Player Matchup

Discordia
Discordia
Bigbird_The_One
Discordia
Level 141
God Stats
1W - 1L
1,246 SR
Queue Stats
38W - 41L
1,488 Elo+
Party 1
Ymir
Ymir
Cr8npain64
Ymir
Level 64
God Stats
3W - 5L
1,317 SR
Queue Stats
210W - 198L
1,529 Elo+
Solo
Ah Puch
Ah Puch
JamesyB4bY
Ah Puch
Level 123
God Stats
4W - 2L
1,667 SR
Queue Stats
299W - 292L
1,482 Elo+
Solo
Aphrodite
Aphrodite
Littlebird_1
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,485 Elo+
Party 1
Fenrir
Fenrir
MustyGlitter352
Fenrir
Level 148
God Stats
1W - 1L
1,535 SR
Queue Stats
168W - 185L
1,513 Elo+
Solo
Team Averages
Level 120
1,453 SR
1,499 Elo+

VS

Team Averages
Level 88
1,523 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BiggerBenis
Vulcan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 108L
1,541 Elo+
Solo
Geb
Geb
Kaladalinar
Geb
Level 149
God Stats
1W - 1L
1,725 SR
Queue Stats
15W - 11L
1,658 Elo+
Solo
Bellona
Bellona
VladTapir
Bellona
Level 65
God Stats
2W - 6L
1,392 SR
Queue Stats
276W - 283L
1,513 Elo+
Solo
Yemoja
Yemoja
willou50100
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bigbird_The_One
Discordia
15
5 / 1 / 13
8,961
815
15,268
8,161
4,971
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 17
8,981
816
5,517
18,202
18,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
JamesyB4bY
Ah Puch
17
7 / 0 / 14
9,883
898
14,763
8,104
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Littlebird_1
Aphrodite
14
2 / 1 / 15
8,398
763
5,996
11,544
12,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
8 / 3 / 10
8,967
815
10,411
13,646
17,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 5 / 0
7,291
663
3,831
12,346
12,695
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
16
2 / 5 / 2
8,029
730
16,395
9,267
4,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 4
7,575
689
10,153
13,237
18,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
VladTapir
Bellona
11
0 / 6 / 2
6,492
590
6,809
12,711
15,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
12
0 / 3 / 1
7,050
641
2,534
9,778
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
23
Kills
4
6
Deaths
23
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
0
0.4
W
Discordia
Bigbird_The_One
Discordia
5
1
13
11.5
L
Vulcan
2
5
2
0.6
W
1
1
17
9.5
W
Ah Puch
JamesyB4bY
Ah Puch
7
0
14
14
L
0
4
4
0.5
W
Aphrodite
Littlebird_1
Aphrodite
2
1
15
9.5
W
8
3
10
4.33
L
Bellona
VladTapir
Bellona
0
6
2
0.17
L
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,955
Damage
39,722
59,657
Taken
57,339
57,334
Mitigated
62,625
29,782
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,831
203
417
2,042
12,346
12,695
0
9,108
3,019
0
6,418
W
Discordia
Bigbird_The_One
Discordia
15,268
450
2,135
2,150
8,161
4,971
1,631
4,011
4,109
30,729
0
L
Vulcan
16,395
4,500
690
1,039
9,267
4,928
0
7,562
1,658
34,003
0
W
5,517
661
3,282
2,688
18,202
18,021
270
8,911
8,900
10,807
0
W
Ah Puch
JamesyB4bY
Ah Puch
14,763
645
304
2,043
8,104
5,168
509
4,896
3,169
37,027
0
L
10,153
859
1,311
2,662
13,237
18,126
0
9,001
4,061
16,867
0
W
Aphrodite
Littlebird_1
Aphrodite
5,996
389
7,618
5,158
11,544
12,165
227
5,725
5,740
15,621
0
W
10,411
1,696
2,569
1,835
13,646
17,009
182
5,539
7,764
0
13,853
L
Bellona
VladTapir
Bellona
6,809
1,107
645
1,401
12,711
15,547
0
9,143
3,375
0
8,847
L
Yemoja
2,534
644
895
851
9,778
11,329
0
6,730
2,867
8,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,190
Gold Earned
36,437
136
Minions Killed
81
0
Camps Cleared
0
1,090,875
Distance Traveled
888,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,291
663
8
1
0
181,295
0
W
Discordia
8,961
815
36
3
0
228,903
0
L
Vulcan
8,029
730
32
3
0
184,690
0
W
Ymir
8,981
816
4
0
0
205,237
0
W
Ah Puch
9,883
898
67
6
0
223,253
0
L
Geb
7,575
689
12
1
0
178,365
0
W
Aphrodite
8,398
763
21
2
0
231,044
0
W
Fenrir
8,967
815
8
1
0
202,438
0
L
Bellona
6,492
590
7
1
0
177,950
0
L
Yemoja
7,050
641
22
2
0
165,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role