Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cthulhuuuuu
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 1
King Arthur
King Arthur
Jinealogy
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 1
Janus
Janus
Not_verry_gud-_-
Janus
Level 126
God Stats
20W - 25L
1,515 SR
Queue Stats
443W - 449L
1,463 Elo+
Solo
Awilix
Awilix
SammyySam
Awilix
Level 109
God Stats
10W - 16L
1,271 SR
Queue Stats
226W - 248L
1,374 Elo+
Solo
Team Averages
Level 81
1,457 SR
1,381 Elo+

VS

Team Averages
Level 117
1,465 SR
1,473 Elo+
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Alejaldre25
Achilles
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
152W - 141L
1,567 Elo+
Solo
Skadi
Skadi
PauloCGP
Skadi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,336 Elo+
Solo
Cliodhna
Cliodhna
killingmadd
Cliodhna
Level 84
God Stats
4W - 4L
1,506 SR
Queue Stats
344W - 323L
1,544 Elo+
Solo
Anubis
Anubis
xThePunisher17x
Anubis
Level 145
God Stats
19W - 26L
1,319 SR
Queue Stats
540W - 550L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 2 / 3
6,961
435
6,410
10,014
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Cthulhuuuuu
Hercules
11
0 / 3 / 4
7,130
446
3,027
12,606
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Jinealogy
King Arthur
12
0 / 3 / 2
6,840
428
4,999
13,598
12,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 0 / 0
8,102
506
5,694
4,807
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SammyySam
Awilix
15
5 / 3 / 0
8,695
543
10,718
15,785
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 2 / 1
9,108
569
12,242
13,067
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Alejaldre25
Achilles
1
0 / 0 / 0
3,372
211
0
0
0
Skadi
PauloCGP
Skadi
10
0 / 1 / 4
6,611
413
4,831
10,267
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
killingmadd
Cliodhna
16
2 / 1 / 3
9,770
611
11,048
13,585
11,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 5
7,819
489
7,885
10,855
4,175
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
11
11
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
3
0.75
W
Chang'e
 
Chang'e
7
2
1
3.75
W
Achilles
Alejaldre25
Achilles
0
0
0
0
L
Hercules
Cthulhuuuuu
Hercules
0
3
4
0.67
L
King Arthur
Jinealogy
King Arthur
0
3
2
0.33
L
2
0
0
2
W
Skadi
PauloCGP
Skadi
0
1
4
2
L
Awilix
SammyySam
Awilix
5
3
0
1.67
W
Cliodhna
killingmadd
Cliodhna
2
1
3
3.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
36,006
56,810
Taken
47,774
33,321
Mitigated
23,314
7,347
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,410
1,837
0
0
10,014
3,296
165
3,152
6,862
0
64,842
W
Chang'e
 
Chang'e
12,242
924
536
6,781
13,067
4,753
425
4,657
8,410
56,233
0
W
Achilles
Alejaldre25
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Cthulhuuuuu
Hercules
3,027
661
0
2,652
12,606
9,126
57
7,322
5,284
0
15,201
L
King Arthur
Jinealogy
King Arthur
4,999
692
0
750
13,598
12,880
0
585
13,013
0
34,236
L
5,694
528
0
1,217
4,807
1,640
420
3,147
1,660
61,663
0
W
Skadi
PauloCGP
Skadi
4,831
1,595
0
1,000
10,267
2,962
688
504
9,763
0
35,132
L
Awilix
SammyySam
Awilix
10,718
2,998
0
2,728
15,785
6,379
0
5,921
9,864
0
80,681
W
Cliodhna
killingmadd
Cliodhna
11,048
3,497
0
350
13,585
11,424
142
0
13,585
0
86,045
W
7,885
381
0
4,116
10,855
4,175
501
533
10,322
47,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
36,680
366
Minions Killed
339
0
Camps Cleared
0
1,501,289
Distance Traveled
1,235,496
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,961
435
89
6
0
288,103
2
W
Chang'e
9,108
569
81
5
0
345,411
7
W
Achilles
3,372
211
0
0
0
0
0
L
Hercules
7,130
446
27
2
0
325,371
2
L
King Arthur
6,840
428
37
2
0
297,813
0
L
Janus
8,102
506
94
6
0
247,191
0
W
Skadi
6,611
413
36
2
0
292,005
0
L
Awilix
8,695
543
119
7
0
342,811
0
W
Cliodhna
9,770
611
134
8
0
330,944
0
W
Anubis
7,819
489
88
6
0
267,136
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role