Player Matchup

Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
Andrader
Geb
Platinum II
Level 147
God Stats
37W - 23L
1,664 SR
Queue Stats
77W - 60L
1,998 MMR
Party 1
Agni
Agni
Diamond V
ICYoncrrack
Agni
Diamond V
Level 117
God Stats
13W - 10L
1,802 SR
Queue Stats
313W - 290L
2,093 MMR
Party 1
Charybdis
Charybdis
Platinum I
iPsihopat
Charybdis
Platinum I
Level 79
God Stats
0W - 2L
1,313 SR
Queue Stats
103W - 99L
1,889 MMR
Solo
Cernunnos
Cernunnos
Platinum I
nastyYyyYyyYyy
Cernunnos
Platinum I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 252L
1,977 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,556 SR
1,891 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,572 SR
1,880 MMR
Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond IV
AnkisStar
Rama
Diamond IV
Level 150
God Stats
9W - 7L
1,498 SR
Queue Stats
68W - 55L
2,044 MMR
Solo
Serqet
Serqet
Diamond III
PupupuOier94
Serqet
Diamond III
Level 82
God Stats
10W - 11L
1,446 SR
Queue Stats
166W - 151L
2,020 MMR
Solo
Vulcan
Vulcan
Platinum I
iVisuaL2827
Vulcan
Platinum I
Level 150
God Stats
6W - 2L
1,874 SR
Queue Stats
273W - 267L
1,875 MMR
Solo
Tyr
Tyr
Platinum I
morso85
Tyr
Platinum I
Level 156
God Stats
5W - 7L
1,542 SR
Queue Stats
200W - 184L
1,960 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 2 / 3
5,800
527
4,523
11,607
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
1 / 1 / 2
5,730
521
2,819
9,175
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 1
6,960
633
5,770
5,577
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
iPsihopat
Charybdis
3
0 / 0 / 1
4,406
401
196
865
199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
nastyYyyYyyYyy
Cernunnos
10
0 / 3 / 1
5,719
520
3,164
7,108
2,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
He BoThorSusano

VS

Bans
MartichorasHachimanIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 4
6,230
566
3,354
8,866
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
13
4 / 0 / 2
8,154
741
6,816
5,549
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
12
1 / 1 / 4
7,095
645
5,846
8,623
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
13
2 / 1 / 2
7,536
685
6,426
5,637
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
13
0 / 1 / 0
7,410
674
1,638
8,571
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
7
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
3
0.75
W
Kuzenbo
 
Kuzenbo
0
1
4
2
L
1
1
2
2
W
Rama
4
0
2
5
L
3
1
1
3.5
W
Serqet
1
1
4
3
L
Charybdis
iPsihopat
Charybdis
0
0
1
0.5
W
Vulcan
2
1
2
3
W
Tyr
0
1
0
0
L
Cernunnos
nastyYyyYyyYyy
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,472
Damage
24,080
34,332
Taken
37,246
16,305
Mitigated
24,097
5,223
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,523
1,547
0
669
11,607
4,741
0
3,712
7,655
0
41,554
W
Kuzenbo
 
Kuzenbo
3,354
1,366
0
2,219
8,866
9,002
110
2,704
6,162
16,256
0
L
2,819
110
0
1,794
9,175
6,899
0
1,898
7,277
18,251
0
W
Rama
6,816
5,425
0
3,245
5,549
2,234
699
304
5,245
0
74,097
L
5,770
699
0
750
5,577
1,998
0
2,940
2,637
50,658
0
W
Serqet
5,846
1,647
0
500
8,623
3,414
0
1,831
6,792
0
55,538
L
Charybdis
iPsihopat
Charybdis
196
141
0
0
865
199
0
131
734
0
3,685
W
Vulcan
6,426
1,810
0
660
5,637
2,288
0
2,175
3,462
60,220
0
W
Tyr
1,638
112
0
4,296
8,571
7,159
1,389
1,827
6,744
0
61,165
L
Cernunnos
nastyYyyYyyYyy
Cernunnos
3,164
1,932
0
2,010
7,108
2,468
0
1,099
5,661
0
41,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
36,425
282
Minions Killed
448
0
Camps Cleared
0
946,712
Distance Traveled
1,254,999
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,800
527
76
7
0
262,867
0
W
Kuzenbo
6,230
566
20
2
0
263,082
5
L
Geb
5,730
521
24
2
0
204,158
4
W
Rama
8,154
741
128
12
0
212,795
1
L
Agni
6,960
633
100
9
0
221,309
0
W
Serqet
7,095
645
94
9
0
280,657
0
L
Charybdis
4,406
401
8
1
0
47,829
0
W
Vulcan
7,536
685
96
9
0
265,711
2
W
Tyr
7,410
674
110
10
0
232,754
0
L
Cernunnos
5,719
520
74
7
0
210,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role