Player Matchup

Chronos
Chronos
DODrigun
Chronos
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
228W - 205L
1,507 Elo+
Solo
Surtr
Surtr
IIIIlIIlIlx
Surtr
Level 4
God Stats
2W - 2L
1,672 SR
Queue Stats
2W - 3L
1,673 Elo+
Party 2
Ravana
Ravana
IgGravy
Ravana
Level 106
God Stats
2W - 3L
1,243 SR
Queue Stats
137W - 111L
1,445 Elo+
Party 2
Hachiman
Hachiman
RockTrap120
Hachiman
Level 43
God Stats
2W - 12L
1,019 SR
Queue Stats
652W - 616L
1,327 Elo+
Solo
Khepri
Khepri
TirelessGuerilla
Khepri
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 175L
1,369 Elo+
Solo
Team Averages
Level 87
1,387 SR
1,464 Elo+

VS

Team Averages
Level 109
1,539 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Just-Viibe
Kukulkan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,497 Elo+
Party 1
Thor
Thor
Liime69
Thor
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 45L
1,514 Elo+
Party 1
Shiva
Shiva
M_D_Ace212
Shiva
Level 151
God Stats
29W - 20L
1,611 SR
Queue Stats
557W - 588L
1,429 Elo+
Solo
Horus
Horus
ProSchribes
Horus
Level 115
God Stats
5W - 3L
1,584 SR
Queue Stats
130W - 132L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DODrigun
Chronos
8
0 / 0 / 0
4,085
584
1,428
2,353
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 1 / 0
3,497
500
536
2,698
918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
IgGravy
Ravana
7
2 / 0 / 0
4,440
634
3,160
3,266
1,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
RockTrap120
Hachiman
7
0 / 2 / 0
3,856
551
1,513
4,338
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 0 / 0
2,876
411
0
819
399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 1 / 1
4,725
675
2,802
3,618
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Just-Viibe
Kukulkan
7
0 / 0 / 0
4,228
604
833
1,753
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Liime69
Thor
7
1 / 0 / 0
4,253
608
570
4,036
1,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
9
1 / 1 / 0
4,836
691
2,392
3,717
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
4,255
608
416
4,388
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
3
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
1
0.5
L
Chronos
DODrigun
Chronos
0
0
0
0
L
0
1
0
0
L
Ravana
IgGravy
Ravana
2
0
0
2
W
Kukulkan
Just-Viibe
Kukulkan
0
0
0
0
W
Thor
Liime69
Thor
1
0
0
1
W
Shiva
1
1
0
1
W
0
0
0
0
L
Hachiman
RockTrap120
Hachiman
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,637
Damage
7,013
13,474
Taken
17,512
4,516
Mitigated
6,619
2,597
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,802
1,166
0
1,807
3,618
888
636
0
3,618
38,578
0
L
Chronos
DODrigun
Chronos
1,428
271
0
456
2,353
745
0
677
1,676
24,531
0
L
536
252
0
435
2,698
918
0
0
2,698
71
8,792
L
Ravana
IgGravy
Ravana
3,160
825
0
815
3,266
1,070
0
507
2,759
0
25,953
W
Kukulkan
Just-Viibe
Kukulkan
833
137
0
250
1,753
588
0
908
845
24,672
0
W
Thor
Liime69
Thor
570
74
0
950
4,036
1,188
0
406
3,630
0
22,198
W
Shiva
2,392
643
0
756
3,717
1,276
0
0
3,717
0
27,357
W
416
316
204
1,608
4,388
2,679
131
114
4,274
0
10,218
L
Hachiman
RockTrap120
Hachiman
1,513
1,146
0
740
4,338
1,384
0
2,451
1,887
0
19,545
L
0
0
0
151
819
399
0
0
819
1,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,754
Gold Earned
22,297
132
Minions Killed
230
0
Camps Cleared
0
557,495
Distance Traveled
675,600
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,725
675
72
10
0
119,768
0
L
Chronos
4,085
584
40
6
0
126,799
4
L
Surtr
3,497
500
14
2
0
129,731
0
L
Ravana
4,440
634
52
7
0
162,620
1
W
Kukulkan
4,228
604
44
6
0
124,928
0
W
Thor
4,253
608
49
7
0
153,335
0
W
Shiva
4,836
691
50
7
0
147,524
0
W
Horus
4,255
608
15
2
0
130,045
1
L
Hachiman
3,856
551
26
4
0
121,067
0
L
Khepri
2,876
411
0
0
0
17,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role