Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Burge1611
Hera
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 104L
1,467 Elo+
Solo
Bakasura
Bakasura
SMITE888
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,507 Elo+
Solo
Mercury
Mercury
blackhawk973
Mercury
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 85L
1,323 Elo+
Solo
Hercules
Hercules
deadofnight25
Hercules
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 97L
1,505 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,461 Elo+

VS

Team Averages
Level 100
1,564 SR
1,483 Elo+
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Harvi1989
Hades
Level 82
God Stats
17W - 6L
1,711 SR
Queue Stats
336W - 325L
1,485 Elo+
Party 1
Neith
Neith
Mollyy
Neith
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 84L
1,480 Elo+
Party 2
Chernobog
Chernobog
MrDuDee
Chernobog
Level 144
God Stats
2W - 1L
1,715 SR
Queue Stats
70W - 77L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
x_DesaiN_x
Morgan Le Fay
Level 62
God Stats
6W - 6L
1,395 SR
Queue Stats
382W - 443L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 8 / 6
7,859
714
6,865
12,423
8,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
7 / 6 / 5
9,348
850
12,717
10,568
4,567
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
SMITE888
Bakasura
16
6 / 7 / 4
9,635
876
7,615
17,698
22,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
blackhawk973
Mercury
13
1 / 11 / 6
7,659
696
3,647
15,345
6,357
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
deadofnight25
Hercules
16
1 / 5 / 5
7,953
723
6,038
14,563
17,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 5 / 18
8,669
788
6,959
8,100
2,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Harvi1989
Hades
17
5 / 3 / 23
10,568
961
10,938
12,109
6,776
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Mollyy
Neith
17
9 / 2 / 20
10,331
939
13,170
8,848
4,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
MrDuDee
Chernobog
18
16 / 3 / 13
11,662
1,060
18,340
11,185
5,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
x_DesaiN_x
Morgan Le Fay
16
5 / 5 / 20
10,271
934
11,728
9,944
4,377
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
131
17
Kills
37
37
Deaths
18
26
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
8
6
0.63
W
He Bo
 
He Bo
2
5
18
2.2
L
Hera
7
6
5
1.58
W
Hades
Harvi1989
Hades
5
3
23
5.5
W
Neith
Mollyy
Neith
9
2
20
9.5
W
Chernobog
MrDuDee
Chernobog
16
3
13
7.5
L
Bakasura
SMITE888
Bakasura
6
7
4
1.14
L
Mercury
blackhawk973
Mercury
1
11
6
0.36
L
Hercules
deadofnight25
Hercules
1
5
5
0.7
W
Morgan Le Fay
x_DesaiN_x
Morgan Le Fay
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,882
Damage
61,135
70,597
Taken
50,186
58,494
Mitigated
23,876
13,794
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,865
253
364
890
12,423
8,024
125
4,632
7,791
12,984
0
W
He Bo
 
He Bo
6,959
1,306
297
348
8,100
2,770
675
4,290
3,263
17,160
0
L
Hera
12,717
2,570
857
1,648
10,568
4,567
147
6,118
4,450
23,586
0
W
Hades
Harvi1989
Hades
10,938
319
1,582
3,504
12,109
6,776
1,066
4,324
7,107
21,302
0
W
Neith
Mollyy
Neith
13,170
7,070
405
3,579
8,848
4,400
2,866
3,892
4,644
0
29,305
W
Chernobog
MrDuDee
Chernobog
18,340
10,967
169
4,620
11,185
5,553
2,561
3,998
6,286
0
34,277
L
Bakasura
SMITE888
Bakasura
7,615
4,326
885
3,662
17,698
22,259
0
5,657
12,041
0
8,375
L
Mercury
blackhawk973
Mercury
3,647
1,488
294
1,003
15,345
6,357
0
6,272
9,073
0
7,590
L
Hercules
deadofnight25
Hercules
6,038
656
79
4,112
14,563
17,287
138
6,946
7,617
0
17,077
W
Morgan Le Fay
x_DesaiN_x
Morgan Le Fay
11,728
649
662
1,249
9,944
4,377
522
2,682
6,837
23,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,454
Gold Earned
51,501
81
Minions Killed
124
0
Camps Cleared
0
897,637
Distance Traveled
1,030,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,859
714
19
2
0
138,857
0
W
He Bo
8,669
788
15
1
0
191,334
0
L
Hera
9,348
850
20
2
0
173,702
0
W
Hades
10,568
961
25
2
0
213,196
0
W
Neith
10,331
939
29
3
0
210,695
0
W
Chernobog
11,662
1,060
35
3
0
202,650
0
L
Bakasura
9,635
876
20
2
0
189,720
0
L
Mercury
7,659
696
6
1
0
181,895
0
L
Hercules
7,953
723
16
1
0
213,463
0
W
Morgan Le Fay
10,271
934
20
2
0
212,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role