Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GaminLion
Ullr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,549 Elo+
Solo
Ymir
Ymir
OvercomeHatred
Ymir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 280L
1,571 Elo+
Solo
Thanatos
Thanatos
beardandbandanna
Thanatos
Level 108
God Stats
186W - 129L
1,655 SR
Queue Stats
533W - 470L
1,596 Elo+
Solo
Thoth
Thoth
lacho4702
Thoth
Level 137
God Stats
2W - 4L
1,280 SR
Queue Stats
328W - 310L
1,589 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,561 Elo+

VS

Team Averages
Level 113
1,514 SR
1,463 Elo+
Xbalanque
Xbalanque
BX K MASTER
Xbalanque
Level 186
God Stats
46W - 38L
1,556 SR
Queue Stats
322W - 313L
1,503 Elo+
Party 1
Bellona
Bellona
K1ng_M0r1n
Bellona
Level 130
God Stats
3W - 1L
1,598 SR
Queue Stats
56W - 53L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
McMudbutt
Ao Kuang
Level 37
God Stats
2W - 1L
1,283 SR
Queue Stats
21W - 36L
1,241 Elo+
Solo
Scylla
Scylla
Phill mcball
Scylla
Level 125
God Stats
12W - 14L
1,624 SR
Queue Stats
327W - 318L
1,529 Elo+
Solo
Hel
Hel
xPassion SG
Hel
Level 86
God Stats
15W - 15L
1,508 SR
Queue Stats
139W - 133L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 2 / 2
5,627
469
4,005
6,880
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
11
0 / 2 / 0
5,609
467
4,428
8,293
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 1
5,745
479
3,840
11,606
9,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,741
478
4,902
11,657
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
lacho4702
Thoth
12
3 / 1 / 0
7,138
595
6,030
2,723
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BX K MASTER
Xbalanque
12
0 / 1 / 1
6,571
548
6,023
9,596
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
K1ng_M0r1n
Bellona
13
1 / 0 / 5
7,228
602
8,950
9,282
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
McMudbutt
Ao Kuang
14
12 / 1 / 0
8,364
697
11,401
11,337
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
1
0 / 0 / 0
3,663
305
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
6,036
503
551
8,333
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
13
13
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
2
0.5
W
Xbalanque
BX K MASTER
Xbalanque
0
1
1
0.5
L
Ullr
0
2
0
0
W
Bellona
K1ng_M0r1n
Bellona
1
0
5
3.5
W
Ao Kuang
McMudbutt
Ao Kuang
12
1
0
12
L
0
4
1
0.13
W
Scylla
0
0
0
0
L
1
4
0
0.25
L
Thoth
lacho4702
Thoth
3
1
0
3
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
26,925
41,159
Taken
38,548
22,088
Mitigated
17,183
10,811
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,005
438
399
1,786
6,880
4,520
0
2,144
4,736
23,089
0
W
Xbalanque
BX K MASTER
Xbalanque
6,023
1,212
0
4,268
9,596
3,089
0
1,189
8,407
0
59,221
L
Ullr
4,428
1,168
0
936
8,293
3,114
0
1,580
6,713
0
44,817
W
Bellona
K1ng_M0r1n
Bellona
8,950
3,629
0
4,090
9,282
7,158
0
4,641
4,352
0
52,342
W
Ao Kuang
McMudbutt
Ao Kuang
11,401
4,565
0
4,440
11,337
4,070
0
4,329
6,960
68,092
0
L
3,840
700
0
2,021
11,606
9,300
0
1,535
10,071
32,610
0
W
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
4,902
1,417
0
5,339
11,657
4,239
0
4,936
6,721
0
42,218
L
Thoth
lacho4702
Thoth
6,030
485
0
330
2,723
915
0
1,757
966
53,515
0
W
551
67
1,744
3,098
8,333
2,866
0
3,379
4,954
36,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
31,862
329
Minions Killed
340
0
Camps Cleared
0
1,110,195
Distance Traveled
908,647
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,627
469
46
4
0
222,072
0
W
Xbalanque
6,571
548
109
9
0
212,918
0
L
Ullr
5,609
467
73
6
0
216,196
4
W
Bellona
7,228
602
85
7
0
222,828
1
W
Ao Kuang
8,364
697
93
8
0
264,266
0
L
Ymir
5,745
479
66
6
0
194,942
4
W
Scylla
3,663
305
0
0
0
0
0
L
Thanatos
5,741
478
54
5
0
275,794
2
L
Thoth
7,138
595
90
8
0
201,191
0
W
Hel
6,036
503
53
4
0
208,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role