Player Matchup

Ares
Ares
Kiopz
Ares
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
73W - 71L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
Ligma Koala
Nu Wa
Level 47
God Stats
47W - 38L
1,622 SR
Queue Stats
54W - 46L
1,677 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mr400mMan
Cu Chulainn
Level 139
God Stats
5W - 5L
1,388 SR
Queue Stats
473W - 489L
1,430 Elo+
Solo
Loki
Loki
a pice of grass
Loki
Level 165
God Stats
2W - 0L
1,853 SR
Queue Stats
302W - 315L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
wilfridlam
Zhong Kui
Level 37
God Stats
2W - 0L
1,308 SR
Queue Stats
19W - 23L
1,461 Elo+
Solo
Team Averages
Level 103
1,534 SR
1,530 Elo+

VS

Team Averages
Level 137
1,477 SR
1,556 Elo+
Thanatos
Thanatos
DANGG_DANK
Thanatos
Level 153
God Stats
8W - 11L
1,549 SR
Queue Stats
49W - 63L
1,526 Elo+
Solo
Surtr
Surtr
EmperorRiku
Surtr
Level 88
God Stats
19W - 14L
1,646 SR
Queue Stats
129W - 94L
1,593 Elo+
Party 2
Osiris
Osiris
LoStandards
Osiris
Level 149
God Stats
3W - 3L
1,381 SR
Queue Stats
321W - 321L
1,449 Elo+
Solo
Ra
Ra
SkinlessSun049
Ra
Level 194
God Stats
2W - 2L
1,247 SR
Queue Stats
69W - 83L
1,603 Elo+
Solo
Izanami
Izanami
Tokyo Turtle451
Izanami
Level 100
God Stats
1W - 4L
1,563 SR
Queue Stats
184W - 147L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kiopz
Ares
12
1 / 1 / 5
7,463
1,244
4,852
5,889
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 7
7,784
1,297
8,905
2,703
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Mr400mMan
Cu Chulainn
12
1 / 2 / 6
7,178
1,196
4,723
5,145
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

12
3 / 0 / 3
7,678
1,280
5,148
3,921
1,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
wilfridlam
Zhong Kui
12
3 / 1 / 3
7,690
1,282
4,949
5,583
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

333

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DANGG_DANK
Thanatos
12
3 / 1 / 2
7,691
1,282
3,424
4,191
1,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 2
6,820
1,137
4,836
8,647
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
11
0 / 3 / 2
6,310
1,052
3,607
7,656
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 3
7,221
1,204
5,954
5,505
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 1
7,120
1,187
2,811
6,043
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
9
Kills
5
5
Deaths
9
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DANGG_DANK
Thanatos
3
1
2
4
L
1
2
2
1
W
Ares
Kiopz
Ares
1
1
5
3.5
W
1
1
7
4.5
L
Osiris
0
3
2
0.33
W
Cu Chulainn
Mr400mMan
Cu Chulainn
1
2
6
2
L
0
2
3
0.75
L
1
1
1
1.5
W
3
0
3
4.5
W
Zhong Kui
wilfridlam
Zhong Kui
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
20,632
23,241
Taken
32,042
13,713
Mitigated
18,060
3,833
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DANGG_DANK
Thanatos
3,424
552
0
2,073
4,191
1,368
0
2,418
1,773
0
7,701
L
4,836
2,136
0
1,157
8,647
6,789
0
5,078
3,359
277
13,642
W
Ares
Kiopz
Ares
4,852
418
0
693
5,889
4,245
0
1,990
3,754
7,211
0
W
8,905
1,483
0
0
2,703
962
0
819
1,813
25,545
0
L
Osiris
3,607
695
0
518
7,656
5,698
0
5,618
1,879
0
4,732
W
Cu Chulainn
Mr400mMan
Cu Chulainn
4,723
1,023
0
422
5,145
2,978
0
1,506
3,553
0
15,367
L
5,954
238
416
1,408
5,505
2,018
0
3,049
2,372
31,204
0
L
2,811
1,958
0
240
6,043
2,187
0
2,543
3,420
0
21,566
W
5,148
1,079
0
414
3,921
1,361
0
446
3,434
0
24,274
W
Zhong Kui
wilfridlam
Zhong Kui
4,949
551
0
2,304
5,583
4,167
0
1,046
4,255
16,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
35,162
154
Minions Killed
142
7
Camps Cleared
5
666,785
Distance Traveled
563,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,691
1,282
11
2
2
122,596
0
L
Surtr
6,820
1,137
18
3
0
124,841
0
W
Ares
7,463
1,244
3
1
0
123,289
0
W
Nu Wa
7,784
1,297
44
7
0
136,319
0
L
Osiris
6,310
1,052
5
1
0
76,788
0
W
Cu Chulainn
7,178
1,196
43
7
2
134,264
0
L
Ra
7,221
1,204
65
11
1
115,504
0
L
Izanami
7,120
1,187
43
7
2
124,120
0
W
Loki
7,678
1,280
30
5
2
144,371
0
W
Zhong Kui
7,690
1,282
34
6
3
128,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role