Player Matchup

Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ItsKenny3
Cernunnos
Level 46
God Stats
156W - 134L
1,485 SR
Queue Stats
231W - 227L
1,316 Elo+
Solo
He Bo
He Bo
Sinnut
He Bo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 108L
1,184 Elo+
Solo
Team Averages
Level 63
1,495 SR
1,333 Elo+

VS

Team Averages
Level 79
1,501 SR
1,498 Elo+
Ix Chel
Ix Chel
DesertOwl135
Ix Chel
Level 86
God Stats
0W - 3L
1,506 SR
Queue Stats
19W - 34L
1,729 Elo+
Solo
Da Ji
Da Ji
MightyMike55555
Da Ji
Level 62
God Stats
7W - 13L
1,491 SR
Queue Stats
40W - 37L
1,369 Elo+
Solo
Nox
Nox
emiliorojas32
Nox
Level 88
God Stats
1W - 4L
1,507 SR
Queue Stats
32W - 33L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
6 / 1 / 7
9,104
910
6,521
9,551
8,824
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
ItsKenny3
Cernunnos
12
5 / 2 / 7
8,633
863
8,449
7,358
2,330
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Sinnut
He Bo
12
4 / 4 / 9
8,619
862
6,231
6,413
1,896
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DesertOwl135
Ix Chel
11
3 / 4 / 2
7,899
790
6,121
7,671
3,144
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 8 / 4
7,978
798
8,392
11,969
5,224
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

10
2 / 3 / 5
7,648
765
2,954
8,945
8,005
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
7
7
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
7
9.5
L
Ix Chel
DesertOwl135
Ix Chel
3
4
2
1
W
Cernunnos
ItsKenny3
Cernunnos
5
2
7
4.25
L
2
8
4
0.5
W
He Bo
Sinnut
He Bo
4
4
9
2.13
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,201
Damage
17,467
23,322
Taken
28,585
13,050
Mitigated
16,373
3,223
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,521
2,154
0
1,229
9,551
8,824
167
3,383
6,168
919
24,522
L
Ix Chel
DesertOwl135
Ix Chel
6,121
369
735
703
7,671
3,144
110
1,411
6,260
36,706
0
W
Cernunnos
ItsKenny3
Cernunnos
8,449
4,177
0
1,994
7,358
2,330
284
2,550
4,808
0
33,405
L
8,392
3,314
157
1,367
11,969
5,224
0
3,216
8,753
0
18,447
W
He Bo
Sinnut
He Bo
6,231
1,458
0
0
6,413
1,896
240
3,696
2,717
19,796
0
L
2,954
541
0
1,065
8,945
8,005
28
2,698
6,247
18,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
23,525
97
Minions Killed
111
0
Camps Cleared
0
514,036
Distance Traveled
503,459
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,104
910
35
4
0
190,540
2
L
Ix Chel
7,899
790
70
7
0
171,274
2
W
Cernunnos
8,633
863
43
4
0
175,130
0
L
Da Ji
7,978
798
14
1
0
160,394
0
W
He Bo
8,619
862
19
2
0
148,366
0
L
Nox
7,648
765
27
3
0
171,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role