Player Matchup

Mercury
Mercury
KingPercaval
Mercury
Level 147
God Stats
2W - 1L
1,673 SR
Queue Stats
135W - 134L
1,477 Elo+
Party 1
Martichoras
Martichoras
PrzemekFighter
Martichoras
Level 106
God Stats
4W - 3L
1,558 SR
Queue Stats
225W - 210L
1,523 Elo+
Solo
Sol
Sol
Staykon
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 75L
1,493 Elo+
Party 1
Nike
Nike
TroubeSenpai
Nike
Level 87
God Stats
4W - 1L
1,761 SR
Queue Stats
94W - 85L
1,452 Elo+
Solo
Vulcan
Vulcan
Unclezhou
Vulcan
Level 167
God Stats
4W - 2L
1,152 SR
Queue Stats
251W - 248L
1,452 Elo+
Solo
Team Averages
Level 127
1,529 SR
1,480 Elo+

VS

Team Averages
Level 106
1,712 SR
1,477 Elo+
Artemis
Artemis
DemonKote
Artemis
Level 128
God Stats
55W - 41L
1,481 SR
Queue Stats
591W - 604L
1,503 Elo+
Solo
Bacchus
Bacchus
JeSucePourUnGank
Bacchus
Level 81
God Stats
2W - 2L
1,786 SR
Queue Stats
306W - 300L
1,527 Elo+
Solo
Thoth
Thoth
JohnDestor
Thoth
Level 85
God Stats
3W - 4L
1,684 SR
Queue Stats
263W - 245L
1,395 Elo+
Party 2
Merlin
Merlin
OrionDevilC
Merlin
Level 87
God Stats
5W - 4L
1,747 SR
Queue Stats
157W - 152L
1,494 Elo+
Solo
Mercury
Mercury
UnderbIade
Mercury
Level 148
God Stats
8W - 3L
1,859 SR
Queue Stats
188W - 168L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingPercaval
Mercury
15
7 / 1 / 3
8,990
562
7,031
10,478
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
PrzemekFighter
Martichoras
15
5 / 3 / 2
9,234
577
11,011
15,479
6,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
15
6 / 3 / 8
9,427
589
12,448
12,912
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 2 / 7
7,852
491
5,358
11,162
10,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Unclezhou
Vulcan
15
1 / 0 / 1
8,969
561
4,432
3,502
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DemonKote
Artemis
12
3 / 5 / 2
7,279
455
8,637
9,264
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 4
7,949
497
7,649
17,873
20,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
13
0 / 1 / 0
7,409
463
827
5,183
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
14
1 / 5 / 2
8,022
501
8,517
11,210
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
UnderbIade
Mercury
13
2 / 5 / 1
8,068
504
4,904
13,739
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
23
Kills
7
9
Deaths
23
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
DemonKote
Artemis
3
5
2
0.8
L
1
7
4
0.43
L
Thoth
0
1
0
0
W
Mercury
KingPercaval
Mercury
7
1
3
8.5
L
Merlin
1
5
2
0.4
W
Martichoras
PrzemekFighter
Martichoras
5
3
2
2
W
Sol
6
3
8
3.33
W
4
2
7
3.75
W
Vulcan
Unclezhou
Vulcan
1
0
1
1.5
L
Mercury
UnderbIade
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,280
Damage
30,534
53,533
Taken
57,269
26,666
Mitigated
36,658
14,040
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DemonKote
Artemis
8,637
4,935
0
1,724
9,264
3,895
266
5,580
3,684
0
39,528
L
7,649
739
0
4,736
17,873
20,777
0
5,835
12,038
22,827
0
L
Thoth
827
0
0
0
5,183
1,940
0
2,440
2,743
55,956
0
W
Mercury
KingPercaval
Mercury
7,031
3,320
0
430
10,478
4,052
0
2,691
7,782
0
77,190
L
Merlin
8,517
193
0
1,396
11,210
4,579
0
739
10,471
63,853
0
W
Martichoras
PrzemekFighter
Martichoras
11,011
4,495
0
2,780
15,479
6,405
815
9,087
6,392
0
71,100
W
Sol
12,448
3,941
0
7,158
12,912
4,730
2,164
3,829
9,083
76,295
0
W
5,358
622
0
2,310
11,162
10,082
0
2,577
8,585
0
22,629
W
Vulcan
Unclezhou
Vulcan
4,432
1,960
0
1,362
3,502
1,397
0
1,376
2,120
67,197
0
L
Mercury
UnderbIade
Mercury
4,904
1,880
0
750
13,739
5,467
0
2,286
11,453
0
57,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
38,727
487
Minions Killed
405
0
Camps Cleared
0
1,615,579
Distance Traveled
1,475,089
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,279
455
69
4
0
270,168
2
L
Bacchus
7,949
497
20
1
0
311,016
0
L
Thoth
7,409
463
101
6
0
269,277
0
W
Mercury
8,990
562
114
7
0
397,449
2
L
Merlin
8,022
501
113
7
0
276,045
1
W
Martichoras
9,234
577
113
7
0
262,173
0
W
Sol
9,427
589
118
7
0
278,178
3
W
Nike
7,852
491
22
1
0
334,513
0
W
Vulcan
8,969
561
120
8
0
343,266
3
L
Mercury
8,068
504
102
6
0
348,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role