Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ChiefinFiend
Nemesis
Level 65
God Stats
10W - 3L
1,810 SR
Queue Stats
173W - 171L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
gangrellupus
Baron Samedi
Level 84
God Stats
7W - 4L
1,814 SR
Queue Stats
50W - 50L
1,493 Elo+
Solo
Nu Wa
Nu Wa
xogamergirl12ox
Nu Wa
Level 119
God Stats
3W - 2L
1,345 SR
Queue Stats
37W - 30L
1,475 Elo+
Solo
Team Averages
Level 109
1,594 SR
1,493 Elo+

VS

Team Averages
Level 108
1,451 SR
1,469 Elo+
Chaac
Chaac
Bareci
Chaac
Level 106
God Stats
167W - 142L
1,576 SR
Queue Stats
1,766W - 1,820L
1,435 Elo+
Solo
Nu Wa
Nu Wa
DanteValentine7
Nu Wa
Level 159
God Stats
13W - 17L
1,477 SR
Queue Stats
344W - 345L
1,423 Elo+
Solo
Charybdis
Charybdis
Rudan5037
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
SoHighPriest
Thor
Level 125
God Stats
4W - 6L
1,382 SR
Queue Stats
45W - 48L
1,444 Elo+
Solo
Jormungandr
Jormungandr
panthersJ2
Jormungandr
Level 69
God Stats
0W - 3L
1,318 SR
Queue Stats
12W - 19L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 1
6,546
1,091
1,563
5,258
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
 
Ishtar
11
1 / 1 / 2
6,519
1,087
1,821
3,747
1,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
ChiefinFiend
Nemesis
11
1 / 0 / 2
6,552
1,092
1,939
6,124
2,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
gangrellupus
Baron Samedi
11
0 / 2 / 3
6,242
1,040
2,631
4,383
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 3
6,481
1,080
4,318
3,158
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

372

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bareci
Chaac
10
0 / 0 / 0
5,625
938
0
242
107
12
1 / 0 / 2
6,876
1,146
5,005
2,515
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Rudan5037
Charybdis
12
2 / 1 / 1
7,062
1,177
4,859
3,393
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 0 / 0
5,828
971
433
1,790
608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
panthersJ2
Jormungandr
11
0 / 2 / 3
6,791
1,132
8,372
5,985
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
3
Kills
3
3
Deaths
3
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
1
1.5
W
Ishtar
 
Ishtar
1
1
2
2
L
Chaac
Bareci
Chaac
0
0
0
0
W
Nemesis
ChiefinFiend
Nemesis
1
0
2
2
L
1
0
2
2
L
Charybdis
Rudan5037
Charybdis
2
1
1
2.5
L
0
0
0
0
W
Baron Samedi
gangrellupus
Baron Samedi
0
2
3
0.75
L
Jormungandr
panthersJ2
Jormungandr
0
2
3
0.75
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,272
Damage
18,669
22,670
Taken
13,925
12,402
Mitigated
7,578
4,170
Healing
1,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,563
39
0
997
5,258
4,904
0
2,175
3,083
0
16,002
W
Ishtar
 
Ishtar
1,821
742
0
160
3,747
1,541
0
2,117
1,630
0
9,046
L
Chaac
Bareci
Chaac
0
0
0
0
242
107
0
242
0
0
0
W
Nemesis
ChiefinFiend
Nemesis
1,939
913
0
1,301
6,124
2,460
0
4,140
1,984
0
14,788
L
5,005
2,181
0
0
2,515
909
0
995
1,520
25,753
0
L
Charybdis
Rudan5037
Charybdis
4,859
1,744
0
595
3,393
1,296
0
1,742
1,651
0
18,406
L
433
0
0
0
1,790
608
0
1,237
553
0
5,630
W
Baron Samedi
gangrellupus
Baron Samedi
2,631
202
784
718
4,383
2,324
0
2,741
1,642
11,133
0
L
Jormungandr
panthersJ2
Jormungandr
8,372
1,647
0
506
5,985
4,658
0
2,733
3,252
15,918
0
W
4,318
1,057
0
210
3,158
1,173
0
2,204
954
24,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
32,182
144
Minions Killed
114
7
Camps Cleared
3
576,071
Distance Traveled
335,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,546
1,091
37
6
0
114,335
0
W
Ishtar
6,519
1,087
20
3
3
112,203
0
L
Chaac
5,625
938
0
0
0
0
0
W
Nemesis
6,552
1,092
30
5
1
121,437
0
L
Nu Wa
6,876
1,146
50
8
3
103,556
0
L
Charybdis
7,062
1,177
38
6
0
102,818
0
L
Thor
5,828
971
8
1
0
37,159
0
W
Baron Samedi
6,242
1,040
9
2
1
108,953
0
L
Jormungandr
6,791
1,132
18
3
0
92,303
0
W
Nu Wa
6,481
1,080
48
8
2
119,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role