Player Matchup

Eset
Eset
 
Eset
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Thornen
Surtr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,323 Elo+
Solo
Jing Wei
Jing Wei
cmack704
Jing Wei
Level 145
God Stats
6W - 7L
1,376 SR
Queue Stats
516W - 543L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
lowkey381
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,467 Elo+
Solo
Chaac
Chaac
Áaron
Chaac
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 245L
1,472 Elo+
Solo
Team Averages
Level 113
1,475 SR
1,465 Elo+

VS

Team Averages
Level 128
1,528 SR
1,538 Elo+
Tiamat
Tiamat
CliffordSized
Tiamat
Level 120
God Stats
2W - 2L
1,197 SR
Queue Stats
115W - 95L
1,471 Elo+
Party 1
Artio
Artio
ES Hado9895
Artio
Level 142
God Stats
8W - 7L
1,729 SR
Queue Stats
286W - 310L
1,513 Elo+
Solo
Izanami
Izanami
MysticWilly
Izanami
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
235W - 218L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
NijaMouse
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
SupremeKalo
Zhong Kui
Level 127
God Stats
3W - 1L
1,713 SR
Queue Stats
86W - 84L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 7 / 5
8,929
812
6,068
10,118
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Thornen
Surtr
12
0 / 6 / 8
7,193
654
3,736
12,817
15,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
cmack704
Jing Wei
16
2 / 5 / 6
8,905
810
10,533
12,871
5,797
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
lowkey381
Kuzenbo
13
2 / 7 / 7
7,856
714
8,110
16,783
21,993
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Áaron
Chaac
16
4 / 6 / 4
9,365
851
17,418
17,453
18,319
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 15
10,978
998
14,534
12,994
13,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 2 / 27
8,984
817
9,191
13,303
16,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
MysticWilly
Izanami
17
13 / 3 / 7
10,810
983
19,072
10,709
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
NijaMouse
Nu Wa
16
2 / 2 / 23
9,305
846
8,061
8,539
3,501
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
SupremeKalo
Zhong Kui
17
7 / 4 / 15
10,215
929
14,182
12,913
9,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
118
12
Kills
31
31
Deaths
13
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
7
5
0.93
W
8
2
15
7.75
W
1
2
27
7.25
W
Izanami
MysticWilly
Izanami
13
3
7
5.5
W
Nu Wa
NijaMouse
Nu Wa
2
2
23
6.75
W
Zhong Kui
SupremeKalo
Zhong Kui
7
4
15
3.63
L
Surtr
Thornen
Surtr
0
6
8
0.67
L
Jing Wei
cmack704
Jing Wei
2
5
6
1
L
Kuzenbo
lowkey381
Kuzenbo
2
7
7
0.79
L
Chaac
Áaron
Chaac
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,865
Damage
65,040
70,042
Taken
58,458
65,685
Mitigated
48,436
11,243
Healing
27,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,068
447
650
531
10,118
4,436
28
7,130
2,826
14,928
0
W
14,534
853
1,002
2,759
12,994
13,173
527
2,915
10,079
39,719
0
W
9,191
453
7,220
6,119
13,303
16,836
497
3,550
9,753
16,837
0
W
Izanami
MysticWilly
Izanami
19,072
11,506
1,911
2,069
10,709
5,656
4,257
2,468
8,241
0
33,892
W
Nu Wa
NijaMouse
Nu Wa
8,061
2,369
921
1,998
8,539
3,501
2,121
1,581
6,958
19,812
0
W
Zhong Kui
SupremeKalo
Zhong Kui
14,182
602
1,655
2,031
12,913
9,270
1,541
3,714
9,199
25,132
0
L
Surtr
Thornen
Surtr
3,736
691
88
698
12,817
15,140
0
7,720
4,605
50
7,847
L
Jing Wei
cmack704
Jing Wei
10,533
8,658
888
3,498
12,871
5,797
199
9,182
3,269
0
27,930
L
Kuzenbo
lowkey381
Kuzenbo
8,110
2,297
0
332
16,783
21,993
0
8,776
7,433
11,260
0
L
Chaac
Áaron
Chaac
17,418
1,346
639
3,919
17,453
18,319
0
10,731
5,941
0
38,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
50,292
131
Minions Killed
169
0
Camps Cleared
0
859,578
Distance Traveled
1,030,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,929
812
26
2
0
135,333
0
W
Tiamat
10,978
998
50
5
0
239,824
0
W
Artio
8,984
817
13
1
0
220,049
0
W
Izanami
10,810
983
33
3
0
197,342
0
W
Nu Wa
9,305
846
28
3
0
178,814
0
W
Zhong Kui
10,215
929
45
4
0
194,080
0
L
Surtr
7,193
654
7
1
0
178,021
0
L
Jing Wei
8,905
810
52
5
0
191,520
0
L
Kuzenbo
7,856
714
5
0
0
167,917
0
L
Chaac
9,365
851
41
4
0
186,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role