Player Matchup

Jormungandr
Jormungandr
Cup nxxdles
Jormungandr
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
484W - 479L
1,479 Elo+
Party 1
Medusa
Medusa
DivineMightAtlas
Medusa
Level 142
God Stats
13W - 6L
1,500 SR
Queue Stats
266W - 252L
1,486 Elo+
Solo
Merlin
Merlin
Lofaszapi
Merlin
Level 80
God Stats
2W - 2L
1,577 SR
Queue Stats
73W - 72L
1,363 Elo+
Solo
Athena
Athena
SplashDem0n
Athena
Level 98
God Stats
16W - 10L
1,537 SR
Queue Stats
387W - 371L
1,428 Elo+
Party 1
Osiris
Osiris
jerchamy
Osiris
Level 109
God Stats
5W - 0L
1,582 SR
Queue Stats
20W - 9L
1,717 Elo+
Solo
Team Averages
Level 110
1,539 SR
1,495 Elo+

VS

Team Averages
Level 87
1,559 SR
1,511 Elo+
Bellona
Bellona
Ner9oTM
Bellona
Level 109
God Stats
13W - 4L
1,700 SR
Queue Stats
299W - 275L
1,449 Elo+
Solo
Nu Wa
Nu Wa
TheSleepyGodd
Nu Wa
Level 38
God Stats
5W - 5L
1,883 SR
Queue Stats
34W - 37L
1,549 Elo+
Solo
Fafnir
Fafnir
jan1morant
Fafnir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,497 Elo+
Solo
Thor
Thor
skyygras
Thor
Level 85
God Stats
25W - 28L
1,463 SR
Queue Stats
194W - 196L
1,496 Elo+
Solo
Cupid
Cupid
贼有意思
Cupid
Level 126
God Stats
0W - 1L
1,247 SR
Queue Stats
45W - 43L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cup nxxdles
Jormungandr
11
2 / 1 / 0
6,109
611
2,070
4,382
2,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 1
5,119
512
3,865
5,093
1,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Lofaszapi
Merlin
9
0 / 1 / 2
4,986
499
1,160
3,570
905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
8
0 / 0 / 3
5,181
518
2,655
4,911
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
jerchamy
Osiris
10
1 / 0 / 3
5,679
568
2,661
7,013
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ner9oTM
Bellona
7
1 / 2 / 0
4,742
474
2,076
6,058
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 1
5,251
525
3,493
3,966
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
jan1morant
Fafnir
7
1 / 2 / 1
4,982
498
1,238
6,108
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
10
2 / 0 / 0
5,858
586
3,348
4,743
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 2
4,349
435
1,919
4,855
1,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
4
4
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cup nxxdles
Jormungandr
2
1
0
2
W
2
2
1
1.25
W
Merlin
Lofaszapi
Merlin
0
1
2
1
L
Bellona
Ner9oTM
Bellona
1
2
0
0.5
W
Athena
0
0
3
1.5
L
0
1
1
0.5
L
Fafnir
jan1morant
Fafnir
1
2
1
0.75
W
Osiris
jerchamy
Osiris
1
0
3
2.5
L
Thor
2
0
0
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,411
Damage
12,074
24,969
Taken
25,730
13,791
Mitigated
14,324
7,044
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cup nxxdles
Jormungandr
2,070
710
0
1,296
4,382
2,752
0
312
4,020
42,829
0
W
3,865
1,978
0
1,562
5,093
1,765
290
584
4,461
0
30,853
W
Merlin
Lofaszapi
Merlin
1,160
76
0
610
3,570
905
445
1,108
2,348
31,994
0
L
Bellona
Ner9oTM
Bellona
2,076
694
0
1,808
6,058
4,369
0
2,070
3,988
0
20,873
W
Athena
2,655
898
0
1,534
4,911
3,392
63
1,155
3,700
15,399
0
L
3,493
747
0
987
3,966
1,243
0
879
3,087
32,210
0
L
Fafnir
jan1morant
Fafnir
1,238
362
0
856
6,108
5,351
0
1,740
4,368
9,015
0
W
Osiris
jerchamy
Osiris
2,661
1,076
0
2,042
7,013
4,977
0
1,204
5,709
0
42,438
L
Thor
3,348
525
0
600
4,743
1,853
0
91
4,652
0
41,724
L
1,919
1,030
97
2,408
4,855
1,508
0
1,105
3,750
0
20,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
25,182
291
Minions Killed
214
0
Camps Cleared
0
943,056
Distance Traveled
849,893
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,109
611
77
8
0
157,319
0
W
Medusa
5,119
512
51
5
0
150,655
0
W
Merlin
4,986
499
64
6
0
181,513
0
L
Bellona
4,742
474
35
4
0
132,824
0
W
Athena
5,181
518
19
2
0
215,303
4
L
Nu Wa
5,251
525
56
6
0
190,962
1
L
Fafnir
4,982
498
9
1
0
135,383
0
W
Osiris
5,679
568
80
8
0
238,266
1
L
Thor
5,858
586
73
7
0
217,952
0
L
Cupid
4,349
435
41
4
0
172,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role