Player Matchup

Susano
Susano
CarmaComa
Susano
Level 57
God Stats
3W - 2L
1,508 SR
Queue Stats
200W - 199L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eosvaldo
Ah Muzen Cab
Level 144
God Stats
4W - 5L
1,658 SR
Queue Stats
497W - 497L
1,476 Elo+
Party 2
Guan Yu
Guan Yu
Goldchiappa
Guan Yu
Level 146
God Stats
6W - 4L
1,662 SR
Queue Stats
283W - 278L
1,504 Elo+
Party 2
Cernunnos
Cernunnos
K1NG_Omar__
Cernunnos
Level 160
God Stats
4W - 3L
1,718 SR
Queue Stats
432W - 416L
1,473 Elo+
Solo
Bacchus
Bacchus
MrsNani
Bacchus
Level 162
God Stats
5W - 7L
1,246 SR
Queue Stats
856W - 808L
1,542 Elo+
Solo
Team Averages
Level 134
1,558 SR
1,503 Elo+

VS

Team Averages
Level 128
1,490 SR
1,516 Elo+
Kukulkan
Kukulkan
EarlRid
Kukulkan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,594 Elo+
Solo
Ra
Ra
Korpse3
Ra
Level 128
God Stats
5W - 4L
1,966 SR
Queue Stats
343W - 347L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
LimppuBoss
Jormungandr
Level 124
God Stats
2W - 3L
1,181 SR
Queue Stats
164W - 184L
1,505 Elo+
Solo
Arachne
Arachne
SilentShy
Arachne
Level 169
God Stats
0W - 2L
1,305 SR
Queue Stats
24W - 35L
1,397 Elo+
Solo
Chaac
Chaac
Thiphuss
Chaac
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
237W - 232L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CarmaComa
Susano
18
5 / 4 / 14
11,245
703
15,403
22,537
19,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Eosvaldo
Ah Muzen Cab
20
7 / 2 / 20
12,144
759
26,053
24,306
15,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Goldchiappa
Guan Yu
19
4 / 1 / 22
12,757
797
10,456
28,440
31,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
K1NG_Omar__
Cernunnos
18
4 / 4 / 18
11,142
696
23,815
23,350
13,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MrsNani
Bacchus
20
8 / 1 / 18
13,263
829
21,299
25,668
42,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EarlRid
Kukulkan
18
4 / 5 / 4
10,825
677
24,273
17,180
11,311
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 5
10,182
636
18,291
14,221
9,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
LimppuBoss
Jormungandr
17
0 / 6 / 7
10,103
631
16,686
26,164
44,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
SilentShy
Arachne
16
2 / 5 / 4
9,390
587
11,222
20,882
14,406
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Thiphuss
Chaac
16
2 / 8 / 4
9,468
592
26,800
27,294
35,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
36
28
Kills
12
12
Deaths
28
92
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
CarmaComa
Susano
5
4
14
3
L
Kukulkan
EarlRid
Kukulkan
4
5
4
1.2
W
Ah Muzen Cab
Eosvaldo
Ah Muzen Cab
7
2
20
8.5
W
Guan Yu
Goldchiappa
Guan Yu
4
1
22
15
W
Cernunnos
K1NG_Omar__
Cernunnos
4
4
18
3.25
L
4
4
5
1.63
L
Jormungandr
LimppuBoss
Jormungandr
0
6
7
0.58
W
Bacchus
MrsNani
Bacchus
8
1
18
17
L
Arachne
SilentShy
Arachne
2
5
4
0.8
L
Chaac
Thiphuss
Chaac
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,026
Damage
97,272
124,301
Taken
105,741
121,858
Mitigated
115,192
69,889
Healing
33,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
CarmaComa
Susano
15,403
3,903
2,941
2,476
22,537
19,101
1,558
10,711
11,282
0
35,033
L
Kukulkan
EarlRid
Kukulkan
24,273
2,658
648
1,203
17,180
11,311
48
4,716
12,356
43,620
0
W
Ah Muzen Cab
Eosvaldo
Ah Muzen Cab
26,053
8,625
1,642
1,154
24,306
15,377
2,892
13,900
9,674
0
70,008
W
Guan Yu
Goldchiappa
Guan Yu
10,456
788
28,098
16,866
28,440
31,242
354
12,884
14,885
145
23,916
W
Cernunnos
K1NG_Omar__
Cernunnos
23,815
15,140
517
6,415
23,350
13,355
2,862
12,831
9,926
0
50,842
L
18,291
1,474
12,063
4,177
14,221
9,292
43
3,573
10,648
40,767
0
L
Jormungandr
LimppuBoss
Jormungandr
16,686
3,064
1,058
1,719
26,164
44,390
24
3,669
22,495
36,231
0
W
Bacchus
MrsNani
Bacchus
21,299
1,985
3,253
6,527
25,668
42,783
614
8,101
16,854
32,758
0
L
Arachne
SilentShy
Arachne
11,222
8,815
1,720
4,140
20,882
14,406
0
3,908
16,974
0
15,277
L
Chaac
Thiphuss
Chaac
26,800
2,429
1,191
5,805
27,294
35,793
0
5,192
21,824
4,402
35,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,551
Gold Earned
49,968
234
Minions Killed
201
0
Camps Cleared
0
1,558,798
Distance Traveled
1,344,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,245
703
43
3
0
306,728
0
L
Kukulkan
10,825
677
67
4
0
254,898
0
W
Ah Muzen Cab
12,144
759
82
5
0
304,639
0
W
Guan Yu
12,757
797
22
1
0
367,462
0
W
Cernunnos
11,142
696
63
4
0
270,692
0
L
Ra
10,182
636
71
4
0
258,619
0
L
Jormungandr
10,103
631
27
2
0
260,176
0
W
Bacchus
13,263
829
24
2
0
309,277
0
L
Arachne
9,390
587
12
1
0
292,896
0
L
Chaac
9,468
592
24
2
0
278,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role