Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alstorm7
Cthulhu
Level 55
God Stats
1W - 1L
1,480 SR
Queue Stats
7W - 8L
1,396 Elo+
Party 1
Jing Wei
Jing Wei
Fee18thAveGoon
Jing Wei
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
630W - 632L
1,428 Elo+
Solo
Cabrakan
Cabrakan
FortniteIsBad28
Cabrakan
Level 91
God Stats
0W - 1L
1,486 SR
Queue Stats
21W - 19L
1,433 Elo+
Party 1
Hachiman
Hachiman
brothergunns1255
Hachiman
Level 82
God Stats
4W - 2L
1,653 SR
Queue Stats
340W - 364L
1,477 Elo+
Solo
Team Averages
Level 83
1,524 SR
1,447 Elo+

VS

Team Averages
Level 96
1,499 SR
1,471 Elo+
Chaac
Chaac
Dariofofo
Chaac
Level 106
God Stats
7W - 13L
1,415 SR
Queue Stats
141W - 153L
1,474 Elo+
Solo
Thor
Thor
EMGERARDO4948
Thor
Level 47
God Stats
59W - 56L
1,503 SR
Queue Stats
351W - 346L
1,362 Elo+
Solo
Jing Wei
Jing Wei
J_dog7825
Jing Wei
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
121W - 130L
1,663 Elo+
Solo
Persephone
Persephone
YouattC
Persephone
Level 102
God Stats
21W - 33L
1,500 SR
Queue Stats
551W - 551L
1,358 Elo+
Solo
Ymir
Ymir
garashy2
Ymir
Level 119
God Stats
18W - 16L
1,574 SR
Queue Stats
397W - 363L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
6 / 2 / 0
6,143
614
9,289
6,624
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Alstorm7
Cthulhu
9
1 / 0 / 2
5,317
532
3,682
4,454
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
4
0 / 3 / 0
3,925
393
515
4,005
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
9
1 / 1 / 4
5,396
540
2,305
8,134
5,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
4,049
405
2,454
4,398
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dariofofo
Chaac
10
0 / 1 / 0
5,798
580
2,480
6,682
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 2
6,387
639
2,742
9,462
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
J_dog7825
Jing Wei
10
2 / 0 / 0
6,063
606
1,935
3,123
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
YouattC
Persephone
9
1 / 4 / 2
5,749
575
4,448
5,801
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
3 / 0 / 5
6,376
638
2,609
7,238
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
8
9
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
2
0
3
L
Cthulhu
Alstorm7
Cthulhu
1
0
2
2
W
Chaac
Dariofofo
Chaac
0
1
0
0
W
2
3
2
1
L
Jing Wei
0
3
0
0
L
Cabrakan
1
1
4
3
W
Jing Wei
J_dog7825
Jing Wei
2
0
0
2
W
Persephone
YouattC
Persephone
1
4
2
0.5
L
0
3
0
0
W
Ymir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
14,214
27,615
Taken
32,306
13,992
Mitigated
13,711
4,066
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,289
1,191
0
500
6,624
2,341
0
4,253
2,371
38,746
0
L
Cthulhu
Alstorm7
Cthulhu
3,682
121
63
250
4,454
3,816
0
227
4,227
26,856
0
W
Chaac
Dariofofo
Chaac
2,480
187
0
1,846
6,682
3,499
0
4,234
2,448
0
36,314
W
2,742
735
0
3,282
9,462
3,035
0
3,471
5,991
0
38,446
L
Jing Wei
515
275
0
567
4,005
810
0
260
3,745
0
11,606
L
Cabrakan
2,305
508
50
2,067
8,134
5,815
0
1,083
7,051
24,020
0
W
Jing Wei
J_dog7825
Jing Wei
1,935
1,605
0
1,901
3,123
1,092
645
848
2,275
0
40,823
W
Persephone
YouattC
Persephone
4,448
304
0
772
5,801
1,428
0
4,764
1,015
31,224
0
L
2,454
1,358
0
569
4,398
1,210
0
1,234
3,164
0
12,614
W
Ymir
2,609
598
29
2,217
7,238
4,657
0
1,937
5,301
16,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
30,373
177
Minions Killed
243
0
Camps Cleared
0
759,211
Distance Traveled
1,005,054
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,143
614
64
6
0
183,242
0
L
Cthulhu
5,317
532
43
4
0
211,570
1
W
Chaac
5,798
580
54
5
0
189,754
0
W
Thor
6,387
639
71
7
0
220,869
0
L
Jing Wei
3,925
393
13
1
0
73,309
0
L
Cabrakan
5,396
540
38
4
0
185,690
0
W
Jing Wei
6,063
606
59
6
0
190,274
2
W
Persephone
5,749
575
45
5
0
203,905
0
L
Hachiman
4,049
405
19
2
0
105,400
0
W
Ymir
6,376
638
14
1
0
200,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role