Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Carrington93
Bacchus
Level 98
God Stats
108W - 102L
1,658 SR
Queue Stats
539W - 528L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
Kuboboh
Sun Wukong
Level 86
God Stats
2W - 2L
1,457 SR
Queue Stats
209W - 188L
1,509 Elo+
Solo
Janus
Janus
gOwHOMEY
Janus
Level 159
God Stats
56W - 41L
1,612 SR
Queue Stats
129W - 111L
1,643 Elo+
Solo
Ao Kuang
Ao Kuang
leader21
Ao Kuang
Level 106
God Stats
4W - 2L
1,443 SR
Queue Stats
165W - 123L
1,557 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,554 Elo+

VS

Team Averages
Level 89
1,594 SR
1,607 Elo+
Sun Wukong
Sun Wukong
BeamyDock53
Sun Wukong
Level 139
God Stats
1W - 4L
1,513 SR
Queue Stats
192W - 193L
1,538 Elo+
Solo
Anubis
Anubis
NovaAngel
Anubis
Level 122
God Stats
17W - 6L
1,889 SR
Queue Stats
164W - 155L
1,589 Elo+
Solo
Susano
Susano
PearlsPorthole
Susano
Level 124
God Stats
70W - 49L
1,766 SR
Queue Stats
156W - 120L
1,627 Elo+
Party 2
Janus
Janus
Rs3Player99
Janus
Level 22
God Stats
3W - 3L
1,495 SR
Queue Stats
45W - 30L
1,608 Elo+
Party 2
Neith
Neith
TenGaugePancake
Neith
Level 37
God Stats
1W - 4L
1,305 SR
Queue Stats
87W - 65L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 8 / 2
7,140
476
4,996
11,915
3,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Carrington93
Bacchus
11
0 / 3 / 2
7,255
484
4,588
16,070
16,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Kuboboh
Sun Wukong
14
1 / 2 / 0
8,626
575
8,824
12,840
11,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
gOwHOMEY
Janus
14
0 / 2 / 5
8,327
555
4,358
9,391
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
leader21
Ao Kuang
14
7 / 4 / 1
9,003
600
9,300
17,052
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeamyDock53
Sun Wukong
15
1 / 1 / 1
9,387
626
6,883
14,440
15,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
NovaAngel
Anubis
13
6 / 2 / 8
8,463
564
15,132
8,963
4,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 2 / 2
8,374
558
8,059
13,562
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 2
8,437
562
3,020
7,446
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
7 / 1 / 5
9,128
609
13,937
9,073
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
19
19
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
8
2
0.25
L
Sun Wukong
BeamyDock53
Sun Wukong
1
1
1
1.5
W
Bacchus
Carrington93
Bacchus
0
3
2
0.33
W
Sun Wukong
Kuboboh
Sun Wukong
1
2
0
0.5
L
Anubis
NovaAngel
Anubis
6
2
8
5
L
4
2
2
2.5
L
1
3
2
0.67
L
7
1
5
9.5
W
Janus
gOwHOMEY
Janus
0
2
5
1.25
W
Ao Kuang
leader21
Ao Kuang
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
47,031
67,268
Taken
53,484
40,711
Mitigated
31,444
13,079
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,996
3,570
0
1,357
11,915
3,142
494
5,623
6,292
0
55,243
L
Sun Wukong
BeamyDock53
Sun Wukong
6,883
1,781
0
6,579
14,440
15,042
11
442
13,982
0
80,761
W
Bacchus
Carrington93
Bacchus
4,588
279
156
3,849
16,070
16,877
0
5,517
10,549
20,258
0
W
Sun Wukong
Kuboboh
Sun Wukong
8,824
2,672
0
5,196
12,840
11,120
0
181
12,615
0
71,204
L
Anubis
NovaAngel
Anubis
15,132
997
0
3,821
8,963
4,506
0
4,721
4,242
54,328
0
L
8,059
2,349
0
2,558
13,562
5,407
0
5,087
8,317
0
56,009
L
3,020
132
0
478
7,446
2,837
268
4,161
3,161
71,127
0
L
13,937
7,508
0
1,750
9,073
3,652
1,276
3,537
5,536
0
72,044
W
Janus
gOwHOMEY
Janus
4,358
0
0
520
9,391
2,834
372
3,876
5,449
63,192
0
W
Ao Kuang
leader21
Ao Kuang
9,300
2,746
0
2,001
17,052
6,738
0
2,749
14,211
60,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,351
Gold Earned
43,789
467
Minions Killed
523
0
Camps Cleared
0
1,493,605
Distance Traveled
1,518,444
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,140
476
104
7
0
271,132
0
L
Sun Wukong
9,387
626
142
9
0
300,481
5
W
Bacchus
7,255
484
24
2
0
314,544
6
W
Sun Wukong
8,626
575
135
9
0
279,189
0
L
Anubis
8,463
564
71
5
0
273,773
0
L
Susano
8,374
558
78
5
0
353,288
1
L
Janus
8,437
562
129
9
0
285,284
4
L
Neith
9,128
609
103
7
0
305,618
1
W
Janus
8,327
555
119
8
0
278,732
3
W
Ao Kuang
9,003
600
85
6
0
350,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role