Player Matchup

Ganesha
Ganesha
Not_Whisperer
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 334L
1,426 Elo+
Party 3
Ymir
Ymir
OhhBoogieX
Ymir
Level 99
God Stats
49W - 54L
1,506 SR
Queue Stats
292W - 289L
1,431 Elo+
Party 1
Chaac
Chaac
SP2SM0k3Y
Chaac
Level 92
God Stats
47W - 33L
1,576 SR
Queue Stats
256W - 252L
1,462 Elo+
Party 1
Mercury
Mercury
lorenzithebest
Mercury
Level 82
God Stats
69W - 45L
1,608 SR
Queue Stats
423W - 431L
1,387 Elo+
Party 3
Hera
Hera
mercaderias300
Hera
Level 94
God Stats
99W - 81L
1,634 SR
Queue Stats
278W - 251L
1,493 Elo+
Solo
Team Averages
Level 91
1,565 SR
1,440 Elo+

VS

Team Averages
Level 92
1,549 SR
1,510 Elo+
Skadi
Skadi
Angel_of_hell197
Skadi
Level 82
God Stats
6W - 9L
1,575 SR
Queue Stats
181W - 157L
1,508 Elo+
Party 2
Susano
Susano
DasGemuese36
Susano
Level 121
God Stats
13W - 9L
1,566 SR
Queue Stats
243W - 223L
1,527 Elo+
Party 2
Hades
Hades
FutureActz
Hades
Level 69
God Stats
6W - 0L
1,694 SR
Queue Stats
38W - 29L
1,525 Elo+
Solo
Bacchus
Bacchus
LT_SuperG360
Bacchus
Level 64
God Stats
4W - 1L
1,410 SR
Queue Stats
227W - 206L
1,456 Elo+
Solo
Janus
Janus
M Bigjuice
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
390W - 392L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 3 / 2
5,511
501
3,147
9,760
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 3
6,201
564
5,495
9,832
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SP2SM0k3Y
Chaac
10
2 / 3 / 4
6,128
557
9,012
9,741
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 0
6,506
591
2,211
7,061
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 1 / 1
7,582
689
5,914
5,520
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,721
520
4,875
7,312
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Susano
11
4 / 1 / 3
6,866
624
6,045
9,009
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
12
4 / 1 / 0
7,451
677
8,300
7,989
4,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
LT_SuperG360
Bacchus
8
0 / 3 / 2
5,073
461
3,095
9,211
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
11
0 / 3 / 1
5,868
533
2,736
5,975
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
10
Kills
11
11
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
Susano
4
1
3
5.5
W
Hades
4
1
0
4
W
Bacchus
LT_SuperG360
Bacchus
0
3
2
0.33
W
Janus
0
3
1
0.17
L
Ganesha
0
3
2
0.33
L
1
2
3
1.25
L
Chaac
SP2SM0k3Y
Chaac
2
3
4
1.33
L
4
2
0
2
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,779
Damage
25,051
41,914
Taken
39,496
20,214
Mitigated
20,675
5,909
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,875
1,974
0
252
7,312
2,718
0
1,641
5,671
0
29,763
W
Susano
6,045
1,285
0
592
9,009
3,450
0
1,576
7,433
0
44,150
W
Hades
8,300
1,102
20
5,014
7,989
4,711
47
4,673
3,316
58,785
0
W
Bacchus
LT_SuperG360
Bacchus
3,095
290
0
2,225
9,211
7,701
0
3,567
5,644
17,126
0
W
Janus
2,736
250
0
909
5,975
2,095
0
3,099
2,876
47,539
0
L
Ganesha
3,147
309
0
380
9,760
6,008
152
7,426
2,328
23,626
0
L
5,495
1,598
220
2,987
9,832
5,382
0
1,968
7,864
24,382
0
L
Chaac
SP2SM0k3Y
Chaac
9,012
1,701
0
1,550
9,741
4,794
206
1,094
8,647
0
40,820
L
2,211
1,350
0
497
7,061
2,170
783
1,242
5,811
0
32,306
L
5,914
1,894
118
157
5,520
1,860
837
2,319
3,133
61,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
30,979
299
Minions Killed
318
0
Camps Cleared
0
1,060,913
Distance Traveled
1,078,985
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,721
520
49
4
0
198,775
0
W
Susano
6,866
624
71
6
0
271,445
1
W
Hades
7,451
677
95
9
0
176,517
2
W
Bacchus
5,073
461
22
2
0
232,202
1
W
Janus
5,868
533
81
7
0
200,046
1
L
Ganesha
5,511
501
34
3
0
207,318
0
L
Ymir
6,201
564
32
3
0
190,463
3
L
Chaac
6,128
557
59
5
0
237,262
2
L
Mercury
6,506
591
66
6
0
214,298
0
L
Hera
7,582
689
108
10
0
211,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role