Player Matchup

Morgan Le Fay
Morgan Le Fay
GoldenGunZ30
Morgan Le Fay
Level 129
God Stats
76W - 31L
1,563 SR
Queue Stats
446W - 243L
1,699 Elo+
Party 3
Ishtar
Ishtar
Ricejo
Ishtar
Level 83
God Stats
2W - 2L
1,584 SR
Queue Stats
37W - 44L
1,465 Elo+
Party 1
Raijin
Raijin
SeanathanB22
Raijin
Level 145
God Stats
3W - 0L
1,747 SR
Queue Stats
194W - 56L
1,771 Elo+
Party 3
Lancelot
Lancelot
ianqc94
Lancelot
Level 63
God Stats
39W - 32L
1,533 SR
Queue Stats
213W - 217L
1,508 Elo+
Solo
Ymir
Ymir
mmmmmmmDADDY522
Ymir
Level 11
God Stats
3W - 2L
1,726 SR
Queue Stats
3W - 2L
1,734 Elo+
Party 1
Team Averages
Level 86
1,631 SR
1,636 Elo+

VS

Team Averages
Level 93
1,413 SR
1,541 Elo+
Medusa
Medusa
 
Medusa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MAXTERNAT
Eset
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 154L
1,542 Elo+
Party 2
Arachne
Arachne
ZDuality
Arachne
Level 81
God Stats
4W - 6L
1,218 SR
Queue Stats
643W - 620L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
carnav
Baron Samedi
Level 51
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 45L
1,575 Elo+
Solo
Athena
Athena
toofast18
Athena
Level 159
God Stats
3W - 8L
1,349 SR
Queue Stats
306W - 309L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoldenGunZ30
Morgan Le Fay
13
2 / 0 / 8
7,452
1,242
11,891
4,196
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Ricejo
Ishtar
13
5 / 1 / 8
8,314
1,386
10,244
6,222
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
4 / 0 / 9
8,462
1,410
12,631
2,283
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ianqc94
Lancelot
14
4 / 1 / 7
8,261
1,377
9,795
6,453
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 7
7,591
1,265
1,334
8,494
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

356

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 5 / 1
7,374
1,229
6,670
13,832
5,925
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
11
0 / 2 / 2
6,483
1,081
3,294
4,748
1,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
ZDuality
Arachne
11
0 / 2 / 2
6,414
1,069
2,784
9,724
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
carnav
Baron Samedi
12
1 / 5 / 3
7,298
1,216
5,160
9,107
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
toofast18
Athena
12
1 / 1 / 3
7,946
1,324
5,824
11,799
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
15
Kills
4
4
Deaths
15
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
1
0.5
W
Morgan Le Fay
GoldenGunZ30
Morgan Le Fay
2
0
8
6
L
Eset
0
2
2
0.5
W
Ishtar
Ricejo
Ishtar
5
1
8
9
W
Raijin
4
0
9
8.5
L
Arachne
ZDuality
Arachne
0
2
2
0.5
L
Baron Samedi
carnav
Baron Samedi
1
5
3
0.5
W
Lancelot
ianqc94
Lancelot
4
1
7
7.5
W
0
2
7
1.75
L
Athena
toofast18
Athena
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,895
Damage
23,732
27,648
Taken
49,210
17,765
Mitigated
30,547
4,499
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,670
3,111
0
241
13,832
5,925
0
7,060
6,370
0
18,785
W
Morgan Le Fay
GoldenGunZ30
Morgan Le Fay
11,891
1,283
0
593
4,196
2,088
0
2,044
2,113
20,299
0
L
Eset
3,294
532
486
217
4,748
1,615
0
1,659
2,967
10,000
0
W
Ishtar
Ricejo
Ishtar
10,244
7,926
0
2,116
6,222
2,895
0
1,916
4,183
0
25,361
W
Raijin
12,631
876
0
379
2,283
1,233
0
660
1,623
23,148
0
L
Arachne
ZDuality
Arachne
2,784
1,329
0
1,226
9,724
7,715
0
6,350
2,887
0
5,452
L
Baron Samedi
carnav
Baron Samedi
5,160
177
697
925
9,107
4,210
0
4,449
4,332
27,240
0
W
Lancelot
ianqc94
Lancelot
9,795
3,691
0
723
6,453
3,073
0
3,713
2,702
0
19,855
W
1,334
274
0
688
8,494
8,476
0
5,945
2,428
8,756
0
L
Athena
toofast18
Athena
5,824
1,158
0
948
11,799
11,082
0
4,509
6,798
13,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
35,515
142
Minions Killed
116
7
Camps Cleared
4
641,967
Distance Traveled
560,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,374
1,229
33
6
0
110,641
0
W
Morgan Le Fay
7,452
1,242
21
4
1
126,058
0
L
Eset
6,483
1,081
14
2
0
96,742
0
W
Ishtar
8,314
1,386
45
8
1
113,273
0
W
Raijin
8,462
1,410
32
5
1
128,090
0
L
Arachne
6,414
1,069
5
1
1
103,296
0
L
Baron Samedi
7,298
1,216
48
8
3
113,825
0
W
Lancelot
8,261
1,377
25
4
4
164,038
0
W
Ymir
7,591
1,265
19
3
0
110,508
0
L
Athena
7,946
1,324
16
3
0
136,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role