Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze V
DanielNahmas
Hades
Bronze V
Level 73
God Stats
3W - 5L
1,436 SR
Queue Stats
203W - 242L
1,181 MMR
Solo
King Arthur
King Arthur
Silver I
IPROSLAYER86
King Arthur
Silver I
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 170L
1,170 MMR
Solo
Cupid
Cupid
Silver II
MisterCor
Cupid
Silver II
Level 132
God Stats
5W - 8L
1,452 SR
Queue Stats
10W - 18L
1,266 MMR
Solo
Aphrodite
Aphrodite
Silver III
kirito77320
Aphrodite
Silver III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 72L
1,225 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,478 SR
1,268 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,642 SR
1,267 MMR
Baba Yaga
Baba Yaga
Silver I
 
Baba Yaga
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Blok_078
Apollo
Gold V
Level 148
God Stats
6W - 3L
1,734 SR
Queue Stats
227W - 233L
1,192 MMR
Solo
Guan Yu
Guan Yu
Silver II
alvarocaveda
Guan Yu
Silver II
Level 122
God Stats
10W - 5L
1,559 SR
Queue Stats
96W - 119L
1,121 MMR
Solo
Horus
Horus
Silver III
danzelot
Horus
Silver III
Level 136
God Stats
6W - 1L
1,883 SR
Queue Stats
30W - 33L
1,273 MMR
Solo
Anubis
Anubis
Silver I
vKraniax
Anubis
Silver I
Level 109
God Stats
7W - 6L
1,535 SR
Queue Stats
104W - 112L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 4 / 1
6,938
463
3,253
10,846
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 0
7,462
497
5,484
8,428
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
IPROSLAYER86
King Arthur
12
1 / 3 / 0
7,184
479
7,013
11,761
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
MisterCor
Cupid
12
0 / 1 / 0
7,219
481
3,436
7,743
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
kirito77320
Aphrodite
11
0 / 5 / 1
7,053
470
3,170
9,781
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Ix ChelGebThorVamanaMartichoras

VS

Bans
He BoHerculesAo KuangIshtarThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
4 / 1 / 4
8,450
563
8,383
6,872
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Blok_078
Apollo
15
5 / 0 / 2
9,034
602
5,909
7,998
3,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
alvarocaveda
Guan Yu
13
0 / 1 / 6
7,721
515
7,186
11,983
10,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
danzelot
Horus
12
1 / 0 / 8
7,617
508
3,372
9,194
8,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
vKraniax
Anubis
15
4 / 1 / 5
8,880
592
7,716
9,376
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
14
14
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
1
0.13
W
Baba Yaga
 
Baba Yaga
4
1
4
6
W
Apollo
Blok_078
Apollo
5
0
2
6
L
2
1
0
2
L
King Arthur
IPROSLAYER86
King Arthur
1
3
0
0.33
L
Cupid
MisterCor
Cupid
0
1
0
0
W
Guan Yu
alvarocaveda
Guan Yu
0
1
6
3
W
Horus
danzelot
Horus
1
0
8
5
L
Aphrodite
kirito77320
Aphrodite
0
5
1
0.1
W
Anubis
vKraniax
Anubis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
32,566
48,559
Taken
45,423
23,288
Mitigated
31,013
12,755
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,253
656
0
1,015
10,846
3,738
0
2,939
7,907
0
42,298
W
Baba Yaga
 
Baba Yaga
8,383
386
0
1,412
6,872
3,397
263
2,387
4,485
71,985
0
W
Apollo
Blok_078
Apollo
5,909
3,797
0
4,588
7,998
3,611
352
1,472
6,526
0
78,564
L
5,484
185
684
2,765
8,428
3,693
0
4,534
3,894
43,258
0
L
King Arthur
IPROSLAYER86
King Arthur
7,013
542
0
1,139
11,761
6,960
0
4,013
7,748
395
44,502
L
Cupid
MisterCor
Cupid
3,436
1,931
0
3,113
7,743
2,270
0
1,805
5,938
0
57,100
W
Guan Yu
alvarocaveda
Guan Yu
7,186
1,419
617
4,179
11,983
10,182
272
1,632
10,351
0
55,270
W
Horus
danzelot
Horus
3,372
1,077
480
3,760
9,194
8,789
0
2,211
6,983
595
15,972
L
Aphrodite
kirito77320
Aphrodite
3,170
219
905
3,134
9,781
6,627
0
3,289
6,492
34,181
0
W
Anubis
vKraniax
Anubis
7,716
502
0
4,394
9,376
5,034
580
1,889
7,487
77,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
41,702
389
Minions Killed
467
0
Camps Cleared
0
1,381,374
Distance Traveled
1,516,762
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,938
463
79
5
0
307,237
0
W
Baba Yaga
8,450
563
121
8
0
289,963
3
W
Apollo
9,034
602
114
8
0
285,198
1
L
Hades
7,462
497
74
5
0
280,929
0
L
King Arthur
7,184
479
76
5
0
262,000
3
L
Cupid
7,219
481
106
7
0
257,268
5
W
Guan Yu
7,721
515
92
6
0
298,308
4
W
Horus
7,617
508
22
1
0
329,049
4
L
Aphrodite
7,053
470
54
4
0
273,940
3
W
Anubis
8,880
592
118
8
0
314,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role