Player Matchup

Thanatos
Thanatos
Besraa
Thanatos
Level 137
God Stats
5W - 6L
1,553 SR
Queue Stats
84W - 81L
1,564 Elo+
Party 2
Merlin
Merlin
Cup nxxdles
Merlin
Level 122
God Stats
6W - 12L
1,174 SR
Queue Stats
484W - 479L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
Furhn
Ix Chel
Level 149
God Stats
16W - 11L
1,704 SR
Queue Stats
148W - 127L
1,557 Elo+
Party 2
Izanami
Izanami
SplashDem0n
Izanami
Level 98
God Stats
2W - 3L
1,703 SR
Queue Stats
387W - 371L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
hobbits008
Guan Yu
Level 119
God Stats
26W - 17L
1,641 SR
Queue Stats
151W - 127L
1,582 Elo+
Solo
Team Averages
Level 125
1,555 SR
1,528 Elo+

VS

Team Averages
Level 121
1,483 SR
1,545 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LarzonScript
Kumbhakarna
Level 123
God Stats
2W - 5L
1,512 SR
Queue Stats
285W - 236L
1,650 Elo+
Solo
Shiva
Shiva
Louellah
Shiva
Level 147
God Stats
1W - 2L
1,304 SR
Queue Stats
43W - 44L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Miyuuuu
Nu Wa
Level 57
God Stats
41W - 21L
1,650 SR
Queue Stats
82W - 73L
1,581 Elo+
Solo
Thanatos
Thanatos
mario52
Thanatos
Level 121
God Stats
4W - 4L
1,449 SR
Queue Stats
60W - 38L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Besraa
Thanatos
14
5 / 3 / 5
8,562
535
8,350
15,321
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
11
0 / 5 / 6
6,824
427
4,040
10,191
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Furhn
Ix Chel
16
6 / 1 / 6
9,672
605
11,186
7,449
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SplashDem0n
Izanami
11
0 / 2 / 2
7,032
440
3,313
8,398
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
hobbits008
Guan Yu
16
2 / 4 / 0
9,107
569
10,104
17,300
22,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 0 / 2
10,500
656
11,991
9,264
3,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
LarzonScript
Kumbhakarna
10
0 / 4 / 4
7,019
439
2,994
13,651
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
Louellah
Shiva
16
2 / 2 / 3
9,621
601
10,708
16,635
13,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Miyuuuu
Nu Wa
15
2 / 4 / 6
9,663
604
10,330
9,176
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
mario52
Thanatos
16
6 / 3 / 1
9,981
624
8,295
14,100
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
13
Kills
15
15
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
2
6
L
Thanatos
Besraa
Thanatos
5
3
5
2.5
L
Merlin
0
5
6
0.6
L
Ix Chel
Furhn
Ix Chel
6
1
6
9
W
Kumbhakarna
LarzonScript
Kumbhakarna
0
4
4
0.5
W
Shiva
Louellah
Shiva
2
2
3
1.75
W
Nu Wa
Miyuuuu
Nu Wa
2
4
6
1.25
L
Izanami
SplashDem0n
Izanami
0
2
2
0.5
L
Guan Yu
hobbits008
Guan Yu
2
4
0
0.5
W
Thanatos
mario52
Thanatos
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,993
Damage
44,318
58,659
Taken
62,826
36,973
Mitigated
34,891
19,949
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,991
5,450
0
4,377
9,264
3,969
2,772
2,313
6,951
0
99,011
L
Thanatos
Besraa
Thanatos
8,350
1,746
0
9,954
15,321
5,653
147
2,887
12,434
0
61,087
L
Merlin
4,040
292
54
1,385
10,191
3,098
196
2,780
7,411
40,842
0
L
Ix Chel
Furhn
Ix Chel
11,186
1,356
468
1,211
7,449
2,971
270
3,488
3,961
81,208
0
W
Kumbhakarna
LarzonScript
Kumbhakarna
2,994
374
0
1,670
13,651
9,095
0
6,446
7,205
14,038
0
W
Shiva
Louellah
Shiva
10,708
1,544
340
3,595
16,635
13,638
0
0
16,635
656
77,470
W
Nu Wa
Miyuuuu
Nu Wa
10,330
2,433
0
864
9,176
2,938
658
3,536
5,640
77,586
0
L
Izanami
SplashDem0n
Izanami
3,313
1,932
0
2,677
8,398
2,772
0
1,489
6,909
0
46,841
L
Guan Yu
hobbits008
Guan Yu
10,104
1,019
0
4,200
17,300
22,479
0
3,336
13,964
0
73,516
W
Thanatos
mario52
Thanatos
8,295
2,221
0
9,150
14,100
5,251
0
3,715
10,385
0
75,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
46,784
497
Minions Killed
520
0
Camps Cleared
0
1,554,474
Distance Traveled
1,665,100
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,500
656
155
10
0
314,828
0
L
Thanatos
8,562
535
84
5
0
366,407
0
L
Merlin
6,824
427
60
4
0
310,353
0
L
Ix Chel
9,672
605
148
9
0
336,553
5
W
Kumbhakarna
7,019
439
11
1
0
360,309
6
W
Shiva
9,621
601
125
8
0
328,305
2
W
Nu Wa
9,663
604
115
7
0
288,602
4
L
Izanami
7,032
440
87
5
0
229,685
5
L
Guan Yu
9,107
569
118
7
0
311,476
5
W
Thanatos
9,981
624
114
7
0
373,056
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role