230L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
HoldenĊộx
Kuzenbo
Level 144
God Stats
2W - 0L
1,233 SR
Queue Stats
71W - 56L
1,543 Elo+
Solo
Merlin
Merlin
LittleSalty
Merlin
Level 124
God Stats
3W - 0L
1,737 SR
Queue Stats
72W - 74L
1,493 Elo+
Solo
Xbalanque
Xbalanque
MommyPlum
Xbalanque
Level 104
God Stats
7W - 8L
1,721 SR
Queue Stats
98W - 108L
1,503 Elo+
Solo
Ne Zha
Ne Zha
NEETori
Ne Zha
Level 113
God Stats
6W - 8L
1,581 SR
Queue Stats
226W - 210L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jackal322
Poseidon
13
1 / 7 / 0
7,340
489
4,185
9,004
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
McMurcy
Hachiman
14
3 / 5 / 0
7,919
528
9,296
11,482
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Ninjasquad1
Izanami
11
0 / 7 / 1
6,576
438
5,687
13,306
4,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 5 / 1
6,457
430
4,457
14,349
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 1
6,822
455
5,479
15,587
16,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fwom
King Arthur
15
4 / 0 / 4
9,507
634
11,492
12,318
14,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
HoldenĊộx
Kuzenbo
12
6 / 1 / 10
8,630
575
6,499
11,910
17,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
15
3 / 2 / 3
9,475
632
4,466
7,619
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
MommyPlum
Xbalanque
14
5 / 0 / 8
9,169
611
14,418
9,515
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
NEETori
Ne Zha
15
10 / 1 / 6
9,800
653
12,810
10,194
5,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
28
28
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Fwom
King Arthur
4
0
4
6
W
Kuzenbo
HoldenĊộx
Kuzenbo
6
1
10
11
L
Poseidon
Jackal322
Poseidon
1
7
0
0.14
W
Merlin
3
2
3
2.25
L
Hachiman
McMurcy
Hachiman
3
5
0
0.6
W
Xbalanque
MommyPlum
Xbalanque
5
0
8
9
W
Ne Zha
NEETori
Ne Zha
10
1
6
13
L
Izanami
Ninjasquad1
Izanami
0
7
1
0.07
L
Ymir
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,104
Damage
49,685
63,728
Taken
51,556
39,652
Mitigated
44,430
12,046
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Fwom
King Arthur
11,492
2,077
0
1,458
12,318
14,447
0
1,333
10,985
0
75,680
W
Kuzenbo
HoldenĊộx
Kuzenbo
6,499
3,095
0
1,816
11,910
17,525
116
2,579
9,331
16,054
0
L
Poseidon
Jackal322
Poseidon
4,185
647
0
762
9,004
2,446
482
2,253
6,751
50,946
0
W
Merlin
4,466
74
0
450
7,619
3,313
563
1,721
5,898
75,588
0
L
Hachiman
McMurcy
Hachiman
9,296
5,256
0
196
11,482
3,987
0
1,339
10,143
0
61,827
W
Xbalanque
MommyPlum
Xbalanque
14,418
7,136
0
3,106
9,515
3,848
2,895
1,852
7,663
0
75,403
W
Ne Zha
NEETori
Ne Zha
12,810
2,655
0
988
10,194
5,297
67
1,157
9,037
0
73,009
L
Izanami
Ninjasquad1
Izanami
5,687
4,411
0
2,917
13,306
4,545
587
2,578
10,728
0
54,733
L
Ymir
4,457
1,113
0
764
14,349
11,861
0
3,132
11,217
21,467
0
L
5,479
504
0
7,407
15,587
16,813
0
1,663
13,924
0
45,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
46,581
399
Minions Killed
492
0
Camps Cleared
0
1,373,244
Distance Traveled
1,444,798
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,507
634
116
8
0
292,350
4
W
Kuzenbo
8,630
575
13
1
0
273,855
3
L
Poseidon
7,340
489
94
6
0
244,407
0
W
Merlin
9,475
632
153
10
0
272,773
0
L
Hachiman
7,919
528
101
7
0
273,571
0
W
Xbalanque
9,169
611
119
8
0
263,903
0
W
Ne Zha
9,800
653
91
6
0
341,917
0
L
Izanami
6,576
438
88
6
0
267,492
4
L
Ymir
6,457
430
35
2
0
279,468
0
L
Tyr
6,822
455
81
5
0
308,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role