Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DownwindBrush6
Ah Muzen Cab
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
598W - 560L
1,550 Elo+
Solo
Sol
Sol
LD_fatalzz
Sol
Level 105
God Stats
6W - 5L
1,515 SR
Queue Stats
60W - 58L
1,458 Elo+
Party 1
Fenrir
Fenrir
RockTrap120
Fenrir
Level 43
God Stats
32W - 33L
1,487 SR
Queue Stats
652W - 616L
1,321 Elo+
Solo
Atlas
Atlas
UNKNOWN_SHIKAS-
Atlas
Level 128
God Stats
2W - 3L
1,464 SR
Queue Stats
105W - 101L
1,528 Elo+
Solo
Pele
Pele
vSxpreme6559
Pele
Level 85
God Stats
20W - 19L
1,515 SR
Queue Stats
60W - 56L
1,464 Elo+
Party 1
Team Averages
Level 97
1,496 SR
1,464 Elo+

VS

Team Averages
Level 100
1,494 SR
1,452 Elo+
Nu Wa
Nu Wa
Dazzle-beam
Nu Wa
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 286L
1,461 Elo+
Solo
Hachiman
Hachiman
Markofraven
Hachiman
Level 141
God Stats
31W - 35L
1,443 SR
Queue Stats
124W - 131L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhieldBoy7evn_
Tsukuyomi
Level 83
God Stats
138W - 118L
1,540 SR
Queue Stats
390W - 388L
1,464 Elo+
Solo
Bacchus
Bacchus
Voodoo_Vixen583
Bacchus
Level 136
God Stats
3W - 5L
1,484 SR
Queue Stats
167W - 164L
1,505 Elo+
Solo
King Arthur
King Arthur
unseenhandshakes
King Arthur
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 73L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DownwindBrush6
Ah Muzen Cab
13
1 / 1 / 4
7,693
550
11,563
9,326
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
3 / 1 / 3
8,024
573
7,607
8,463
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
13
3 / 0 / 6
7,287
521
6,821
11,097
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 2 / 5
7,779
556
6,988
13,761
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
3 / 1 / 3
8,162
583
7,022
11,156
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
7,911
565
7,888
10,402
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Markofraven
Hachiman
11
1 / 2 / 1
6,571
469
3,919
12,886
4,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
PhieldBoy7evn_
Tsukuyomi
11
1 / 4 / 2
6,685
478
5,569
10,308
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 3
6,461
462
5,744
12,685
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
unseenhandshakes
King Arthur
12
1 / 4 / 0
7,093
507
6,949
10,845
10,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
5
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Ah Muzen Cab
DownwindBrush6
Ah Muzen Cab
1
1
4
3
W
3
1
3
4.5
L
Hachiman
Markofraven
Hachiman
1
2
1
0.75
L
Tsukuyomi
PhieldBoy7evn_
Tsukuyomi
1
4
2
0.5
W
Fenrir
3
0
6
6
W
5
2
5
3.75
L
0
1
3
1.5
L
King Arthur
unseenhandshakes
King Arthur
1
4
0
0.25
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
30,069
53,803
Taken
57,126
28,729
Mitigated
34,229
18,521
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,888
1,879
0
1,655
10,402
3,624
0
4,896
5,506
68,668
0
W
Ah Muzen Cab
DownwindBrush6
Ah Muzen Cab
11,563
5,547
0
529
9,326
4,054
0
2,715
6,611
0
74,349
W
7,607
3,286
0
4,382
8,463
3,583
1,390
2,915
5,548
64,585
8,345
L
Hachiman
Markofraven
Hachiman
3,919
2,022
0
5,549
12,886
4,302
0
1,681
11,205
0
48,991
L
Tsukuyomi
PhieldBoy7evn_
Tsukuyomi
5,569
1,694
0
2,942
10,308
3,404
0
2,119
8,189
0
34,907
W
Fenrir
6,821
4,152
0
5,639
11,097
4,459
0
3,158
7,939
0
43,972
W
6,988
2,972
0
3,369
13,761
12,208
73
3,741
10,020
25,876
0
L
5,744
730
484
3,025
12,685
12,395
0
3,589
9,096
21,466
0
L
King Arthur
unseenhandshakes
King Arthur
6,949
454
0
500
10,845
10,504
0
1,886
8,959
0
52,983
W
7,022
951
0
4,602
11,156
4,425
0
1,103
10,053
0
63,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
34,721
431
Minions Killed
375
0
Camps Cleared
0
1,357,215
Distance Traveled
1,308,310
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,911
565
120
9
0
256,624
5
W
Ah Muzen Cab
7,693
550
108
8
0
235,697
0
W
Sol
8,024
573
127
9
0
241,976
0
L
Hachiman
6,571
469
91
7
0
241,269
1
L
Tsukuyomi
6,685
478
65
5
0
303,617
2
W
Fenrir
7,287
521
60
4
0
305,150
0
W
Atlas
7,779
556
20
1
0
277,886
2
L
Bacchus
6,461
462
33
2
0
259,960
3
L
King Arthur
7,093
507
66
5
0
246,840
0
W
Pele
8,162
583
116
8
0
296,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role