Player Matchup

Ne Zha
Ne Zha
Gold IV
Greg_Galaxy
Ne Zha
Gold IV
Level 146
God Stats
1W - 1L
1,339 SR
Queue Stats
148W - 157L
1,314 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
NINJA___O_o
Baron Samedi
Gold V
Level 168
God Stats
19W - 17L
1,261 SR
Queue Stats
425W - 448L
1,202 MMR
Party 1
Yu Huang
Yu Huang
Gold V
Spezna_2000
Yu Huang
Gold V
Level 125
God Stats
7W - 2L
1,597 SR
Queue Stats
53W - 49L
1,317 MMR
Solo
Martichoras
Martichoras
Silver I
ehabr98
Martichoras
Silver I
Level 158
God Stats
8W - 4L
1,504 SR
Queue Stats
423W - 448L
1,156 MMR
Party 1
Bacchus
Bacchus
Silver III
xDewhurst
Bacchus
Silver III
Level 69
God Stats
5W - 3L
1,307 SR
Queue Stats
131W - 133L
1,155 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,402 SR
1,229 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,522 SR
1,232 MMR
Izanami
Izanami
Silver III
DoctorCizzle
Izanami
Silver III
Level 146
God Stats
1W - 5L
1,335 SR
Queue Stats
120W - 130L
1,064 MMR
Party 2
King Arthur
King Arthur
Silver I
Kuboloss
King Arthur
Silver I
Level 106
God Stats
1W - 2L
1,775 SR
Queue Stats
107W - 114L
1,239 MMR
Party 2
He Bo
He Bo
Bronze III
jorgemm19
He Bo
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 308L
1,308 MMR
Solo
Loki
Loki
Bronze IV
klod_killer2
Loki
Bronze IV
Level 75
God Stats
2W - 12L
1,500 SR
Queue Stats
45W - 61L
1,306 MMR
Solo
Atlas
Atlas
Silver IV
wasgehtbro
Atlas
Silver IV
Level 77
God Stats
34W - 17L
1,500 SR
Queue Stats
178W - 181L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 2 / 4
9,425
589
8,258
13,695
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
NINJA___O_o
Baron Samedi
15
1 / 0 / 2
8,454
528
5,784
6,796
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
Spezna_2000
Yu Huang
13
0 / 1 / 5
8,295
518
11,344
8,117
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
ehabr98
Martichoras
15
3 / 1 / 0
8,930
558
10,316
10,047
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
xDewhurst
Bacchus
14
3 / 0 / 5
8,881
555
7,069
8,101
7,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SerqetAo KuangSusanoKhepri

VS

Bans
ThanatosGuan YuAchillesJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoctorCizzle
Izanami
15
0 / 0 / 1
8,572
536
3,510
7,689
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Kuboloss
King Arthur
14
0 / 2 / 1
8,255
516
6,121
13,076
11,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
jorgemm19
He Bo
12
0 / 4 / 0
7,342
459
2,812
12,463
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 1
7,892
493
4,098
13,883
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
11
1 / 3 / 1
7,366
460
6,798
15,613
13,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
2
4
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
DoctorCizzle
Izanami
0
0
1
0.5
W
Ne Zha
5
2
4
3.5
L
King Arthur
Kuboloss
King Arthur
0
2
1
0.25
W
Baron Samedi
NINJA___O_o
Baron Samedi
1
0
2
2
W
Yu Huang
Spezna_2000
Yu Huang
0
1
5
2.5
W
Martichoras
ehabr98
Martichoras
3
1
0
3
L
He Bo
jorgemm19
He Bo
0
4
0
0
L
1
3
1
0.5
L
Atlas
1
3
1
0.5
W
Bacchus
xDewhurst
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,771
Damage
23,339
46,756
Taken
62,724
25,465
Mitigated
37,941
16,882
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DoctorCizzle
Izanami
3,510
2,493
0
2,607
7,689
3,282
886
1,045
6,644
0
82,797
W
Ne Zha
8,258
2,222
0
3,962
13,695
6,757
0
1,257
12,438
0
93,723
L
King Arthur
Kuboloss
King Arthur
6,121
375
0
1,729
13,076
11,737
0
6,645
6,431
0
63,236
W
Baron Samedi
NINJA___O_o
Baron Samedi
5,784
540
427
1,622
6,796
3,235
103
0
6,796
63,839
0
W
Yu Huang
Spezna_2000
Yu Huang
11,344
335
0
1,847
8,117
3,541
336
4,003
4,114
64,260
0
W
Martichoras
ehabr98
Martichoras
10,316
3,633
0
3,475
10,047
4,626
909
2,538
7,509
0
82,598
L
He Bo
jorgemm19
He Bo
2,812
46
0
640
12,463
4,203
0
6,905
5,174
53,554
0
L
4,098
589
0
1,340
13,883
5,218
0
3,494
10,268
0
63,889
L
Atlas
6,798
2,244
0
2,648
15,613
13,501
0
5,517
10,010
26,267
0
W
Bacchus
xDewhurst
Bacchus
7,069
876
2,621
2,928
8,101
7,306
66
1,812
6,289
28,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,985
Gold Earned
39,427
549
Minions Killed
485
0
Camps Cleared
0
1,630,243
Distance Traveled
1,609,724
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,572
536
153
10
0
304,607
1
W
Ne Zha
9,425
589
126
8
0
370,777
0
L
King Arthur
8,255
516
101
6
0
311,914
2
W
Baron Samedi
8,454
528
120
8
0
327,720
2
W
Yu Huang
8,295
518
129
8
0
306,924
3
W
Martichoras
8,930
558
132
8
0
281,866
0
L
He Bo
7,342
459
114
7
0
299,301
0
L
Loki
7,892
493
95
6
0
357,417
0
L
Atlas
7,366
460
22
1
0
336,485
6
W
Bacchus
8,881
555
42
3
0
342,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role