Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ace Darkseid
Chaac
Level 128
God Stats
20W - 13L
1,675 SR
Queue Stats
246W - 256L
1,511 Elo+
Solo
Cernunnos
Cernunnos
xGOON3Rx
Cernunnos
Level 60
God Stats
15W - 23L
1,464 SR
Queue Stats
74W - 137L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
xRAMS3Yx
Nu Wa
Level 58
God Stats
4W - 6L
1,590 SR
Queue Stats
86W - 145L
1,479 Elo+
Party 1
Maui
Maui
xXRikuSpardaXx
Maui
Level 159
God Stats
2W - 4L
1,643 SR
Queue Stats
164W - 164L
1,489 Elo+
Solo
Team Averages
Level 108
1,574 SR
1,480 Elo+

VS

Team Averages
Level 126
1,497 SR
1,454 Elo+
Kukulkan
Kukulkan
DerMaso
Kukulkan
Level 110
God Stats
184W - 193L
1,525 SR
Queue Stats
187W - 202L
1,462 Elo+
Solo
Xbalanque
Xbalanque
DontFeeedMe
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 90L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
Eywa_Toruk_Makto
Erlang Shen
Level 159
God Stats
1W - 1L
1,254 SR
Queue Stats
404W - 359L
1,466 Elo+
Solo
Da Ji
Da Ji
OBEY_NATE
Da Ji
Level 147
God Stats
5W - 5L
1,485 SR
Queue Stats
505W - 485L
1,442 Elo+
Solo
Jormungandr
Jormungandr
Search-Shot
Jormungandr
Level 143
God Stats
22W - 9L
1,720 SR
Queue Stats
560W - 539L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 5 / 3
8,295
593
5,671
13,775
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 3
7,427
531
4,833
12,275
10,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
xGOON3Rx
Cernunnos
11
0 / 2 / 1
6,155
440
2,518
7,974
2,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
xRAMS3Yx
Nu Wa
12
2 / 8 / 4
6,876
491
8,403
10,014
3,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 4
6,341
453
2,039
9,215
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerMaso
Kukulkan
13
1 / 2 / 1
7,758
554
3,073
6,647
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
DontFeeedMe
Xbalanque
14
3 / 0 / 4
8,564
612
6,231
8,712
3,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Eywa_Toruk_Makto
Erlang Shen
13
5 / 5 / 6
9,135
653
11,089
21,165
15,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
OBEY_NATE
Da Ji
15
8 / 1 / 6
9,399
671
10,770
9,236
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Search-Shot
Jormungandr
12
3 / 1 / 7
7,825
559
7,244
9,904
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
20
20
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
3
1.3
L
2
2
3
1.75
W
Kukulkan
DerMaso
Kukulkan
1
2
1
0.75
W
Xbalanque
DontFeeedMe
Xbalanque
3
0
4
5
W
Erlang Shen
Eywa_Toruk_Makto
Erlang Shen
5
5
6
1.6
W
Da Ji
OBEY_NATE
Da Ji
8
1
6
11
W
Jormungandr
Search-Shot
Jormungandr
3
1
7
6.5
L
Cernunnos
xGOON3Rx
Cernunnos
0
2
1
0.25
L
Nu Wa
xRAMS3Yx
Nu Wa
2
8
4
0.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
38,407
53,253
Taken
55,664
30,687
Mitigated
34,405
11,266
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,671
979
0
1,573
13,775
6,813
0
1,800
11,772
0
60,178
L
4,833
1,098
0
2,328
12,275
10,238
0
4,073
8,025
0
50,034
W
Kukulkan
DerMaso
Kukulkan
3,073
171
12
500
6,647
2,485
435
726
5,921
56,503
0
W
Xbalanque
DontFeeedMe
Xbalanque
6,231
3,337
0
5,291
8,712
3,438
2,282
1,636
7,076
0
65,435
W
Erlang Shen
Eywa_Toruk_Makto
Erlang Shen
11,089
6,498
0
7,411
21,165
15,108
841
5,449
15,716
0
63,302
W
Da Ji
OBEY_NATE
Da Ji
10,770
4,053
0
730
9,236
3,894
1,155
1,454
7,782
0
65,824
W
Jormungandr
Search-Shot
Jormungandr
7,244
1,606
88
802
9,904
9,480
40
1,833
8,071
36,388
0
L
Cernunnos
xGOON3Rx
Cernunnos
2,518
779
0
3,226
7,974
2,973
0
1,021
6,803
0
42,287
L
Nu Wa
xRAMS3Yx
Nu Wa
8,403
3,764
0
1,580
10,014
3,048
0
504
9,420
28,856
0
L
2,039
602
210
2,349
9,215
7,615
0
2,000
6,916
18,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
42,681
321
Minions Killed
411
0
Camps Cleared
0
1,309,866
Distance Traveled
1,419,562
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,295
593
97
7
0
302,959
0
L
Chaac
7,427
531
95
7
0
252,417
2
W
Kukulkan
7,758
554
86
6
0
259,027
4
W
Xbalanque
8,564
612
97
7
0
258,594
2
W
Erlang Shen
9,135
653
89
6
0
288,473
3
W
Da Ji
9,399
671
96
7
0
316,280
0
W
Jormungandr
7,825
559
43
3
0
297,188
0
L
Cernunnos
6,155
440
71
5
0
265,192
0
L
Nu Wa
6,876
491
33
2
0
239,941
0
L
Maui
6,341
453
25
2
0
249,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role