Player Matchup

Vulcan
Vulcan
CF_Donkey_Kong
Vulcan
Level 115
God Stats
17W - 16L
1,380 SR
Queue Stats
871W - 923L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
DaemonicKiller1
Hou Yi
Level 123
God Stats
1W - 2L
1,746 SR
Queue Stats
248W - 231L
1,554 Elo+
Solo
Set
Set
McLazykins
Set
Level 159
God Stats
3W - 7L
1,821 SR
Queue Stats
456W - 427L
1,533 Elo+
Solo
Hachiman
Hachiman
Radr1gaa
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,520 Elo+
Solo
Bellona
Bellona
moka_412
Bellona
Level 124
God Stats
1W - 6L
1,715 SR
Queue Stats
681W - 702L
1,594 Elo+
Party 1
Team Averages
Level 121
1,633 SR
1,557 Elo+

VS

Team Averages
Level 129
1,472 SR
1,471 Elo+
He Bo
He Bo
JackpotJoey9
He Bo
Level 87
God Stats
6W - 6L
1,028 SR
Queue Stats
308W - 283L
1,485 Elo+
Solo
Hercules
Hercules
Noslow94
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 296L
1,470 Elo+
Solo
Heimdallr
Heimdallr
TheQuietDog
Heimdallr
Level 196
God Stats
1W - 1L
1,558 SR
Queue Stats
213W - 213L
1,518 Elo+
Solo
Pele
Pele
frostysquirrels
Pele
Level 87
God Stats
13W - 18L
1,624 SR
Queue Stats
1,442W - 1,475L
1,449 Elo+
Solo
Nu Wa
Nu Wa
jlvv89
Nu Wa
Level 149
God Stats
6W - 3L
1,653 SR
Queue Stats
295W - 311L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,040
731
8,795
7,961
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 4
8,147
741
7,367
8,772
3,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 4 / 4
9,103
828
6,871
8,930
9,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Radr1gaa
Hachiman
14
1 / 5 / 4
8,456
769
6,559
10,996
5,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
moka_412
Bellona
15
1 / 5 / 4
8,040
731
5,321
12,117
12,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,126
739
5,413
5,986
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Noslow94
Hercules
15
3 / 2 / 13
8,614
783
3,489
14,053
19,576
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heimdallr
TheQuietDog
Heimdallr
17
7 / 2 / 9
9,955
905
17,332
10,156
6,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 4
8,881
807
7,751
10,152
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
jlvv89
Nu Wa
16
3 / 1 / 12
8,604
782
8,442
5,652
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
9
Kills
20
20
Deaths
9
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
2
3
4
1.33
W
3
1
8
7
L
4
4
4
1.5
W
Hercules
Noslow94
Hercules
3
2
13
4.75
L
Hachiman
Radr1gaa
Hachiman
1
5
4
0.6
W
Heimdallr
TheQuietDog
Heimdallr
7
2
9
5.75
W
4
3
4
2
W
Nu Wa
jlvv89
Nu Wa
3
1
12
9
L
Bellona
moka_412
Bellona
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
42,427
48,776
Taken
45,999
35,625
Mitigated
35,965
10,819
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,795
3,035
1,109
1,582
7,961
4,212
255
1,032
6,929
30,725
0
L
7,367
3,257
1,312
1,669
8,772
3,923
1,456
2,271
6,501
0
21,297
W
5,413
551
1,006
750
5,986
2,788
372
730
5,217
10,962
0
L
6,871
2,915
650
1,396
8,930
9,076
0
2,858
6,072
0
12,280
W
Hercules
Noslow94
Hercules
3,489
697
2,156
4,876
14,053
19,576
134
2,534
11,299
0
6,060
L
Hachiman
Radr1gaa
Hachiman
6,559
2,637
0
1,066
10,996
5,667
0
3,839
7,157
0
19,076
W
Heimdallr
TheQuietDog
Heimdallr
17,332
8,138
191
2,253
10,156
6,025
2,002
1,998
7,978
0
37,631
W
7,751
979
0
2,294
10,152
4,838
56
2,931
7,132
0
21,628
W
Nu Wa
jlvv89
Nu Wa
8,442
3,967
1,582
1,064
5,652
2,738
1,380
602
4,905
21,940
0
L
Bellona
moka_412
Bellona
5,321
429
677
1,358
12,117
12,747
361
3,855
8,262
0
13,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
44,180
132
Minions Killed
138
0
Camps Cleared
0
981,502
Distance Traveled
962,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,040
731
36
3
0
222,873
0
L
Hou Yi
8,147
741
33
3
0
177,325
0
W
He Bo
8,126
739
18
2
0
189,341
0
L
Set
9,103
828
14
1
0
197,641
0
W
Hercules
8,614
783
6
1
0
210,759
0
L
Hachiman
8,456
769
31
3
0
190,216
0
W
Heimdallr
9,955
905
52
5
0
195,452
0
W
Pele
8,881
807
31
3
0
176,824
0
W
Nu Wa
8,604
782
31
3
0
189,630
0
L
Bellona
8,040
731
18
2
0
193,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role